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Agentchung

Vehicle Replacement - Battalion Chief for HAZMAT Squad

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I wanted to switch out my HAZMAT Squad for a battalion chief. I was able to get the staffing and car to start there perfectly, however, when I press return to station it says "No room at fire station, vehicle returns to HQ" (Battalion chief at station 1 is there)

So basically, I was trying to alter the scripts to allow BOTH Battalion Chiefs to go to their respective stations. Just like how the ALS Engines are able to return to station 1 OR station 2

Does anybody know how I can switch can this happen for the Battalion Chiefs? I've tried comparing the scripts with the ALS parts, however, i'm not seeing it... Can someone help me out?

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This isn't as simple as just a swap... You would need to refer to the ALS engine script for that... Try basing it off that

It would have to choose stations, right now, it is just choosing the Station 1 spot, When Hoppah was asked to build station 2, he said it would take a good while, and extra work, because for it to choose stations, that would be very complicated.

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This isn't as simple as just a swap... You would need to refer to the ALS engine script for that... Try basing it off that

It would have to choose stations, right now, it is just choosing the Station 1 spot, When Hoppah was asked to build station 2, he said it would take a good while, and extra work, because for it to choose stations, that would be very complicated.

Yeah. I was looking at the ALS engine script as well, but i haven't had any experience with them. So I'm not too sure what to change. I've tried a couple of different things, but they haven't worked...

I wasn't going to assign specific spots for each battalion chief, I just wanted them to go to the two spots (whichever car it was)

however, if that's not possible... Would you know how to add a parking space in front of the station? (preferably infront of the control box or just beside it). I may want to just park the battalion chief (and maybe a trailer) out front. (I can just move the trailer and unhook if it's not possible).

I know you would have to add virtual objects, but would you know how to do that?

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