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Squad 65

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Posts posted by Squad 65

  1. 24 minutes ago, itchboy said:

    This bug is legit but very, very strange.

    Its not anything that I did, rather it is Em4 itself. It seems that the cost for each unit and the helicopter itself becomes multiplied by a LOT. So much that even when you call for 3 or 4 personnel, the game makes them cost 200 thousand credits, and in turn the personnel don't spawn because the ingame money isn't enough.

    However I did find that the CallHelicopter script is bugged and the medics don't spawn through there either. So at least I have one out of two issues sorted.

    I've noticed it with ambulances too. The LAFD Paramedics either despawn or there is only one when you call it via menu

  2. 5 minutes ago, maxxmike1234 said:

    Not exactly a bug but something I thought you should be aware of, some of the ALS Ambulances play the Emergency 2 Martins Horn (Fire Department) siren during the VIP Escort mission, It does not interfere with the regular siren but plays alongside it. It triggers the same way the sirens do in the base game like when the vehicle stops behind traffic or turns at an intersection.

     

    I haven't noticed it on any other maps or vehicles, just when the siren command is playing on the ALS Ambulances.

    Thats how the siren is, it is setup like that since LAFD Ambulances had Martinhorns for awhile as per California state law they couldn't have a horn that interfered with the siren. All it is, is a siren file its just perfect timing 

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