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rate911

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Everything posted by rate911

  1. I totally agree and can only add that units may get even stuck in a limbo going in the opposite from the bridge direction past the station and then back to the bridge again. Btw, will the new patch include a blue light fix at the start? It isn't vital but may be a bit annoying that all units on the map are stationed with the blues on.
  2. Right, so would be the best course of action for me to get rid of those white textures and shiny effects?
  3. No, unfortunately, re-installing the mod hasn't helped. Also, I guess it is also part of a texture glitch that paramedics' trollies are half transparent.
  4. I wouldn't say mine is unmarked, it rather looks like there is no texture... Also, NSA units have a bit too much of a glow on them. I hope these pics will help to see it, sorry, if the quality isn't great.
  5. Hey, great mod! A lot of new stuff compared to the older 0.6. I've also noticed a little bug with a police van, it is the one stationed at the airport between two other vehicles: the texture is completely white and also one of the ambulance vehicles is a missing model cube. I hope this helps with an oncoming patch.
  6. It is sad to say, but the mod is really great, but with this crash bug it's impossible to play. Lads, two minutes is definitely not enough to enjoy the game
  7. Awesome mod, but blue lights and vehicle lights in general can be better in the next versions.
  8. Why all the cops are called traffic officers? It's an absolutely different kind of enforcement inside NYPD. Will u make a few more branches of NYPD like traffic/precinct patrol and highway patrol? I believe they should be separated clearly as in the mod there is no difference. A good example is NYC Submod.
  9. Extremely good mod! Full HD, if I can say so I hope to see Sheriff/CCPD SWAT team and a station wagon for the county police in next patches. Therefore, it would be fabulous to see a function for the county police to change their dressing to riot gear and new icons in the menu. Also it is interesting to make a brief description of law enforcement agencies as I cannot see the difference the between county police and county sheriff offices. Is it like the sheriff's office acting as bailiff and prisoner transport services or is it the same as CCPD?
  10. Well, despite an alfa version, most of the vehicles and some personnel are cubes..
  11. Bugs're needed to be fixed: 1.S1 has a strange animation. 2.POs are called traffic officers.. all. 3.Traffic officers (white hats) don't get traffic vest and when you' re trying to get them, they migically turn into african-americans.. (= 3.L6, M2, NYPD bus have incorrect lights. http://s019.radikal....57115079207.jpg http://s54.radikal.r...b35869.jpg 4.B9; B10; S1; E22; L13 have no description. 5.Dragon fighters' house has no menu box and vehicles inside, so has B9 HQ; 6.D1 belongs to the police. 7.There is no the water cannon and motorbike in singleplaayer. Well, it would be awesome to brign order in NYPD menu - to sort cars by division (patrol, esu, hwy patrol etc.), to remove all useless police units from the map, to remove police cars from precicts and to give a possibility to park your own PD cars on their space. I also want to see real auxilliary officers and their new white cars in the mod, traffic cars black and modern white), hwy POs, NYPD tow trucks, FDNY hazmat 1 (as reserve unit), more police cars (may be let's separate the by Ptcs), DC unit, police cars with different light bars - led and halogen. Hope it helps you in your work.
  12. Wow, nice to see new units and uniform in v1.01, but i hoped to see detectives in civil with unmarked cars...
  13. Hey, guys, what about random spawn ESU trucks? with different light bars, numbers. also what about pierce and international ESUs?
  14. According to Pearl71, It will be great to see Haz-Tac ambulance - very fuctional unit, if it can take infected people. Also Rescue medics ambulance.
  15. It will be great to see chase script on the HP cars, NYPD precinct patrol and traffic vans, for HP officers - special uniform, green reflective vests for HP patrol, increase speed for chargers, auxilliary police, may be FSD units ('cause it's very to repair police cars it can make mod more real)
  16. How can I call Bereitschaftspolizei?
  17. I agree with Willa078. They don't look normal... and there only 4 vehicles... no vans, no ladders, no chief cars... authors can just clone and change numbers and light bars in 1st and 2nd fire engines - 4-5 new cars) Also need more panda cars for police and some vans. Will u do Highways agencies and VOSAs units?
  18. I found a bug: stretchers from MC van cannot load people and only can get in with them... so, if you have 6 injured person you have to call a van with 6 stretchers?? Also you should add some description of units in call menu.
  19. Nice mod! Keep working guys! I hope to see more units and scripts. Also need a map with right traffic direction Ferras, try to reinstall the mod. I have not the best copy, but all is working.
  20. Cool! Keep working guys! Will you do MP panda cars and more FD vehicles?
  21. Looks great! Will you do some TSG units of City of London Police? http://upload.wikimedia.org/wikipedia/commons/c/cd/CityPolice_Personnel_Carrier.jpg
  22. bma, will you do some patch for the major bugs?
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