Jump to content

Zallomallo

Members
  • Posts

    155
  • Joined

  • Last visited

Everything posted by Zallomallo

  1. It just doesn't seem to need to be that expensive. I mean I could see the truck unit costing a pretty penny, but I would think per light would be much cheaper.
  2. Why does it even exist then at those grossly inflated rates?
  3. It's hilarious, reading from the first post to now. The first page is all full of pessimistic cynicism, and then the later pages actually look hopeful, lol.
  4. One of you guys could make it, it used the logfile in the directory for events. It's a 3rd Party Add-On I believe, so you could make one like it for LAMOD.
  5. Pipe closure? And what are the 2 pepetrators in the police chase one?
  6. Oh great, hear comes Hoppah: :1046275142_sniper:
  7. Since Hoppah obviously wants us to ask: how is your internship going?
  8. Oooh, is it the slanted head lights on the basket thingy?
  9. http://www.lafdphotos.com/wordpress/wp-content/IMG_4944.jpg What are those pinkish things strown around?
  10. It should be out in 5 days. I mean he said he would have to leave in the 9th, and he would finish production before he leaves, right?
  11. Jan 09 isn't too long, rather have you have a good job then giving us new toys(even if they are great toys) Plus it tells us the release date is before 9 September.
  12. New idea~!! New Ability: Roller Things? Usable by: SWAT What it does: Lets SWAT get out on the outside of the SWAT vehicle and ride outside for fast deployment.
  13. New Idea! ------------------------------------------------------------- ------------------------------------------------------------- ------------------------------------------------------------- New Item: CS Gas Grenade Usable by: SWAT What it does: Like flashbang, but release large cloud of CO2(stuff inside of buildings which hurts guys without SCBA except instead makes them easy to arrest) ------------------------------------------------------------- New Item: Gas Mask Usable by: SWAT, (National Guard?) What it does: Basically gives you SCBA protection! (possible)In exchange for the extra helmet protection. New Ability: Hold More Usable by: SWAT(National Guard?) What it does: Allows SWAT to hold 2 grenades(flash or CO2), handgun, and MP5. ------------------------------------------------------------- New Ability: Armed Arrest w/ MP5 Usable by: SWAT/FBI What it does: Allows SWAT/FBI to have a greater chance for someone to admit defeat; allows MP5 to be used as a armed arrest weapon. ------------------------------------------------------------- New Ability: Sling Weapon Usable by:SWAT(National Guard?) What it does: Allows SWAT to sling their gun behind them to use their grenades and/or handgun. ------------------------------------------------------------- New Item: Flashlight Usable by:SWAT/Police What it does: Allows the person using it to transmit a small blast of light(like a moving engineer light(1/2 as much)). Can be used with pistol. ------------------------------------------------------------- New Ability: Double Heal Usable by: Paramedics What it does: Allows 2 paramedics to heal one person faster(great for multiplayer). ------------------------------------------------------------- New Ability: Double Hold Usable by: Firefighters What it does: Allows 2 firefighters to pick someone up and walk quicker then with just one person. ------------------------------------------------------------- ------------------------------------------------------------- ------------------------------------------------------------- I hope you liked my ideas.
  14. I wasn't really asking for that crap, I was just showing it off.
  15. WE SO NEED TO ADD THIS >>>>>>>>>>>CLICK ME<<<<<<<<<<<<<< Also, we could add Light Rescue, Medium Rescue, and Heavy Rescue trucks
  16. Because of wyes, we can now control hose length. Cheaper fire trucks(in 1.7 budget should be an issue) have only the option of the typical rope, but on the more expensive trucks(I dunno?), after you get to the typical rope length(have a script check for distance from the script from the truck), it places a "wye" that can only hold one person and looks like normal rope and is unselectable so you can't even tell it is there! Also a daily pay for your staff? Also make an equipment restriction on all fire trucks like it is in real life, so you can't get 9 med bags from the same ambu(maybe 2), and you will have to call for additional trailers and stuff if you run out. Also maybe even EMT have bags? Also, all equipment should have to be put back in the place you get it, its annoying how only stuff from LA MOD has to be put back. You should also have the option to drop it, but then it is there and annoying. Also finally cops and SWAT should have flashlights that light it up a little(about 2/3 or 1/2 of the engineer thingy). Thanks for reading, I hope this hasn't been suggested before, I am still learning. Thanks
  17. Hmm, this might makes us be able to create new types of hoses from different trucks, Long and Short. In long whne they get a certain distance from the truck it will automacally place a wye for one person that looks like the normal hose and unselectable.
  18. I agree, however the FF/PM should still be kept for going in a burning building to heal.
  19. We might need limited water, now that we have wyes.
  20. All the units we need: Swift Water Rescue, LAFD command, LAPD K-9 unit, and LASD bus.
  21. What about this: ----------------------------------------------------------------- People can gain a maximum of 2/5 health bar, when not in ambulance(in ambu it expands to 3/5). Cops can use first aid in top 2/5 to decrease damage rate. FF/EMT can heal within 1/5 of top, and stabilize in top 1/2 FF/EMT w/ SCBA can heal within 1/8 of top, and stabilize in top 1/4. FF/EMT w/ stretcher can heal within top 1/5, and stabilize in top 1/2 FF/PM can heal within top 4/5, and stabilize all health levels. FF/PM w/ SCBA can heal within top 2/3, and stabilize 5/6. FF/PM /w stretcher can heal within top 4/5, and stabilize all health levels. EMS Captain can heal within top 4/5, and stabilize all health levels. Fire Chief can heal within top 2/5, and stabilize in top 2/3 ALS ambulance can heal all levels, and stabilize all levels. BLS ambulance can heal top 4/5, and stabilize all health levels. ----------------------------------------------------------------- NOTE: ALS ambulance, and FF/PM are only people who have defib powers. Also FF/PM can take off turnout gear for slight speed boost. And that wraps up my idea. BTW all PD units are under cop. Besides army.
  22. Why would we need homicide? It is in EM4 Deluxe Freeplay. Asked many times, no it is not possible. CSI = Fictional, I think. BITCH DON'T KILL US LIKE THIS!!!
×
×
  • Create New...