-
Posts
668 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
Forums
Calendar
Tutorials
Downloads
Gallery
Posts posted by mariuswww
-
-
Could a team member please contact me by PM. I need to discuss something with you, but PMs aren't sending. Thank you.
Contacted.
-
I don't know how to do that, I can't make the mod up, here are modders out there that can mod
Thats not how the forum works.
-
Thank you friend!
Nobody has made this mod yet, people have made FDNY mod, canda mod, vancover mod, and many more!
If anyone is able to make the mod please reply!
No one is gonna make a mod for you, learn to mod yourself.
-
can you reupload it plz
Try this link https://mega.co.nz/#!ssBR2RTS!nO3qJNmb5w3LYOC9P7EmIH14SL13npTX8EJS3qAQoxY lol
-
The first night was great new found king thanks:)
No problem
-
I'm trying to make an animation of support legs that deploy, by using Hoppahs tool and guide. I've successfully done the frames in zmod, then export and put them together using Hoppahs excel sheet. But when I try the animation in the editor it skips all the frames and goes to the last one. See video under.Got it working!
-
ok, here it goes, u probably have alot of this questions (or not), do u have an expected release date?
That is without a doubt, the worst question you can possibly ask on this forum....
-
Anyone else have the issue of previously uninstalled mods showing up in the main menu? These files are no longer selectable because the mods have long been removed but they hold a marker in the menu. Is there anyway to remove this. I hate scrolling through to find mods still installed. I've got into the files and see no trace of the old mods on my PC.
I feel the same but it doesn't bother me. Last time I tried doing that, i lost all my Nevada Mod work since i was basing the entire thing on LA Mod, so it had the same name in the mod installer. Ugh.
I believe this might be caused be lacking permissions in the game folder. Right click the Wizard Works / Sixteen Tons Entertainment folder -> Properties -> Permissions then edit them. Make sure the user you use has all the permissions it can get I think its called "Full Control" in Windows English.
Random pic from google showing Permissions. Make sure to select "Allow" on everything.
-
To my knowledge, the key commands are hard coded and cannot be changed. Especially in the way of movement of camera
Actually (never thought I'd say this to an admin) but you're wrong.
Simply go into your main game "Data" folder -> specs, then copy the file called "Keys.xml", and insert it into your mods folder -> specs.
Then open the "Keys.xml" in wordpad and locate the following lines
<binding key="Keyboard0.Right" action="Right" /><binding key="Keyboard0.Left" action="Left" /><binding key="Keyboard0.Up" action="Up" /><binding key="Keyboard0.Down" action="Down" />Then change to whatever you desire. WASD would be look like this<binding key="Keyboard0.D" action="Right" /><binding key="Keyboard0.A" action="Left" /><binding key="Keyboard0.W" action="Up" /><binding key="Keyboard0.S" action="Down" /> -
This is basicly how I feel this situation has become.
-
Same Problem, same symptoms, same OS, everything. I cannot edit the .cfg file because It will not let me save it.
When I try to overwrite the existing .cfg file, it gives me a pop-up that says, "Access is denied."
I really don't wanna have to re-install the game. I have finally gotten my PC to recognize the wonderful LA mod, and it was a pain to fix.
Any help is appreciated!
Thanks in advance,
-FDNY Ladder 21.
Save it to your desktop then drag it back into the folder.
-
-
"Hola" has an exstension for chrome but im not sure about Netflix
-
new manhattan clan started up for v3
teamspeak serer for mine is 192.168.1.67
Not trying to be rude here, but that IP wont work.. That's an internal IP. Anyone else needs the external ip (not starting on 10.x or 192.x)
-
What kind of skills do you got yourself? And correct me if i'm wrong, but isnt it required to start a new thread with atleast 2 pics here?
-
So how are things going?
Not really any progress really since before new years (sorry). Havent really gotten to speak with Rlast much since he's been busy with school etc. Not saying its his fault its just I havent gotten around to do anything lol.
-
Its really hard to arrange a game on here, either get skype or some other type or comunication tool to make it easier. Joining a clan would be the best way tho (I think). Its just a matter of finding a clan that fits your needs.
-
If its Winrar that says its corrupt might be the download didn't finished or something went wrong, but if em4 says its corrupt I don't know.
-
This sounds very cool! I've been flying a lot myself but have only medium experience with ultra realistic addons. What specific addons do you guys use?
I fly with stick & throttle, mostly because those jokes are ridiculously expensive. Saitek x52 Pro. Highly recommended!
Cheers!
Xandarb
Update on the fleet: 1 737-600 (we use NGX), 1 Dash 8 q400 (Majestic) and 1 777 (PMDG/Wilco). Our base of operation is moved to Oslo Airport. If you want to join us we're on the MERU teamspeak. 64.154.38.226:9494
-
-
Okay, assuming you want a basic mod, no complicated scripts, or fancy new maps or anything, just basics, let's do a time breakdown.
A great modeller can do roll out roughly 1 model a day, UV and everything, if that's their focus. Assuming they spend 8 hours working. That's from one poly to in game.
Assuming your basic mod has what, fifth models (which is a conservative estimate) that's 400 hours.
Include another 16 for map design and setup. Another 16 for scripts making stations work and whatnot, you're looking at roughly another 32 hours. Now finishing the mod, that's lighting, making it all run right, etc, can take say another 24 hours.
For those keeping score, it's now at 456. Heh, I didn't even try that. Assuming you don't pay for the downloading and compiling of scripts that is necessary to make a mod now, I mean the free to use scripts we all are used to that's a lot of dough.
Here minimum wage is $10 an hour, usually for unskilled labour. However this is a generally skilled job, and given the nature of skills required, for one person to do this, you're looking at closer to $20 or more an hour. So cheaply done, it's be $9120, and given the modder quit their job, or took a hiatus to do this, they could work 6 days a week, at 8 hours a day. You'd be looking at close to 10 weeks before you'd have a playable mod.
So here's my offer, for $14,000 I'll start the bidding of the job at hand. I value my skills at above average, and you always bid higher than what you're willing to bottom at, because you need to ensure you get the job at an affordable rate for you. Also, just to be clear, that $14,000 is quoted for 2.5 month completion date, 50 models, basic map, and no new scripts written. Finishing included. Any adjustments will be extra.
Now, if my point wasn't clear enough, go learn some basic skills yourself, ask for help on how to do things, and try your own hand. It'll save you a few thousand dollars and you can have your own mod then. But you can't afford to buy your own mod.
Admin delivered enough said.
-
no you can actually play with other people
I know hence the "multi-player". Get a friend to play with or join a clan to easier plan a game.
-
How? Manhattan mod is just like playing multiplayer on any other mods.
-
I think the ambulances (some of them ones in London atleast) use Whelen Alpha.
help
in Technical Related Support
Posted
Emergency 2013 and 2014 doesnt support mods.