Jump to content

LAD23DER

Members
  • Posts

    694
  • Joined

  • Last visited

Posts posted by LAD23DER

  1. It did for me. My game runs much smoother across the board since I did this. I didn't have to delete a lot of stuff, and I didn't delete anything that was critical to gameplay. Just small things that I felt wouldn't affect the atmosphere of the game.

    Thanks so much. I was gonna start deleting radiation, and who knows how long that would take haha

    One question: How can I delete the steam? I've checked the properties and can't find anything.

  2. I would delete anything that is using memory such as steam from the cement mixers or the small bugs that are flying around. If that us not enough, try some of the parked cars or some trees, trash, bikes, etc. I will say that I have not deleted much, but my game runs super smoothly now.....

    Do you think that type of stuff would help with lag due to lighting radiation?

  3. Dyson / Raf-

    As a suggestion for the update, I would say maybe scale down on the radiation a little bit. It causes some lag, and at points it is unrealistic. For example, I like the amount of radiation on the new BC cars, but for the units with the vectors (Ex: E222 or L111) the radiation seems kinda overboard to me, especially during the day.

     

    As always, Thank you for all of your hard work.

  4. I just wanted to know what is the difference between this mod and the Brooklyn Mod!   Is this east side mod going to be on the same map as this with different units or will it be on a different map with different numbered units as the Brooklyn mod. Also what are some of the features of this mod different than the Brooklyn mod. Please let me know. Thanks a lot! Much Appreciated!

    Check out the video on the first page, it's a whole different mod, with the units and map of the upper east side Manhattan.

    • Downvote 1
×
×
  • Create New...