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Posts posted by Ghost Graphic Designs
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This is amazing only one thing let me down...
That the medivac chopper ain't there
I'll add some new units (including the MedEvac chopper) in V.2!
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We are proud to announce that the Full Version is now available on the first post or down below!!
http://www.4shared.com/zip/Lypzo0hO/RockPort_Full_Release_V1.html?
Thank you for your support and please read the Field Manual before playing!!
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Here's an off-topic question:
I've replaced the Fire Engine 1 and 2 models.
Situation 1: When starting Freeplay, the game crashes when the fire fighters approach both of the replaced engines to get in.
Situation 2: I've removed the firestationstart script and sent a fire engine manually, the game crashes when the unit enters the map/scene.
Any solution?
PS: I've tried to check the log file to see if it was a game-related problem, but nothing...
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Hey, thanks for all of the feedback
Just another heads-up: I've uploaded the official trailer [front page] and I'm trying to upload the mod. I don't have much time to do it, but I think I'll upload it in the this weekend [8th and 9th September ]...
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Can't wait for this mod it awesome any updates on the full version?
Only secrets and surprises...
That's the reason why the updates have slowed down!
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I'm wrapping the full mod package!
Everything is ready and tested, just waiting for proper internet connection...
I'm only going to answer any questions tommorow, I'm really tired...
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no one is creating problems.
tou do so critical, I say this because in the past this designer created two Portuguese mod that went wrong
sorry my English
Thank you
Yes... That's true and it's the reason why I'm recreating the modification with LA Mod as a (stable) base and making all of the features HD... It's just something to say "sorry" for all of the other failed mods!
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he said he would get the mod August 18, 2012.
http://www.facebook....0682?ref=stream
http://www.facebook....30808760344640/
so far no sign
You know? I don't usually like to be like this, but I have a life and I can't control how events and problems affect my daily work and life. You and all of the other people that are waiting for this mod should have some patience...
I've been working really hard on this project and perfection takes time. By the way, I've never said that the mod was going to be released yesterday! 18th August was only a little teaser of medical units, I've already showed you INEM units so it's 50% showed at this point... And I'm still finishing RockPort mod!
One more thing, I've not yet decided the organization of the Fire Department units, I'm still waiting for more replies and sugestions.
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I've just finished the buglist and I'm fixing some issues in the units and in the lights.
Visit our mod in ModDB and help us to improve it!
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I'm baaack!!
So... As far as I can see, lots of bugs and problems that I already expected! Don't worry, I'm working on the full release and it's running pretty well, I'll send some pictures and a changes / bugs log!
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Oh yeah, I forgot to warn you guys that for the lights to work properly you'll need sven's coronas! They're somewhere on the download section!
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Thanks to the following content authors:
NNICO, dnm, ERS Berlin, EmC-Unit, BASTIAN, Dr.Drummer, bass-ti, Hoppah, MikeyPI, David, Stormi, itchboy, Florian Hagen, rettungstier, RD_Saarland, Chidea, Battlemaster, Carman, Flkalley, Iglheaz, Kutzov, Lars112, Mainzibaer, martijntjuh, Nöls/Der Nils, Peacekeaper, Raiden, Razon, Rihis, Silverhawk, Sputnik, Squid, Tobbi92, Wittener, wooder, , Flkalley, emergency-freak, Surroundkeller, klugi, Irlblau, Florian HH, Kai Hahn, Flugzeugfan, FF16FDB, MARCO, Gagar, cops, ModCHA, Saugschlauch, Drummer, Max911, Johannes1996, rgalante, FTW_Modding, Nomex, GerritK., wT', Praips_bla, DrShooter234456, Elementteddy, Geronimo EKIA, Goya, Waegi, Leitstelle-Nord-Ost, Florian Heinsberg, FF-NRÜ, 911Lukas911, Tobbi, alexi96, Stingray, Nomex, Pioneer, Maax, RK-1000, em-modder, Hennefer95, Keano, Sniper, Engine.Co.7, balzolt007, Niederwallufer, Flo. Wesermarsch, NelsonSilve (DebrecenMod), Bayreuther, Werder96, Gandia Mod, Jonathan_S, BlackHunter, MaltaBerlin, FeuHa, Janoschi, Florian B., Abraxas, Niederwallufer, DLK112, BMA, Enterpriese E, carli96, Paddy1995, Freefighter, Florian KO 12/2, Lenni, SMundt, THW Teufel, Wingman, Woltep, Rockstar Games, sNap, FCVP71, HilthOModding, Budapest Mod, gabri1799, Bernt, 112NHN, Hori105, Unikey, Szszot, Bajuszati, MCsabi, Tatra, Aarhus moder, Bernt112, Florian_Sauerland, Beccii92, Jenkyll, skaihof, Blackout, GeRrItK., waldfee, a-rescue, Der Lukas, Firefighter_re, Ionking, Silent Hunter, Heros
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Welcome to the official RSB Simulator/Modification topic!
This modification is a serious project which aims to recreate the emergency services infrastructure of Lisbon, the capital city of Portugal. The project is focused in Lisbonenses Volunteer Fire Department and Lisbon's Regiment Fire Brigade (professional F.D.), but you also have other services at your disposal (National EMS Institute, Police Department and some other Volunteer Fire Depts. from Lisbon). The mechanics are pretty different than what this community is used to, since I incorporated both several dispatchers (one for each service) and the modified limited water supply script, you can expect a challenging gameplay.
DOWNLOAD:
- English
- Portuguese
- V2 Hotfix (NECESSARY FOR V2 TO WORK)
Units at your disposal:
- Lisbon's Regiment Fire Brigade on-map fire station:
A medium-size fire station which houses the essencial to keep your operational area safe. 2 Ambulances, 2 Fire Engines, 1 Light Pumper, 1 Tanker, 1 Ladder, 1 Logistics Unit and 1 USAR Vehicle.
- Lisbon's Regiment Fire Brigade off-map fire station:
This station houses some special vehicles that can be useful in large-scale emergencies. 1 Light-Pumper, 1 Engine (the newer MB Atego has firefighters that can change into HAZMAT suits), 1 Fire Engine, 1 Ladder, 1 HAZMAT Unit (which can deploy a tent), 1 Wildland Engine and 1 Brush Unit.
- Lisbonenses Volunteer FD:
This is the Volunteer FD which I belong to. It's quickly growing since the new commander took over, none of the Volunteer FDs have support from the city hall, so all of the money that we get to buy new equipment comes from our hard work, some organized events and by some people who make some great donations. Only in 2014, we got 2 new Ambulances, 1 Personnel Carrier, 1 Wildland Engine, a Logistics trailer and he's planning on buying what seems to be the first Aerial Ladder in Lisbon that's owned by a Volunteer FD.
This house has lots of vehicles, but you'll only be able to dispatch the 6 Ambulances, 1 Fire Engine, 1 Wildland Engine, 1 Light Pumper, 1 Tanker and the Command Vehicle.
- Beato Volunteer Fire Department:
This is one of the VFDs which are dispatched off-map. I dare to say that these guys have the worst fire station in Portugal and the conditions in which they work on are pretty crappy. Nevertheless, Beato's firefighters/paramedics are always very professional and they know how work's done. They has the biggest ambulance fleet in the whole city, so they're always very busy with calls.
You can only dispatch 2 of the 7 ambulances they have and a Light Pumper (all off-map).
- Ajuda Volunteer Fire Department:
The people from this house are absolutely badass, only because they own the only past-German Fire Engine in Lisbon. Despite their conditions and monetary issues, Ajuda has an essencial role in keeping the city safe. Only the Fire Engine and one of their Ambulances will be able to be dispatched (off-map), but their fleet is slighty bigger.
- Cabo Ruivo Volunteer Fire Department:
Cabo Ruivo has a big fleet of units, but I decided to only make this ambulance because of the siren. It's the only dispatchable unit from this VFD (off-map).
- Lisboa's Volunteer Fire Department:
Not to be confused with Lisbonenses! I know some of the guys from this house and they're pretty cool. This is the oldest VFD in Lisbon, so it was obligatory to recreate atleast their most famous ambulance; the only one that you'll be able to dispatch (off-map).
- Campo de Ourique Volunteer Fire Department + São Francisco Xavier Fly-Car:
Because both the VFD and the Hospital are located on the Western side of the city, I decided to keep them together. As you may know, these are dispatched off-map and only serve as backup, like the previous ones.
- Republican National Guard Intervention Unit:
Despite being part of a Police/Military organization, the GIPS operatives are somewhat compared to special-firefighters. The guys on these two vehicles will be dispatched off-map and are responsible to support the HAZMAT and USAR operations that you'll encounter throughout the gameplay. The bigger vehicle will be able to deploy a decontamination tent (different from the RSB one) and the personnel also has different gear.
- Public Safety Police:
The police station will have 4 playable units. 2 Cruisers, 1 Personnel Carrier (with some rapid-intervention police officers known as EIR) and 1 Coroner's van (with its own different "GoToHospital" script).
- St. Joseph's Fly-Car + Hospital:
Also known as Central Lisbon's busiest Hospital, this unrealistic representation seems good enough to handle the victims. The Fly-Car will respond quickly to any serious calls and will be used to check and confirm dead victims (to be transported in the Coroner's van), for realism, mostly.
Default and new missions will be added. Not compatible with multiplayer (at the moment).
Credits will be added to the readme and I'm also currently working on the permissions.
Special thanks:
- To the guys from the Lisbon's Regiment Fire Brigade 3rd Company for their time and patience to show me the in's and out's of the way how they operate, the station and vehicles.
- To all of my friends from Lisbonenses VFD, specially the Commander, who's supporting this project since the very beggining.
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@metpolice999 -> The Subaru is not going to be featured in the modification, but I can assure you that the detectives already have the option to change to vest/tactical gear.
Today, I bring you the brand-new armoured vehicle that was added to our garage!
Do you like it?
The beta version is available on the first post!!
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I've got some news!
I just finished an SRU Armoured Rescue Truck (photos later), I'm working on the UI pictures and it's going really well and I've added a new fan-banner to the frontpage and updated the information in it!
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Hi again!!
Here's the final version of the SRU units (including the Suburban), a Police Cruiser with a MX-7000 clear lightbar.
Notes: The unmarked Suburban will be used by Task Force Bravo and the balaclavas that the SRU officers wear may be changed to the Task Force Bravo operators!
Do you like them?
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Will they be able to go on top of it in game?
I'm really sorry to say: No... But they're able to retrieve important equipment, for example weapons (located on the top of the vehicle, protected by a grill) from the vehicle!
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I didn't know that, clearly never looked clearly enough. Surely you'll want an updated 1911 like a Kimber Custom or a MEU Soc.
The OC-D
I'll see what I can do!
After lots of work and enhancements I finnaly managed to do a Tactical Transport Vehicle. I finished the Black Hawk too but I'm to lazy to post pictures of it...
Do you like it?
Note: There's a NOoSE SUV behind the TTV
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Nice, did you change the handgun to a Baretta M9?
The OC-D
Well, it was there by default. I'll be changing it to a Colt M1911!
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National Office of Security Enforcement is an agency that controls the entrances/exits on the borders. It is known for the modernized equipment, vehicles and well-trained personnel.
The most recent innovation in NOoSE was the creation of Task Force Bravo, this elite team operates as both Search & Rescue and Special Operations team. It's operators have been trained by JTF2, British SAS and US Navy SEALS.
Notes:
This Task Force can be found in US Army units (Blackhawk, Humvee and Transport Truck will be changed to unmarked units inspired in this ->
)The Task Force is a mix between FBI HRT and Special Forces around the world.
NOoSE is a fictional agency, a mix between US Homeland Security and Border Patrol.
Tell us what you think about it!
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I just want to play the mod
We're almost finishing it, just some little changes and it's done!
RSB Simulator 2014 - Emergency 4 [V3 WIP]
in European Modding
Posted
Sorry for being M.I.A. for the past days, I've been busy with R-Port mod but not anymore! I'll release updates and some things like that, but I'll focus mainly on this project!
Here are some new pictures, already featured in our Facebook page!
Do you like them?