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Alex Neumeister

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Alex Neumeister last won the day on October 5 2018

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About Alex Neumeister

  • Rank
    Captain

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  • Gender
    Male
  • Location
    Angola, NY
  • Interests
    Em4 Lighting

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  1. Montana Mod v2.1 (In Development) Download link removed by Authors

    I mean I suppose that does qualify as a roof ladder lol
  2. Montana Mod v2.1 (In Development) Download link removed by Authors

    Generally 20ft or 24 ft extension will get you up a 2 floor residential. Most companies will carry one of either length on an engine plus a roof ladder. However for the way the map you have is a rig with a 20' or 24' should work perfectly.
  3. Just posting an update for anybody following this mod, I'm still working on this when possible and have been messing with trying to model my company's new Engine 4. However my computer's fan is basically shot so I'm using it as little as possible until my new one comes in so I don't burn up the hard drive. Hopefully, fingers crossed, I will have a lot of progress to show soon.
  4. Montana Mod v2.1 (In Development) Download link removed by Authors

    Will the Dillon Chief be a POV like many volunteer companies have or will it be a fire department vehicle more along the lines of what the original Montana mod had?
  5. Montana Mod v2.1 (In Development) Download link removed by Authors

    The GMC Sierra should probably be a POV. In rural areas most volunteers that I've seen will have SUVs or pickup trucks.
  6. [TUTORIAL]How to Template and UV Map Tutorial

    Just so people are aware as to how to UV map in Blender I feel stupid because of how easy it is. The easiest way is to open a separate viewport and to set that port as "UV/Image Editor." Next in the main viewport with the model go into edit mode and select all (standard key is A) next you will either click the tab that says "Shadings/UVs" or by pressing the "U" key. The easiest step is to press the "Smart UV Mapping Project" and to add at the least 0.09 Island margin. Lastly just press ok in that popup box and in that UV mapping viewport will be the UV map of the model.
  7. [TUTORIAL]How to Template and UV Map Tutorial

    Okay thank you. I'll look for a guide for that.
  8. Okay I have a question for anyone following this mod on what unit of these they would like to see. I would make a poll however I do not know how to do this. Would everyone prefer to see the old Angola 6 which was just taken out of service or the new Angola 6 which was just put in service? Reply to this whichever your choice is. Top is the new ladder and bottom is the old ladder obviously. http://www.emergency-planet.com/uploads/monthly_2019_02/5c71e6ee1e21e_Angola6New.jpg.4eeec9b996f68166d0fd0153b6453a78.jpg http://www.emergency-planet.com/uploads/monthly_2019_02/5c71e6ef437de_Angola6Old.thumb.jpg.ef904872385ec927a70e8e245d63d5be.jpg
  9. Blender V3O Import/Export Scripts

    Yeah I realized that afterwords. What confused me was two days ago I exported a model just fine without having to check textures. Not sure why all of a sudden it stopped having an "automatic texture" or something but who knows. Thank you very much
  10. Blender V3O Import/Export Scripts

    Alright thank you very much.
  11. Blender V3O Import/Export Scripts

    I just had this problem starting last night. The other day I exported a .v3o from Blender and it was working fine. But last night and today when I tried to export a model it gives me an error message. Does anyone know what could be causing this? In the upper right is the error message I recieve.
  12. Update. Evans Center Car 9 has been completed and I have begun the modeling of the Rescue Box for Evans Center 3. Like the engine this is a very early model and there is a lot that has to be done.
  13. [TUTORIAL]How to Template and UV Map Tutorial

    I apologize for bumping this topic however I have a question regarding this. Can this also be done in Blender or would I have to use Zm2?
  14. Progress has been slow do to my school schedule as well as work schedule however I have been working on this in my spare time and hope to make more progress this week while I am off from school. To share a piece of progress the main body of Engine 2 is being created and is in a very early state at this time, using Itchboy's Heavy Duty Sutphen cab with the body made by myself. Additionally Rescue 7 has been created and is almost done with skinning and lighting. 911_ First Responders 2_16_2019 9_11_53 PM.mp4
  15. West Lampeter Mod

    Not sure if you have attempted this or still will be, but how about the scripting for the crane in Em4 rather than the ladder script?
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