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PFD Emergency Reasponder

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Everything posted by PFD Emergency Reasponder

  1. Merry Christmas Indeed!!! Cheers to everyone!
  2. Yes I meant Motor Vehicle Incidents, thank you for the quick response, and Im really glad to hear it will be released soon
  3. Hey Bama, I looked through older posts, and I couldn't find anything that answered a few questions I was wondering about, so I figured I would ask you on here. 1: How fast will the fire spread rate be, will it be slower but harder too put out like the Manhattan mod?? or will it spread at the normal rate it is with most mods?? 2: How many different MVI's do you think you will have in this mod?? Thanks Abunch, Keep up the great work
  4. This Mod has gotten me very very excited, it looks absoulutely superb, thankyou for creating this mod!!!
  5. Thanks Gunswat, On a positive note, despite the bugs, I can see alot of heart and passion went into this mod, thankyou
  6. All I seem to be getting are alarm calls, this is an awsome mod, and I love playing it, but I would love a change from everything being alarms calls lol. Does anyone else have this problum? abdhave any ideas how to fix this? I tried editing the files, but it doesnt not work. Thanks all
  7. Hi all, Ive looked around the forums and topics and had no luck finding anything on this, so instead of looking through every knook and cranny. How do you edit the speed variable at which a fire will burn on a particular object before it spreads to an adjacent structure, I notice the speed has been reduced on mods such as egmund and manhattan, but if it all possible to adjust easily on other mods, if so how? Thanks all
  8. I love the progress so far, and the scene lighting is a nice touch, been a supporter for 2 years now, and it has been worth the wait, still is
  9. Which adds to the realisim, been awhile since I posted a comment on this thread, so I figure I would break that streak and say love the progress so far! Sincerely: A long time follower and Supporter
  10. Aboslutely loving the units, keep up the great work man, good karma definately coming you way
  11. To change the siren, you have to go to the directory, 1: click start, find 911:FR/EM4 or look for Sixteen tons entertainment, 2: click on mods, lets use Los angelous mod for example 3: click on the folder Los Angelous mod V2.0 (this is an example mod folder) 4: then click audio, 5: click on fx, 6: Click on sirens Note: if your gonna change sirens, make sure you change the file name of the siren you want, and match the name to the one you want to replace, then simply drag and drop. Make sure you back up your folders
  12. After the RCMP modification , this is the second and formost modification Im looking forward to, I absolutely love the units!!!!!! keep up the good work bama
  13. Thankyou for the reply's Quincy and Newfound King, i will try that, if I have any problums I will let you know PFD ER
  14. Salutations all, I dont know if this topic has been posted before or covered, but its something I been curious of. When I play the campaing, I like to play at a realistic slow approach to each challenge, but in campaing if I do that I end up failing the mission for to many injuries or to many fires burning out of controll, All I am simply wondering is if there is a way to disable failing a mission, that way despite many causualties, you can see the mission through to the end. Thanks, - PFD EMR
  15. Out where I am we got a taraus cruiser in the forces, its a thing of beauty, lights up like a mobible christmas tree, I know im not in surrey, but wouldnt hurt to add a modle mabe
  16. Had to literaly pry myself away from playing the mod to post this, Excellent work to all of you who spent your time to create this mod, so I may play on my days off and relax
  17. I dont think there is a toronto mod, nor plans for one to come, as far as I know, the only canadian mod for emergency 4 is this rcmp mod
  18. What are the black bars on each side of the SUV, there not steps are they? and very sexy looking SUV if I do say so myself
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