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Walker282

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Everything posted by Walker282

  1. Defently interesting.... Something has to be missing that is worded wrong or something.... I'll try to reinact your scenario if I can and tweak the files around....
  2. Create a folder as in where? In the editor or in the models folder where your importing it from? Or folder on my computer just to have a svn folder for it to read.. Thx again
  3. material browser works fine on that... thanks godra... this is one touchy editor... sent you the screenshots as well... And i never meant to make it sound like the german forum was bs... I just can't figure out why it would load different forums by the way I open them up... Just werid to me. Thanks for the info.. You wouldn't happen to know how to add svn or git repository to import new models would you?
  4. so what is the svn or git repository have to do with? Is that coding the new model to make it work in the game? any insight on this?
  5. Agreed with William.. We have been in talks back and forth thru email trying to figure these files out and edit it them to change.... No luck.. M it's practically impossible... No help from the German forums... It seems sketchy to me that when I log into the German forum under my account I get a whole different forum vs translating it into English when I'm not logged in... Very werid to me like they are blocking the ip address from the west.... Try it out and see for yourself. .. There is helpful info on there and no support or questions to be asked because you just can't... We will keep trying to put time into but it just sucks we can even edit a lightbar....
  6. Good info to know for the English modders.... Start creating our own maps and stuff to change default files... Now to learn how to unlock the models
  7. seems like the material browser is screwed up in the editor... You follow the tutorial on the modding page and it still doesn't work. They tell you to click PICK and click on the asset in the screen... does nothing... seems to be bugged still..... Can not get it to work worth a S***
  8. anyone have any ideas how to do this... would be much appriecated
  9. I'm not going to worry much about it right now until there is more support for mods on EM5.. Great look to the mod though.... I would be interested in attempting to mod stuff if I was able to find out where to start... Been playing around and can't figure it out... If you have any insight on where to begin let me know haha.
  10. still crashes for me right when i start up a free play game... Cant figure out why..
  11. Ok, was playing last night again and got a picture of the people in the middle of the road blocking it again... Is there anyway just to get rid of the people all together on the map haha that would probably be the best way to fix that lol. But here's the picture:
  12. Next time i get the problem of the 20 people standing in the road blocking it i'll take a picture of it. could just be a EM4 bug because i wouldn't see why your mod would cause them to just stand there. No big deal i'm sure just restarting it will fix it. thanks
  13. Kinda a problem that was in the previous mods that I noticed. I don't know if you know about it yet or not because you havn't tested the multiplayer yet Hoppah. But the civilans in the streets are lining up again in the streets and blocking traffic and causing traffic jams. Seems just to be a online thing because I havn't have the problem in freeplay. They were like everywhere and blocking everything. Fixable?
  14. Thats pretty cool. How in the world did you get the lightbars to have rotators in them?
  15. I currently have the halogen vista lightbar on my personal vehicle for being a volunteer fireman and I love it. It has great lighting power and moves lots of traffic =D. The vista also comes in a LED style which I would love to see. But the Arjent is a sweet lightbar also =P. On a model I made for EM4 I put the Arjent on the police car and it looks pretty cool.
  16. You can spec out an Engine for pumping out of the rear. On our new engine we have a 2-1/2'' hose lay on the rear that is a preconnect and there are 2 connections on the rear to discharge from. One is a 2-1/2'' and one is 4''. We also have a intake from the rear to fill the truck if need be. This truck was to be spec out as a pumper/tanker. So there are some fire engines out there with this set up. But my dept is a small rural fire company not a big city fire company.
  17. Cool Sheriff nice work, xfire me sometime =)
  18. You're right about the green, its when you are alive and walking around. The red means they are injured and needs to be treated by a doctor. The orange is when the person is dieing and has no life left. This is when you have very little time to revive someone. What I know is when all the bars are gone and its a straight line and no heart beat the person is dead and there is no way to bring them back to life. So you need to treat them before you loose that orange bar and once that bar is gone there is no luck in bringing someone back.
  19. great job hoppah, you are amazing because I would never be able to do a whole mod like this. Awsome and Thanks!!
  20. I don't know if anyone has seen this but I found that they have someone to publish it. They are Union Entertainment and their website is http://www.unionent.com/home.html. Be nice if they would figure out what is going on with it haha. Not been able to find any websites about the game because it is a working title and there isn't any info out on it yet other then the press release that I've found.
  21. I think I know to load the mod lol. But something is wrong and I can't figure it out so I give up. I uninstalled the game and reinstalled it and did not do anything to the game at all and it still saying files don't match. So I'm done trying to figure it out because something isn't right and not making sense if I reload the game and it still does it.
  22. Which photoshop? I don't even know if I have a photoshop....
  23. Ok now, I was trying to play either LA mod or original muliplayer and I had 2 people trying to get in and it kept saying to them that our files didn't match. So I reinstalled the game and the mod also, they tried it again and it said the files still weren't the same. I didn't touch any files after I reinstalled the game.... Any ideas about this?
  24. Here is what my file says, its just a few lines of it. It is unlocked. it was locked because I reloaded the mod. And hoppah anyway you could take a look at my game help post about multiplayer la mod problems for me real quick please. It would be greatly appreciated thanks. [VNUM=1.43] [NUMSURFACES=2] [NUMVERTICES=1737] [NUMBLENDVERTS=0] [NUMPOLYGONS=2170] [NUMBONES=0] [NUMMUSCLEANIMS=0] [NUMMUSCLEFRAMES=0] SRF, cv_lapd, 0, 0, 0, cv_lapd.dds, 517, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 SRF, led01, 0, 0, 0, led01.bmp, 517, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 D, -5858, 4003, 4825, 0, 0, 0, 0, 0, 0, 0, 0, 0 D, -5898, 4129, 4661, 0, 0, 0, 0, 0, 0, 0, 0, 0 D, -5898, 4129, 4661, 0, 0, 0, 0, 0, 0, 0, 0, 0 D, 9703, -3826, 3304, -29, 216, 133, 0, 0, 0, 0, 0, 0 D, 9729, -3784, 3240, -29, 216, 133, 0, 0, 0, 0, 0, 0 D, 10459, -3698, 3261, -29, 216, 133, 0, 0, 0, 0, 0, 0 D, 7296, 3735, 4598, 34, 97, 234, 152, 83, 0, 0, 0, 0 D, 6000, 3831, 4725, 21, 113, 228, 190, 79, 0, 0, 0, 0
  25. ya its there, i think everything is good to go on the model because it all shows up and works. its just the lightbar is totally white which i guess is no problem.
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