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Posts posted by PFAexplorer
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Hey shane, do E1,E3 only goto Station1 and E2 goto station 2 or still no workin?
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Feel better hoppah!!
come up with some new screenshots so we can feel better and make you feel better when we flip out about them and praise you lol...just kidding, take some time off and heal up bro
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it would only be a lafd diver with a different skin. as of now atleast its imposible to have the diver jump from the chopper to the water so it would be no different than a normal diver
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is there a sort of special operatins chief in the LAFD?? if so, maybe we could use it in the game and it would call units like HR56, Heavy resuce squad and moterboat transport, etc.
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blinky light brigade
lol...totally made my day right there...
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dude, it was sarcasm
lol....anyways, i kinda like the whole diver takes to long, because 9 times out of ten in the real world when you have a vehicle that needs to be recovered from the water, the vic is DOA, so the diver taking too long kinda lets the life of the vic get lower and lower.... *evil laugh*. and hoppah, is the second station able to fit the tower and/or tiller?? i can see a submod coming if its possible...
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Hoppah thisis awesome!
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Now hoppah i have two questions for you, is the tiller able to be called?
Now hoppah i have two questions for you, is the tiller able to be called by a bc or ems capt? and in the future will it be possible to say put the tiller in one station and the tower in the other?
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i couldnt find a vehciles.xml file anywhere..
where else could it be
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where do i find these files?
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Im doing my own reskins and i have two questions, How can i change the type of units that can get in a vehicle, (ie. a CHP officer using an LAPD car) and the other one is how can i change the name of the unit so in the game it shows in the menu as LSCO crusier insted of LAPD crusier.
Thanks
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i like the swat slicktop it looks beast. Also how did you make it so you were able to inlock the second skin of the slicktop if it was a copy. i tried to do it with the unmarked cv but it wouldn't work. anyway looks very good nice work
the LSCO slicktop is the lapd slicktop, the swat car is the unmarked cv
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1:Larimer County Sheriff's Office (LCSO) Supervisor
2:LCSO Patrol Car
3:Ft. Collins Police SWAT crusier
4: Poudre Valley Hospital System BLS Medic
5: Poudre Fire Authority Engine 4 (ALS)
6: Poudre Fire Authority Wildland 4
7: Poudre Fire Authority Tower 1
8: Poudre Fire Authority Engine 1 (BLS)
9: Poudre Valley Hospital System ALS Medic
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look at the screenshots and tell me that doesnt look like it?
http://www.gamestop.com/Catalog/ProductDet...roduct_id=74503
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ok big question, i have paint.net and a wanna reskin, how d i get the files into the paint.net to use reskins?? please help
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im trying to do a few reskins using paint.net. how do i do this exactly? like get the files in place/etc?
thanks
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Hears an FDNY tone i made that"s somewhat like the show "Rescue Me".
fire_alarm.wav
so how do i get this?? i love it
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Programs you need to use or want to buy:
- Emergency 4; editor is already included
- WordPad; for editing .xml and .script files.
- Zmodeler2; Registered version. Zmodeler2 is relatively cheap and has the .v3o plugin to be able to export and import .v3o files.
- Adobe Photoshop (recommended by most people including me) or Paint Shop Pro
Best way is to start with the easy things in the following order to learn modding.
1. Changing textures to learn working with software like Photoshop.
2. Emergency 4 coding; How mods are set up. And how to do things like adding cars, changing lights on cars and changing maps. Basicly to get used to the Emergency 4 editor.
3. 3D-moddeling. Use my tutorial or different tutorials available on the internet. Try to make small things first or try to edit existing models. Try to make bigger models later. Don't stop until you are able to make 'acceptable' models for this game.
4. UV-mapping. Creating textures for your models. You already should know how to use the software (step 1).
5. Adding new vehicles to mods and make them work ingame. Read the 'Adding vehicles' tutorial to understand that.
6. (optional) Scripting. Takes about a year before you will be able to create simple scripts if you don't have C++ experience already. Scripting is trial and error; even for me
Good luck,
Hoppah
...so could i use another 3d program and still get it into 911fr. cuz i have some professional stuff that id like to use
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i was talkin radioactive and nuclar waste.
oh, well in the game a contamination is never specified, so thats where i was lost, but it would be cool to have a chlorine truk flip
Never that I know of. Not hear atleast. A pumper would be dispatched and they would put down sand or something like that let it soak up, and then they clean it up with a shovel.most engines now have stuff called quick-dry and oil-sorbant, i think its more efficent than sand
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i find that to be inaccurate..you can have chlorine on a tanker truck and i never see PD. if that explodes/ignites you get a big problem..
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As far as MVAs w/ car fires, typically i would imagine you dispatch an engine to go to the accident, on some accidents the cars will be smoking, if you leave this unattended they explode/ignite. so you do get fires but the engines are on scene and automatically extinguish them before you realise that it was ever on fire
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Dont get me wrong, i agree that the cheif should stay put, im just answering a question, you can just add the command, i think....
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ok so my biggest problem is getting the model back into z-modler...how do i do that? i want to try reskins but i have no idea were to start...
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Battalion 1 needs a patrol path.
im not exactly sure, but couldnt you just add the patrol command to the unit?
Freeplay Emergencies
in Los Angeles Mod
Posted
Fire-
Nat. Gas explosion
Arson
Unknown Orgin
Electical Failure
Lightning Strike
Fireworks
Car Fires
Fires from exploding bombs
Fires from active shooters
Suicide attempt (tall building or water)
Several MVA's (two w/ vics/cars in water)
Brush Fires
EMS-
Circulatory Collapse
Unknown Medical
Person Down
Police
Bank Robbery
Assault/Fight in Progress
Hostage situation
Car Theft
Active Shooter
Bomb Threat
Shoplifting
Unauthorized Demonstration
Rabies Alert
**V 1.9** Speeding tickets (not released, and not a mission but a side event to get money)
Tech
Traffic Light Failure
Train Crossing Failure
**Earthquake; not specific to one agency but mostly you have to deal with persons down and fires
Now as far as the FBI, Coast Guard, and National Guard, they arent used for specific incidents, the computer reccomends what to sedn to each incident for realism but the three basic services can handle all incidents. Every Incident listed is a multi-agency incident (i.e traffic accident requires PD for traffic control, fire for extrication, Tech for tow away, and EMS for injured) but i have listed the incident under the primary agency needed. Hope this helps