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Squad 65

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Posts posted by Squad 65

  1. 16 minutes ago, TTBL225 said:

    Do they have all the proper components such as connector 0,1,2, and 3 under superstructs? 

     

    Edit: Also, the logfile doesn't show anything worth much. 

    I assume this is a CTD as the vehicle is spawning?

     

    2nd Edit: Also, I believe a error in the Unit.XML can cause crashes. Double check that and make sure its all good.

    Yeah. Everything is fine. 

  2. 1 hour ago, itchboy said:

    I would like to run this concept by everyone:

    Would you guys like an 80s/90s switcher? A simple script line in the scriptthat allows you to switch between a start spawn script of 1980s or the 90s style that is present in the mod right now. Say, change false to true in the script to make the playable units that spawn at the start be all 80s.

    Another option I had is to use the MP vehicle spawners but in single player to spawn 80s vehicles or 90s vehicles depending on user choice. I prefer this choice because you don't have to go into the scripts, however you will have to do this for every session to spawn vehicles in.

    The unit lineups such as the lefthand menu will not be changed, because it is not possible to force a specific set of vehicles for freeplay in the detault setup. The civilian vehicles or any other game element will not change to represent the 80s.

    Also, not all playable units will be done as their 80s versions. Only the ones that I am able to make or find photos of. That also means I won't do the vintage heavy rescue either, or any of the airport, USFS or specialized vehicles.

    I will also be impleneting the vehicle variant changer so that you can change between whatever variant of unit you want, say, 1989 LAPD Ford vs 1988 LAPD Chevy, or 1982 Plymouth.

    Yes. I would love this to happen, would be nice if it was like the MP spawner. 

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