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Posts posted by YesHi
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4 minutes ago, paleocacher said:
I recently got a new laptop with a better graphics card and processor than the old one. My new laptop is an i7 over an i5. I reinstalled EM4 on my new PC and downloaded all the mods and things. I turned the graphics and particle details up to high from medium but now when I play the game everything is wonky. The screen seems darker and everything has a bluish tint. Is there a problem with the game? Do I need to reinstall it?
Change the color depth and also turn floor shadows off.
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44 minutes ago, LAZAROAVM said:
I think I found the problem I could be wrong. Did you install all the patches and parts. Did you also install them in order? (But if you have been modding the files, as EMC said, he does not like it and I will 100% support him. Not to mention I do not even know how to mod the files at any extent as that takes skill, and well you know,,,, that's something I don't have)
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38 minutes ago, LAZAROAVM said:
Have you tried looking into the game files to see if the move script is even in there? (If it is there then I don't know because I have never experienced this)
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2 minutes ago, LAZAROAVM said:
Sorry to use the capital letters, I already accommodated it, it was so predetermined. if people enter the vehicle and nothing, they also do not move with the option of debugging the vehicle. I placed another Scripts of another mod and if I managed to move them but the option to park the vehicle in the position I want was removed and that is what I like, to place the units as I want.
Wait so you are trying to use the parking script???
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On 3/31/2021 at 12:41 PM, Squad 65 said:
Problem is fixed. I had all the engines on TLF instead of GTF
Glad you got it fixed.
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59 minutes ago, ApollonDriver said:
The title explains itself I think. How to handle HAZMAT calls? I mean I set up the tent and decontamine people, but how am I going to remove the hazardous materials from the scene?
Also, is there a way to clear the rabid dog call without killing the dog?
I'm using Miami v2 and LA Nostalgia modifications if that matters.
The way I do it: Stage HAZMAT one block away. I then get officers to block of the area to prevent further contamination. Depending on the area of the fire of hazardous materials I might wait for it to burn out, if there's people in the dangerous location, I will send a engine with a water hose at the top to take care of the fire. (For Project nostalgia you will have to have a firefighter on top so he will get contaminated, so just make sure he does not die.) Then the two final steps are to get people out of the cloud and decontaminate and then to find which object is causing the HAZMAT scene, extinguish it. For the dog call, you have to kill it.
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13 hours ago, emsfan112 said:
https://ibb.co/WHWh4fC New Map Texture
https://ibb.co/rcL8kPg New Hospital
https://ibb.co/dmGNDhb Bus Station
https://ibb.co/CnDz6w0 WATERFRONT APARTMENTS
https://ibb.co/9wKrB5R FIRE Station 2
In the future there wont be the river in the centre of the map it will be remodelled into avenues and shopping and office block maybe even high rise.
This looks really nice and detailed!
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This looks really nice!
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10 hours ago, LAZAROAVM said:
Hello, could you help me with a problem that I have with all the units that do not respond to move to and are not placed where I wanted to put them, thanks.
Did you select two modifications in one sessions? Because the main cause of that is that people do not restart the game before using a different mod.
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3 hours ago, Squad 65 said:
Quick Question for everyone. Would you guys like to see a repaint of the Fire Apparatus along with a older apparatus for 283?
I like that idea.
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This looks really nice. It's also very fast. Nice work!
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5 hours ago, tomatoszs said:
Some interesting issue I’m having: When I load into Miami, it does not want to use the fp_params_endless that I edited to meet what I wanted it to be. It just seems to be the default mod’s values. This is really weird as it used to work perfectly fine for me and I don’t recall changing anything major that would affect this.
Yeah do what swat said and as well make sure you saved the map in the editor.
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Hello,
So are you trying to say that once you select a mod in the game, it crashes to desktop?
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This is amazing. It feels like you did a % speedrun of a mod. (I know you did work before you posted, but still impressive) It looks really good! You bet that I'll be sitting on this forum refreshing until it releases. Seriously, Nice work! (Also that ladder truck looks really good. I would 100% put that on my top 5 ladder trucks for em4 list)
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I actually really like this change, It fits in well in my opinion.
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Nice work. I can tell that you have been putting care into this mod. Really looking forward to playing!
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I could be wrong. So PLEASE backup your files and take everything with a grain of salt. But I think you go to the London mod folder, go to scripts, game, command and find "ParkVehicle" script. Then I would assume you could copy it in another scripts folder, into another mod. I still could be wrong. If anyone else knows, please comment.
On 3/27/2021 at 2:26 PM, Sammiplayz said:Hey.
I want to implement the London Parking into another mods scripts, but I don't know how. Any help will be greatly appreciated.
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You are really changing the game with this. It looks really nice. Can't wait to play.
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Yeah I saw that too. I was kinda confused at first on who bought which company.
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Really good looking so far. I can see this being really good when this comes out.
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Looks nice! I really like the port warden.
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That's so well made! You never disappoint.
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Graphics Card Problems?
in Technical Related Support
Posted
It should be in the options in the game. Or it might have just been because of the floor shadows.