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Posts posted by Squad 65
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2018 Charger?
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So Emergency One is being made by Phoenix Games. Other than that and budget reports we don't know much.
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In Campaign it only has the cab. I was going to add in my version a Aerial if you werent gonna fix it.
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11 hours ago, itchboy said:
1990 Spartan. This youtube link is the exact used rig bought by Dillon VFD
That would've been my next guess. Its weird how in the 80s and the 90s some of the cabs were similar
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Is that a Pierce or a Hahn? I can't really tell
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59 minutes ago, BGM17 said:
Yes mate; the ARP was works identically to how it does in the original welfordshire mod. I’m look at finding a way to make the Aerial Ladder Platform script to work with it.
Nice. I love this already even though it will be private.
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Does the Aerial rescue pump actually work?
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Looks amazing. I love how its setup.
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That's amazing
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x
There is this one for a Tender
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Did you spawn the single player antenna
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24 minutes ago, itchboy said:
This bug is legit but very, very strange.
Its not anything that I did, rather it is Em4 itself. It seems that the cost for each unit and the helicopter itself becomes multiplied by a LOT. So much that even when you call for 3 or 4 personnel, the game makes them cost 200 thousand credits, and in turn the personnel don't spawn because the ingame money isn't enough.
However I did find that the CallHelicopter script is bugged and the medics don't spawn through there either. So at least I have one out of two issues sorted.
I've noticed it with ambulances too. The LAFD Paramedics either despawn or there is only one when you call it via menu
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Just now, Machew182003 said:
so it seems like itchboy is a god
He pretty much is one of the main reasons the American modding side is still active.
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22 minutes ago, Machew182003 said:
How do you get your Fire, Police, Ems, and Tec buttons like that?
He made them.
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Alrighty. I've noticed sometimes the tiller trailer likes to go sideways when you call a lightforce too
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Yeah, Still having that weird Phantom siren bug when calling for a lightforce off map it keeps the siren running
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I love that you added it, I was half tempted to ask you if you were gonna add two tone horns
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Made an install tutorial as people keep coming to me with asking how to install it:
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I've already had a few idea of some small agencies in the LACo area. I'm going to be skinning them up and sending photos to itchboy to see how he likes them.
Slight bug: When calling a lightforce the Tillers siren stays on when it is turned off.
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Just now, maxxmike1234 said:
I never knew LAFD used German Sirens, that's pretty neat, thanks for clearing it up.
No Problem, they were also used in the 70s too. Battalion Chiefs had them aswell. Pretty sure they had them on vehicles till 2010ish, last modern vehicle I saw with one was a 2006ish Chevy Tahoe/Suburban
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5 minutes ago, maxxmike1234 said:
Not exactly a bug but something I thought you should be aware of, some of the ALS Ambulances play the Emergency 2 Martins Horn (Fire Department) siren during the VIP Escort mission, It does not interfere with the regular siren but plays alongside it. It triggers the same way the sirens do in the base game like when the vehicle stops behind traffic or turns at an intersection.
I haven't noticed it on any other maps or vehicles, just when the siren command is playing on the ALS Ambulances.
Thats how the siren is, it is setup like that since LAFD Ambulances had Martinhorns for awhile as per California state law they couldn't have a horn that interfered with the siren. All it is, is a siren file its just perfect timing
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This might be a far fetched idea but how about a LACoFD Rear mount ladder mainly for Campaign as the tiller doesn't spawn its trailer
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Just now, dom3318 said:
Hey man for the police cars parked behind the police station in the parking lot when you call them out do they return to that parking spot? Mine don't they go to the front of the station
I don't know if Itch made that intentional or not but I use the parking script to put them back over there.
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Just recorded a 45 minute video with all patches, found no issues so far, I think you fixed almost everything Itch.
Montana Mod v2.5 RELEASED
in Mods
Posted
I would love to see that too lol.