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crsmedic30

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Everything posted by crsmedic30

  1. if you make your own moddel how do you get the outline for the textures so you can make them fit
  2. I thought i still had the wood maps fourm opened up and posted in here instead of their but do you know if his maps work with v2.1
  3. does this map work with the new la mod 2.1? *** disrguard i had to windows open posted on wrong from not sure how to delete from this one**
  4. that sucks lol i would really like it if i get emergeny 4 deluxe is it all in german or are you able to play it in english with the la mod add on
  5. ive never seen the missing person in freeplay is this for deluxe only? im playin 911FR
  6. Hey everyone i've been playing la mod since it first came out. I have recently decided to try to mess with the scripts and replace some vehicles so far i have been able to replace the Hazmat for the HES and have 4 usar ff start in the truck but i can't get it to go back to the fire station i followed the instructions in the post as well as the step by step that someone left for chris on here every time i tell the HES to go back to FS it states this unit does not belong in the FS included is a copy of my scripts thanks for any help you can provide Scripts.zip
  7. this truck keeps getting stuck has any fixed or know how to fix this problem?
  8. GREAT JOB WITH V1.9!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! i really like you can pull over random cars and get 300 credits and the officer tickets them for spending is there any other spoffs in this one i haven't found out yet but i thought that part was really neat the new freeplay map is incredible and the over all mood of the mod is deff a good one
  9. I have the new freeplay map.. i set my 1-6 hotkeys up with 1-3 are usally LAPD units 4 is a LASD unit and 5-6 are SHP THE LAPD / LASD units patrol the map while i park the SHP units one at the first on ramp to the interstate the other one at the far end on ramp this helps cover the hole freeway and i can shut if down if i need to. all fire house are stalked with there defaults with the exception i added 1 extra ALS at station 3 b/c i turned up my medical calls in the scripts a little bit but when station 2 goes out on a medical call i usally move one of the ALS Units from Station 1 over to that area since the map is a hole lot bigger and it helps on response time to the patients. i can't wait for the standby function to work soo i guess all in all my city has 4 active PD units 3 ALS and 1 BLS transport 3 fire engines 1 usar 1 ladder 1 hazmat but i've never use him wish i could figure out how to replace him at station 2 GREAT MOD BTW hope this kinda helped some one out i think this is a easy way to run my city most crimes get closes 2 pd units depending on type of incident, medical call get closes station's engine / medic, medic off the engine at station 2 rides in on ambulance if its bad, traffic accidents get closes engine, was runing usar for a while but it got hung up in alot of places soo i send the LACoFD crash truck, closes EMS unit and PD unit for respected Zone. or closes unit. SF get closes Station's Engine, then an additional engine from Station 1 (if station one's call Station 2 assists w/ an engine so 3 engines all together) and Ladder, major out of control events get outside assistances (buy addition units for that call) I know this is kinda long and drawn out but thanks for taking the time to read
  10. sorry about that one kinda just got excited reading about the new 1.8 wasn't paying attention to which forum i was in haha i have been playing the la mods for some time now and they are great and they keep improving i haven't really got the sar k-9s to work yet maybe im just not understanding how they work on the game i'm a sar dog handler down here so maybe that's influencing it for me idk any who thanks for the welcome to the forums look foward to continue talking to each of ya...
  11. oh ya i like that stand by command b/c i have my game play set up for manly for ems and i run out of them quick between stations 1 and 2 i like to send a ALS unit about half way across when station 2 goes out on a call to "stand by" for that area basically like a move up assignment to help cover the area i like that idea
  12. Is it possible to make Police K-9's in one of the LA mods Is it possible to make Police K-9's in one of the LA mods?
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