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John Robert Upchurch

That Good ol' CTD Again

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SO I bought this game off of steam for 5 dollars and it has that same old crash to desktop. I have done just about every fix, everything to do with K-lite, updated drivers, defragged hardrive, videos are running fine on their own, re-installed, verified game cache, edited resolution, and so on.
 
So you tell me, what in the heck is wrong? Logfiles and Dxdiag enclosed.

 

Logfile

Init Filesystem...
Registered FS device "local"
Registered FS device "base"
Registered FS device "lang"
Init UpdateChain...
Init Timer...
Init Screen...
Init Scriptscheduler...
!Graphics system: ATI Technologies Inc. ATI Mobility Radeon HD 6370   
GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_r
Init GFX...
Init Vision...
|Vision DLL path: C:\Program Files (x86)\Steam\steamapps\common\911 First Responders\vision71.dll

|Vision, Version PC-4, 7, 28, 0

|Loading entity plugins of directory <C:\Program Files (x86)\Steam\steamapps\common\911 First Responders\Data> ...

|List of loaded plug-ins:



|Plug-in named 'CubeMapHandle_cl' loaded statically!



|Plug-in named 'VisionConsoleEntity_cl' loaded statically!



|Plug-in named 'VisBase_cl' loaded statically!



|Plug-in named 'VisBaseEntity_cl' loaded statically!



|Plug-in named 'VisMouseCamera_cl' loaded statically!



|Plug-in named 'VisObject3D_cl' loaded statically!



|Plug-in named 'VisActionHelperEntity_cl' loaded statically!



|Plug-in named 'VarManager_cl' loaded statically!



|Plug-in named 'BaseEntity_cl' loaded statically!



|Plug-in named 'VBaseCameraEntity' loaded statically!



|Plug-in named 'VCamEntity' loaded statically!



|Plug-in named 'GameEntity_cl' loaded statically!



|Plug-in named 'Emitter_cl' loaded statically!



|Plug-in named 'BaseGameEntity_cl' loaded statically!



|Plug-in named 'TargetEntity_cl' loaded statically!



|Registering plug-ins done !



|Initializing Vision Graphics Engine

|Detecting CPU type and features

|CPU:Pentium II/III FPU MMX ISSE 3DNow!

|Vision Core: Allocated 28 kB of memory for Polygon Chunks

|Vision Core: Allocated 9 kB of memory for Entities

|Settings renderer configuration

Initializing post processor 'PerceptionCore'
 * Skipping config file
Initializing post processor 'MotionBlur'
 * Skipping config file
Initializing post processor 'Nightvision'
 * Skipping config file
|Initialising video driver: 0

|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0

|Screen Mode is fullscreen, return value: 0

|Stencil buffer: 8 bit / ZBuffer: 24 bit

|Initializing OpenGL rendering subsystem

|Setting initial Renderer States

|Vendor: ATI Technologies Inc.

|Renderer: ATI Mobility Radeon HD 6370   

|Driver Version: 4.0.10188 Compatibility Profile Context

|Found Extension GL_EXT_texture_filter_anisotropic

|Found Extension GL_EXT_texture_lod_bias

|Found Extension GL_ARB_multitexture

|Found Extension GL_ARB_texture_env_dot3

|Extension GL_ARB_texture_env_subtract not available

|Found Extension GL_EXT_texture_edge_clamp

|Found Extension GL_EXT_texture_env_add

|Found Extension GL_EXT_texture_env_combine

|Found Extension GL_EXT_texture_cube_map

|Found Extension GL_ARB_texture_compression

|Found Extension GL_EXT_texture_compression_s3tc

|Found Extension GL_EXT_point_parameters

|Extension GL_EXT_clip_volume_hint not available

|Extension GL_EXT_vertex_weighting not available

|Found Extension GL_EXT_separate_specular_color

|Found Extension GL_EXT_stencil_wrap

|Extension GL_EXT_vertex_shader not available

|Found Extension GL_EXT_multi_draw_arrays

|Found Extension GL_ATI_fragment_shader

|Extension GL_ATI_pn_triangles not available

|Extension GL_ATI_map_object_buffer not available

|Found Extension GL_NV_texgen_reflection

|Extension GL_NV_fence not available

|Found Extension GL_NV_blend_square

|Extension GL_NV_register_combiners not available

|Extension GL_NV_register_combiners2 not available

|Extension GL_NV_texture_env_combine4 not available

|Extension GL_NV_texture_shader not available

|Extension GL_NV_vertex_program not available

|Extension GL_NV_vertex_program1_1 not available

|Extension GL_NV_occlusion_query not available

|Extension GL_EXT_paletted_texture not available

|Found Extension GL_ATI_separate_stencil

|Found Extension GL_EXT_texture_rectangle

|Found Extension GL_ARB_depth_texture

|Found Extension GL_ARB_shadow

|Found Extension GL_SGIS_generate_mipmap

|Found Extension GL_ARB_vertex_buffer_object

|Found Extension WGL_ARB_render_texture

|Extension WGL_NV_render_depth_texture not available

|Extension WGL_NV_render_texture_rectangle not available

|Found Extension WGL_ARB_pbuffer

|Found Extension WGL_ARB_pixel_format

|Found Extension WGL_EXT_swap_control

|Found Extension GL_ARB_shader_objects

|Found Extension GL_ARB_fragment_shader

|Found Extension GL_ARB_vertex_shader

|Found Extension GL_ARB_shading_language_100

|Using ARB_vertex_buffer_object for fast geometry memory!

OpenGL vendor: ATI Technologies Inc.
OpenGL renderer: ATI Mobility Radeon HD 6370   
renderer-string: ATI;RD;RDN
Init Input...
Registered FS device "save"
Init GameFramework...
Init Audio...
Init XGUI...
Font loaded: base:/Fonts/Tahoma 11.xff
Font loaded: base:/Fonts/Tahoma 11 bold.xff
Font loaded: base:/Fonts/Lucida Console 11.xff
?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URL
EM4 Version 1.3f language us
Registered FS device "mod"
mod found: Los Angeles Mod v2.1
|VisMain_cl::DeInit

|DeInitializing Object Data...

|DeInitializing World Data...

|DeInitializing Surface and Texture Data...

|Initializing Vision Graphics Engine

|Detecting CPU type and features

|CPU:Pentium II/III FPU MMX ISSE 3DNow!

|Vision Core: Allocated 28 kB of memory for Polygon Chunks

|Vision Core: Allocated 9 kB of memory for Entities

|Settings renderer configuration

|Loading World mod:\Maps\empty.v3d

?ERROR: dynlight.vsf Version 3.0.0.0 or higher required!

|Vision Core: Allocated 38 kB of memory for primitive data

|Vision Core: Allocated 5 kB of memory for Patches

|Vision Core: Allocated 1 kB of memory for Patch Edges

|Vision Core: Allocated 75 kB of memory for Heightfields

|Vision Core: Allocated 0 kB of memory for Texture Planes

|Vision Core: Allocated 1 kB of memory for Vis Areas

|Vision Core: Allocated 0 kB of memory for Vis Area Planes

|Vision Core: Allocated 0 kB of memory for Vis Area Portals

|Vision Core: Allocated 3 kB of memory for Lights

|Vision Core: Allocated 8 kB of memory for World Vertices

|Vision Core: Allocated 21 kB of memory for Vertex References

|World contains 289 vertices, 256 polygons, 0 patches, 0 lights

|Vision Core: Resized memory for Patch Edges to  1 kB.

|Loading Font allyouneed.VFN

|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

|[VNUM=1.43]

|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

Scanning units...
Scanning equipment...
Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...
Loading equipment mod:Units/Equipment/F020Fire Hose/...
Loading equipment mod:Units/Equipment/F030Jaws Of Life/...
Loading equipment mod:Units/Equipment/F040Chain Saw/...
Loading equipment mod:Units/Equipment/F050Axe/...
Loading equipment mod:Units/Equipment/F060Jump Pad/...
Loading equipment mod:Units/Equipment/P010Flash Grenade/...
Loading equipment mod:Units/Equipment/P020Road Block/...
Scanning personnel...
Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...
|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

|[VNUM=1.43]

|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached
|Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o

|[VNUM=1.43]

|Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...
|Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o

|[VNUM=1.43]

|Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached
|Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o

|[VNUM=1.43]

|Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...
|Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o

|[VNUM=1.43]

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached
|Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o

|[VNUM=1.43]

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/040Diver/...
|Loading Model mod:Models\Persons\Fire Department\diver.v3o

|[VNUM=1.43]

|Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/diver.e4p precached
|Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o

|[VNUM=1.43]

|Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...
|Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o

|[VNUM=1.43]

|Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached
|Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o

|[VNUM=1.43]

|Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached
|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o

|[VNUM=1.43]

|Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached
|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o

|[VNUM=1.43]

|Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precached
Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precached
Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precached
Loading personnel mod:Units/Personnel/Ambulance/020Paramedics/...
|Loading Model mod:Models\Persons\Ambulance\paramedic.v3o

|[VNUM=1.43]

|Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes

?Cannot add default animation set to P: incompatible bone structure?
Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached
|Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o

|[VNUM=1.43]

|Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes

?Cannot add default animation set to P: incompatible bone structure?
Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached
?Cannot add default animation set to P: incompatible bone structure?
Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...
|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o

|[VNUM=1.43]

|Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached
|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o

|[VNUM=1.43]

|Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/Police/010Policeman/...
|Loading Model mod:Models\Persons\Police\policeman_m.v3o

|[VNUM=1.43]

|Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_m.e4p precached
|Loading Model mod:Models\Persons\Police\policeman_f.v3o

|[VNUM=1.43]

|Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to  27 kB.

Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached
|Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o

|[VNUM=1.43]

|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached
|Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o

|[VNUM=1.43]

|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached
Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached
Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precached
Loading personnel mod:Units/Personnel/Police/020Shooter/...
|Loading Model mod:Models\Persons\Police\shooter.v3o

|[VNUM=1.43]

|Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/shooter.e4p precached
|Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o

|[VNUM=1.43]

|Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/030Sharp Shooter/...
|Loading Model mod:Models\Persons\Police\sharpshooter.v3o

|[VNUM=1.43]

|Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached
|Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o

|[VNUM=1.43]

|Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/040Scout/...
|Loading Model mod:Models\Persons\Police\scout.v3o

|[VNUM=1.43]

|Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/scout.e4p precached
|Loading Model mod:Models\Persons\Police\scout_upgraded.v3o

|[VNUM=1.43]

|Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/050Profiler/...
|Loading Model mod:Models\Persons\Police\profiler.v3o

|[VNUM=1.43]

|Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/profiler.e4p precached
|Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o

|[VNUM=1.43]

|Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precached
Prototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/TEC/010Engineer/...
|Loading Model mod:Models\Persons\TEC\engineer.v3o

|[VNUM=1.43]

|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/TEC/engineer.e4p precached
|Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o

|[VNUM=1.43]

|Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precached
Prototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...
|Loading Model mod:Models\Vehicles\Fire Department\rw.v3o

|[VNUM=1.43]

|Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o

|[VNUM=1.43]

|Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o

|[VNUM=1.43]

|Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o

|[VNUM=1.43]

|Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o

|[VNUM=1.43]

|Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o

|[VNUM=1.43]

|Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o

|[VNUM=1.43]

|Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/020GTF/...
|Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o

|[VNUM=1.43]

|Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o

|[VNUM=1.43]

|Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/030TLF/...
|Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o

|[VNUM=1.43]

|Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o

|[VNUM=1.43]

|Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o

|[VNUM=1.43]

|Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o

|[VNUM=1.43]

|Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o

|[VNUM=1.43]

|Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o

|[VNUM=1.43]

|Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/040DLK/...
|Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o

|[VNUM=1.43]

|Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o

|[VNUM=1.43]

|Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o

|[VNUM=1.43]

|Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o

|[VNUM=1.43]

|Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o

|[VNUM=1.43]

|Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o

|[VNUM=1.43]

|Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o

|[VNUM=1.43]

|Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/050LPF/...
|Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o

|[VNUM=1.43]

|Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o

|[VNUM=1.43]

|Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o

|[VNUM=1.43]

|Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...
|Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o

|[VNUM=1.43]

|Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o

|[VNUM=1.43]

|Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o

|[VNUM=1.43]

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o

|[VNUM=1.43]

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/070FMB/...
|Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o

|[VNUM=1.43]

|Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o

|[VNUM=1.43]

|Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...
|Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o

|[VNUM=1.43]

|Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to  45 kB.

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/090FLB/...
|Loading Model mod:Models\Vehicles\Fire Department\flb.v3o

|[VNUM=1.43]

|Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o

|[VNUM=1.43]

|Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/100LF/...
|Loading Model mod:Models\Vehicles\Fire Department\lf.v3o

|[VNUM=1.43]

|Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...
|Loading Model mod:Models\Vehicles\Ambulance\nef.v3o

|[VNUM=1.43]

|Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o

|[VNUM=1.43]

|Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/020RTW/...
|Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o

|[VNUM=1.43]

|Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o

|[VNUM=1.43]

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o

|[VNUM=1.43]

|Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o

|[VNUM=1.43]

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/030RHF/...
|Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o

|[VNUM=1.43]

|Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o

|[VNUM=1.43]

|Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o

|[VNUM=1.43]

|Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/040ITW/...
|Loading Model mod:Models\Vehicles\Ambulance\itw.v3o

|[VNUM=1.43]

|Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o

|[VNUM=1.43]

|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o

|[VNUM=1.43]

|Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o

|[VNUM=1.43]

|Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/050RHC/...
|Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o

|[VNUM=1.43]

|Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o

|[VNUM=1.43]

|Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o

|[VNUM=1.43]

|Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Police/010STW/...
|Loading Model mod:Models\Vehicles\Police\stw.v3o

|[VNUM=1.43]

|Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\stw_door01.v3o

|[VNUM=1.43]

|Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/stw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/020MTW/...
|Loading Model mod:Models\Vehicles\Police\mtw.v3o

|[VNUM=1.43]

|Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o

|[VNUM=1.43]

|Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/030SW/...
|Loading Model mod:Models\Vehicles\Police\sw.v3o

|[VNUM=1.43]

|Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o

|[VNUM=1.43]

|Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\sw_door01.v3o

|[VNUM=1.43]

|Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/sw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/040WAW/...
|Loading Model mod:Models\Vehicles\Police\waw.v3o

|[VNUM=1.43]

|Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o

|[VNUM=1.43]

|Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o

|[VNUM=1.43]

|Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/waw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/050GTW/...
|Loading Model mod:Models\Vehicles\Police\gtw.v3o

|[VNUM=1.43]

|Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o

|[VNUM=1.43]

|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o

|[VNUM=1.43]

|Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/gtw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/060PHC/...
|Loading Model mod:Models\Vehicles\Police\phc.v3o

|[VNUM=1.43]

|Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\phc_door01.v3o

|[VNUM=1.43]

|Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o

|[VNUM=1.43]

|Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/phc.e4p precached
Loading vehicle mod:Units/Vehicles/Police/070FLIGHT/...
|Loading Model mod:Models\Vehicles\Police\getawaycar.v3o

|[VNUM=1.43]

|Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o

|[VNUM=1.43]

|Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o

|[VNUM=1.43]

|Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/TEC/010FGRI/...
|Loading Model mod:Models\Vehicles\TEC\fgri.v3o

|[VNUM=1.43]

|Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o

|[VNUM=1.43]

|Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgri.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/020ASF/...
|Loading Model mod:Models\Vehicles\TEC\asf.v3o

|[VNUM=1.43]

|Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/asf.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/030FGRR/...
|Loading Model mod:Models\Vehicles\TEC\fgr.v3o

|[VNUM=1.43]

|Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o

|[VNUM=1.43]

|Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o

|[VNUM=1.43]

|Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o

|[VNUM=1.43]

|Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o

|[VNUM=1.43]

|Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/040FGRB/...
|Loading Model mod:Models\Vehicles\TEC\fgrb.v3o

|[VNUM=1.43]

|Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to  63 kB.

|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o

|[VNUM=1.43]

|Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o

|[VNUM=1.43]

|Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/050FGRT/...
|Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o

|[VNUM=1.43]

|Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o

|[VNUM=1.43]

|Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o

|[VNUM=1.43]

|Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/060RL/...
|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o

|[VNUM=1.43]

|Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o

|[VNUM=1.43]

|Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/070TRL/...
|Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o

|[VNUM=1.43]

|Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o

|[VNUM=1.43]

|Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precached
command icon mod:UI/Game/Icons/Commands/AimedShot_disable.dds not found
command icon mod:UI/Game/Icons/Commands/AimedShot_normal.dds not found
command icon mod:UI/Game/Icons/Commands/AimedShot_over.dds not found
command icon mod:UI/Game/Icons/Commands/AimedShot_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/AimedShot.dds not found
cursor mod:UI/Game/Icons/Cursor/AimEnd.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_disable.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_normal.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_over.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/DropWithCrane.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_disable.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_normal.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_over.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/EvacuatePerson.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_disable.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_normal.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_over.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/FlyTo.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_disable.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_normal.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_over.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/GetFlashgrenade.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_disable.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_normal.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_over.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/Lift.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_disable.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_normal.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_over.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/LiftWithRope.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_disable.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_normal.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_over.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/LoadUp.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_over.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M10EnterHouse.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M11EnterStation.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M11EvacuateStation.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_over.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M14UseShears.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_over.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M15LiftWithRope.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_over.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M16UseShears.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M18EnterStation.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M18EvacuateStation.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_over.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M19EnterPanelRoom.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_over.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M19EnterTunnel.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M4EnterStation.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_disable.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_normal.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_over.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/PickUp.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_disable.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_normal.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_over.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/Pull.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_disable.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_normal.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_over.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/PutInCar.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_disable.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_normal.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_over.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/RemoveEquipment.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveFirehose_disable.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_disable.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_normal.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_over.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/SearchLightOff.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_disable.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_normal.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_over.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/SearchLightOn.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_disable.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_normal.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_over.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/StopPull.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldFire.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldSmoke.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldDummy.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldHouse.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_disable.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_normal.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_over.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/TutThrow.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_disable.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_normal.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_over.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/Unload.dds not found
Loading strings meta list...
Loaded lang:infotexts.xml
Loaded lang:poi.xml
Loaded lang:portraits.xml
Loaded lang:fail.xml
Loaded lang:ingamehelp.xml
Loaded lang:objectives.xml
Loaded lang:hints.xml
Loaded lang:missiontitles.xml
Loaded lang:missiontips.xml
Loaded lang:mission.xml
Loaded lang:talk.xml
Loaded lang:supervobj.xml
Loaded lang:supervfail.xml
Loaded lang:supervresult.xml
Loaded lang:supervtut.xml
Loaded lang:tutorial.xml
Loaded lang:command.xml
Loaded lang:supervobj.xml
Loaded lang:credits.xml
Loaded lang:supervquest.xml
Loaded lang:quest.xml
Loaded lang:supervaward.xml
Loaded lang:events.xml
Loaded lang:supervevents.xml
Loaded lang:superveventsobj.xml
Loaded lang:mainmenu.xml
Loaded lang:gui.xml
Loaded lang:score.xml
Loaded lang:strings.xml
Loaded lang:voices.xml
mod found: Los Angeles Mod v2.1
Init Network...
!VVideoPlayer::PlayVideo(): file 'base:/Video/16t.mpg' not found
?VVideoTexture::InitTextureRenderer(): failed to add source filter [80040241]
?VVideoTexture::InitTextureRenderer(): failed to add source filter [80040241]
Campaign: 24 entries loaded
|Loading Model base:Models\Objects\misc\theobject01.v3o

|[VNUM=1.43]

|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes

|Loading Model base:Models\Objects\misc\theobject02.v3o

|[VNUM=1.43]

|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes

?UIDialog: Could not load 'base:UI/Game/MissionResult/FreeplayRanking.xml'
?VVideoTexture::InitTextureRenderer(): failed to add source filter [80040241]
!WARNING: global listener object is still registered! Unregister listener before destroying object!

 

Dxdiag

------------------
System Information
------------------
Time of this report: 10/26/2014, 21:42:42
       Machine name: JOHNS-HP
   Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
           Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
       System Model: HP Pavilion dv7 Notebook PC
               BIOS: Default System BIOS
          Processor: Intel® Core i5 CPU       M 460  @ 2.53GHz (4 CPUs), ~2.5GHz
             Memory: 6144MB RAM
Available OS Memory: 5942MB RAM
          Page File: 4090MB used, 7791MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: ATI Mobility Radeon HD 6370   
       Manufacturer: ATI Technologies Inc.
          Chip type: ATI display adapter (0x68E4)
           DAC type: Internal DAC(400MHz)
         Device Key: Enum\PCI\VEN_1002&DEV_68E4&SUBSYS_163D103C&REV_00
     Display Memory: 3216 MB
   Dedicated Memory: 501 MB
      Shared Memory: 2714 MB
       Current Mode: 1600 x 900 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: unknown
         Monitor Id: LGD027A
        Native Mode: 1600 x 900(p) (60.080Hz)
        Output Type: Internal
        Driver Name: atiu9p64.dll,atiuxp64.dll,atiuxp64.dll,atiu9pag,atiuxpag,atiuxpag,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.14.0001.6143 (English)
     Driver Version: 8.771.1.0
        DDI Version: 11
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 9/9/2010 17:52:02, 37376 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp:
  Device Identifier: {D7B71EE2-2BA4-11CF-7364-3C36A1C2C535}
          Vendor ID: 0x1002
          Device ID: 0x68E4
          SubSys ID: 0x163D103C
        Revision ID: 0x0000
 Driver Strong Name: oem3.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_ManhattanP_PXAI:8.771.1.0:pci\ven_1002&dev_68e4&subsys_163d103c
     Rank Of Driver: 00E60001
        Video Accel: ModeMPEG2_A ModeMPEG2_C
   Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers and Headphones (IDT High Definition Audio CODEC)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_111D&DEV_7605&SUBSYS_103C163D&REV_1004
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: stwrt64.sys
         Driver Version: 6.10.6292.0000 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 7/22/2010 22:19:24, 515584 bytes
            Other Files:
        Driver Provider: IDT
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX 2.0 Listen/Src: No, No
   I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No

---------------------
Sound Capture Devices
---------------------
            Description: Integrated Microphone Array (IDT High Definition Audio CODEC)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: stwrt64.sys
         Driver Version: 6.10.6292.0000 (English)
      Driver Attributes: Final Retail
          Date and Size: 7/22/2010 22:19:24, 515584 bytes
              Cap Flags: 0x1
           Format Flags: 0xFFFFF

            Description: Stereo Mix (IDT High Definition Audio CODEC)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: stwrt64.sys
         Driver Version: 6.10.6292.0000 (English)
      Driver Attributes: Final Retail
          Date and Size: 7/22/2010 22:19:24, 515584 bytes
              Cap Flags: 0x1
           Format Flags: 0xFFFFF

            Description: Microphone (ManyCam Virtual Microphone)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: mcaudrv_x64.sys
         Driver Version: 3.08.0000.0000 (English)
      Driver Attributes: Final Retail
          Date and Size: 1/31/2013 05:50:58, 28160 bytes
              Cap Flags: 0x1
           Format Flags: 0xFFFFF

            Description: External Mic (IDT High Definition Audio CODEC)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: stwrt64.sys
         Driver Version: 6.10.6292.0000 (English)
      Driver Attributes: Final Retail
          Date and Size: 7/22/2010 22:19:24, 515584 bytes
              Cap Flags: 0x1
           Format Flags: 0xFFFFF

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
        FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x3B34
| Matching Device ID: usb\root_hub20
| Service: usbhub
|
+-+ Generic USB Hub
| | Vendor/Product ID: 0x8087, 0x0020
| | Location: Port_#0001.Hub_#0002
| | Matching Device ID: usb\class_09
| | Service: usbhub

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Standard PS/2 Keyboard
| Matching Device ID: *pnp0303
| Service: i8042prt
|
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC52B
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Synaptics PS/2 Port TouchPad
| Matching Device ID: *syn1e1d
| Upper Filters: SynTP
| Service: i8042prt
|
+ HID-compliant mouse
| Vendor/Product ID: 0x046D, 0xC52B
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD

------------------------
Disk & DVD/CD-ROM Drives
------------------------
      Drive: C:
 Free Space: 253.5 GB
Total Space: 579.0 GB
File System: NTFS
      Model: ST9640320AS

      Drive: D:
 Free Space: 4.6 GB
Total Space: 31.2 GB
File System: NTFS
      Model: ST9640320AS

      Drive: Q:
      Model: n/a

      Drive: G:
      Model: DTSOFT Virtual CdRom Device
     Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

      Drive: E:
      Model: hp DVDRAM GT30L
     Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

--------------
System Devices
--------------
     Name: QPI Link 0 - 2D10
Device ID: PCI\VEN_8086&DEV_2D10&SUBSYS_163D103C&REV_02\3&4F11E61&0&10
   Driver: n/a

     Name: Intel® 5 Series/3400 Series Chipset Family USB Enhanced Host Controller - 3B34
Device ID: PCI\VEN_8086&DEV_3B34&SUBSYS_163D103C&REV_05\3&11583659&0&E8
   Driver: n/a

     Name: QuickPath Architecture System Address Decoder - 2D01
Device ID: PCI\VEN_8086&DEV_2D01&SUBSYS_163D103C&REV_02\3&4F11E61&0&01
   Driver: n/a

     Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_AA68&SUBSYS_163D103C&REV_00\4&295DE53&0&0108
   Driver: n/a

     Name: Intel® Turbo Boost Technology Driver
Device ID: PCI\VEN_8086&DEV_3B32&SUBSYS_163D103C&REV_05\3&11583659&0&FE
   Driver: n/a

     Name: QuickPath Architecture Generic Non-core Registers - 2C62
Device ID: PCI\VEN_8086&DEV_2C62&SUBSYS_163D103C&REV_02\3&4F11E61&0&00
   Driver: n/a

     Name: ATI Mobility Radeon HD 6370   
Device ID: PCI\VEN_1002&DEV_68E4&SUBSYS_163D103C&REV_00\4&295DE53&0&0008
   Driver: n/a

     Name: Intel® 5 Series/3400 Series Chipset Family SMBus Controller - 3B30
Device ID: PCI\VEN_8086&DEV_3B30&SUBSYS_163D103C&REV_05\3&11583659&0&FB
   Driver: n/a

     Name: Intel® 82801 PCI Bridge - 2448
Device ID: PCI\VEN_8086&DEV_2448&SUBSYS_163D103C&REV_A5\3&11583659&0&F0
   Driver: n/a

     Name: Intel® Management Engine Interface
Device ID: PCI\VEN_8086&DEV_3B64&SUBSYS_163D103C&REV_06\3&11583659&0&B0
   Driver: n/a

     Name: Intel® 5 Series 4 Port SATA AHCI Controller
Device ID: PCI\VEN_8086&DEV_3B29&SUBSYS_163D103C&REV_05\3&11583659&0&FA
   Driver: n/a

     Name: Intel® Centrino® Advanced-N 6250 AGN
Device ID: PCI\VEN_8086&DEV_0089&SUBSYS_13118086&REV_57\4&2ECDC297&0&00E0
   Driver: n/a

     Name: High Definition Audio Controller
Device ID: PCI\VEN_8086&DEV_3B56&SUBSYS_163D103C&REV_05\3&11583659&0&D8
   Driver: n/a

     Name: Intel® HM55 Express Chipset LPC Interface Controller - 3B09
Device ID: PCI\VEN_8086&DEV_3B09&SUBSYS_163D103C&REV_05\3&11583659&0&F8
   Driver: n/a

     Name: Intel® HD Graphics
Device ID: PCI\VEN_8086&DEV_0046&SUBSYS_163D103C&REV_02\3&11583659&0&10
   Driver: n/a

     Name: Reserved - 2D13
Device ID: PCI\VEN_8086&DEV_2D13&SUBSYS_163D103C&REV_02\3&4F11E61&0&13
   Driver: n/a

     Name: Intel® 5 Series/3400 Series Chipset Family PCI Express Root Port 2 - 3B44
Device ID: PCI\VEN_8086&DEV_3B44&SUBSYS_163D103C&REV_05\3&11583659&0&E1
   Driver: n/a

     Name: Intel® processor PCI Express Root Port - 0045
Device ID: PCI\VEN_8086&DEV_0045&SUBSYS_163D103C&REV_02\3&11583659&0&08
   Driver: n/a

     Name: Reserved - 2D12
Device ID: PCI\VEN_8086&DEV_2D12&SUBSYS_163D103C&REV_02\3&4F11E61&0&12
   Driver: n/a

     Name: Intel® 5 Series/3400 Series Chipset Family PCI Express Root Port 1 - 3B42
Device ID: PCI\VEN_8086&DEV_3B42&SUBSYS_163D103C&REV_05\3&11583659&0&E0
   Driver: n/a

     Name: Intel® processor DRAM Controller - 0044
Device ID: PCI\VEN_8086&DEV_0044&SUBSYS_163D103C&REV_02\3&11583659&0&00
   Driver: n/a

     Name: QPI Physical 0 - 2D11
Device ID: PCI\VEN_8086&DEV_2D11&SUBSYS_163D103C&REV_02\3&4F11E61&0&11
   Driver: n/a

     Name: Intel® 5 Series/3400 Series Chipset Family USB Enhanced Host Controller - 3B3C
Device ID: PCI\VEN_8086&DEV_3B3C&SUBSYS_163D103C&REV_05\3&11583659&0&D0
   Driver: n/a

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
CoreVolume Filter,0x00000000,0,0,,
CyberLink Audio Decoder (HP),0x00201000,1,1,Claud.ax,8.04.0000.3223
Ulead DV Writer,0x00200000,1,0,ulDvRite.ax,1.00.0000.0010
MSDVD Audio Wizard (HP),0x00200001,1,1,CLAudWizard.ax,1.00.0000.4414
WMT VIH2 Fix,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
Record Queue,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
WMT Switch Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
WMT Virtual Renderer,0x00200000,1,0,WLXVAFilt.dll,15.04.3502.0922
WMT DV Extract,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
WMT Virtual Source,0x00200000,0,1,WLXVAFilt.dll,15.04.3502.0922
WMT Sample Information Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
Ulead Ogg Parser,0x00600000,1,1,ulOggParserFilter.ax,1.00.0000.0002
CyberLink MPEG Video Encoder,0x00200000,1,1,P2GVidEnc.ax,6.00.0001.2226
ATI Ticker,0x00200000,0,1,Ticker.ax,
CyberLink MP3/WAV Wrapper,0x00200000,1,1,P2GMP3Wrap.ax,3.07.0000.1314
CyberLink Line21 Decoder Filter (HP),0x00200000,0,2,CLLine21.ax,4.00.0000.10324
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
CyberLink AudioCD Filter,0x00200000,0,1,P2GAudioCD.ax,5.00.0000.1321
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713
LAV Splitter,0x00400001,1,1,LAVSplitter.ax,
Ulead IEEE Push Source Filter,0x00200000,0,1,ulIEEEPushSource.ax,1.00.0000.0010
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Audio Source,0x00200000,0,1,wmprevu.dll,9.00.0000.2980
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713
DV V/A Source Filter,0x00400000,0,1,dvsf.ax,7.00.0000.0000
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
CyberLink Editing Service 3.0 (Source),0x00200000,0,2,P2GEdtKrn.dll,3.00.0000.2911
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037
DS Video Buffer Filter,0x00200000,1,1,DSBuffer_Video.ax,1.02.0021.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
Ulead DVD Navigator,0x00000000,0,0,UleadDVDNavigator.ax,1.00.0002.0001
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
P2G Video Decoder,0x00200000,2,3,P2GVSD.ax,6.00.0000.2310
MainConcept AAC Encoder,0x00100000,1,1,mc_enc_aac_ds.ax,8.00.0000.43595
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
DV V/A ACM Source Filter,0x00400000,0,1,dvsf.ax,7.00.0000.0000
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
DV Video Source Filter,0x00400000,0,1,dvsf.ax,7.00.0000.0000
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
CyberLink Video Regulator,0x00200000,1,1,P2GRGL.ax,2.00.0000.3328
P2G Audio Decoder,0x00200000,1,1,P2GAud.ax,6.01.0000.3601
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713
MMACE ProcAmp,0x00200000,0,2,MMACEFilters.dll,
PlayReady DMO Wrapper,0x00600002,1,1,PRDMOW~1.DLL,1.03.2297.0000
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
CoreImgSrc,0x00000000,0,0,,
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713
CyberLink Video Effect,0x00200000,1,1,P2GVidFx.ax,1.00.0000.2030
MS PR Source Filter,0x00200000,0,2,PRSource.dll,1.03.2297.0000
Cyberlink SubTitle(HP),0x00200000,2,1,CLSubTitle.ax,1.00.0001.7222
Disk Record Queue,0x00200000,1,1,wmedque.dll,9.00.0000.2980
CyberLink Audio Noise Reduction,0x00200000,1,1,P2GAuNRWrapper.ax,2.00.0000.1017
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
CyberLink Load Image Filter,0x00200000,0,1,CLImage.ax,3.00.0000.2307
CoreMovSrc,0x00000000,0,0,,
CyberLink MPEG-2 Splitter,0x00200000,1,2,P2Gm2spliter.ax,2.04.0000.2301
Color Converter,0x00200000,1,1,declrds.ax,9.00.0000.2980
CyberLink Audio VolumeBooster,0x00200000,1,1,P2GVB.ax,1.00.0000.1008
Ulead DV Scene Detect,0x00200000,1,1,ulDvScDt.ax,1.00.0000.0026
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Cyberlink Dump Dispatch Filter,0x00200000,1,0,P2GDumpDispatch.ax,1.02.0001.2412
MainConcept Network Renderer,0x00200000,1,0,mc_net_renderer_ds.ax,8.00.0000.43134
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18611
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713
CyberLink Audio Effect (HP),0x00200000,1,1,ClAudFx.ax,6.00.0000.7209
CyberLink Audio Resampler,0x00200000,1,1,P2GAuRsmpl.ax,1.00.0000.2625
File Writer,0x00200000,1,0,WLXVAFilt.dll,15.04.3502.0922
Ulead DVD Video decoder 2,0x00400000,2,2,ulDVDVideo.ax,2.00.0000.0041
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
CyberLink MPEG-1 Splitter,0x00200000,1,2,P2Gm1spliter.ax,2.04.0000.2301
CyberLink Tzan Filter (HP),0x00200000,1,1,CLTzan.ax,3.05.0000.2913
Dib Output,0x00200000,0,1,DibOutput.ax,8.00.0000.0000
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
Dib Receive,0x00200000,1,0,DibReceive.AX,8.00.0000.0000
MMACE SoftEmu,0x00200000,0,2,MMACEFilters.dll,
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
CoreCaption Filter,0x00000000,0,0,,
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
Cyberlink File Reader (Async.),0x00200000,0,1,P2GReader.ax,3.00.0000.3016
CyberLink M2V Writer,0x00200000,1,0,P2GM2VWriter.ax,1.03.0000.2017
DirectVobSub,0x00200000,2,1,vsfilter.dll,
Cyberlink Dump Filter,0x00200000,1,0,P2GDump.ax,3.00.0000.7122
CyberLink Video Stabilizer,0x00200000,1,1,P2GVideoStabilizer.ax,1.00.0000.1017
CoreNullXfrm Filter,0x00000000,0,0,,
DirectVobSub (auto-loading version),0x00800002,2,1,vsfilter.dll,
CyberLink DVD Navigator (HP),0x00200000,0,3,CLNavX.ax,8.00.0000.4023
CyberLink PCM Wrapper,0x00200000,1,1,P2GPCMEnc.ax,1.01.0000.0321
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18611
ULead Infinite Pin Tee,0x00200000,1,1,UInfTee.ax,1.00.0000.0011
MMACE DeInterlace,0x00200000,0,2,MMACEFilters.dll,
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18611
Ulead MPEG-4 Encoder,0x00200000,2,0,ulmp4enc.ax,1.00.0002.0001
Ulead MPEG-4 Splitter,0x00600000,1,3,ulspmp4.ax,1.00.0006.0008
Ulead MPEG-4 Audio Decoder,0x00400000,1,1,uladmp4.ax,2.00.0001.0006
Ulead MPEG-4 Video Decoder,0x00400000,1,1,ulvdmp4.ax,2.00.0001.0006
Ulead AMR Audio Decoder,0x00800000,1,1,uladamr.ax,2.00.0000.0009
Ulead MPEG-4 ASP Video Decoder,0x00400000,1,1,ulaspvdmp4.ax,1.00.0001.0002
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713
Ulead DVD Audio decoder 2,0x00200000,1,1,ulDVDAudio.ax,2.00.0000.0064
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
Screen Capture filter,0x00200000,0,1,wmesrcwp.dll,9.00.0000.2980
LAV Splitter Source,0x00400001,0,1,LAVSplitter.ax,
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
CyberLink TimeStretch Filter (CES),0x00200000,1,1,P2Gauts.ax,1.00.0000.2212
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18611
CyberLink TL MPEG Splitter,0x00200000,1,2,P2GTLMSplter.ax,3.02.0000.2219
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
CyberLink MPEG Muxer,0x00200000,2,1,P2GMpgMux.ax,5.01.0000.1723
Ulead MPEG Splitter,0x00200002,1,2,ulspmpeg.ax,1.00.0000.0155
Ulead MPEG Audio Decoder,0x00200000,1,1,ulDVDAudio.ax,2.00.0000.0064
Ulead MPEG Video Decoder,0x00400000,1,1,uldsmpeg.ax,1.00.0000.0089
Ulead MPEG Encoder,0x00200000,3,1,ulesmpeg.ax,1.00.0002.0066
Ulead MPEG Audio Encoder,0x00200000,1,1,uleampeg.ax,1.00.0000.0022
Ulead MPEG Muxer,0x00200000,5,1,ulmxmpeg.ax,1.00.0001.0184
Ulead LPCM Audio Encoder,0x00200000,1,1,ulpcmpeg.ax,1.00.0000.0007
ULead File Source (Async.),0x00400000,0,1,ulasync.ax,1.00.0000.0018
Ulead H264 Decoder,0x00200000,1,1,uldsh264.ax,1.00.0000.0041
MainConcept MPEG Multiplexer-Plus,0x00200000,1,1,mcmpeg2mux.ax,7.06.0000.35746
CyberLink Video/SP Decoder (HP),0x00200000,2,3,CLVsd.ax,8.04.0000.1724
WD Audio Filter,0x00200000,0,1,WDAudioFilter.dll,1.02.0021.0000
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713
Video Source,0x00200000,0,1,wmprevu.dll,9.00.0000.2980
madVR,0x00200000,1,0,madVR.ax,
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713
P2G Video Regulator,0x00200000,1,1,P2GResample.ax,2.05.0000.1818
WDSource Filter,0x00200000,0,1,WDSourceFilter.dll,1.02.0021.0000
Ulead Mp3 Decoder,0x00400000,1,1,uldamp3.ax,1.00.0000.0002
LAV Audio Decoder,0x00800003,1,1,LAVAudio.ax,
P2G Audio Encoder,0x00200000,2,0,P2GAudEnc.ax,2.00.0000.4815
LAV Video Decoder,0xff800000,1,1,LAVVideo.ax,
Ulead Audio Dual Channel Filter,0x00200000,1,1,UAudioDCFilter.ax,1.00.0000.0002
Ulead OggVorbis Decoder,0x00400000,1,1,ulOggVorbisDecoderFilter.ax,1.00.0000.0001
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713
CyberLink MPEG Decoder,0x00200000,2,3,P2GMVD.ax,5.00.0000.0929

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Video Compressors:
Ligos MPEG-2 Encoder (Intel) v1.9-MT,0x00000000,1,1,LigosDMOVid.dll,1.02.0021.0000
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
MainConcept AAC Encoder,0x00100000,1,1,mc_enc_aac_ds.ax,8.00.0000.43595
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713
DV Audio -- NTSC,0x00200000,1,1,quartz.dll,6.06.7601.17713
DV Audio -- PAL,0x00200000,1,1,quartz.dll,6.06.7601.17713
Messenger Audio Codec,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713

Audio Capture Sources:
Integrated Microphone Array (ID,0x00200000,0,0,qcap.dll,6.06.7601.17514
External Mic (IDT High Definiti,0x00200000,0,0,qcap.dll,6.06.7601.17514
Microphone (ManyCam Virtual Mic,0x00200000,0,0,qcap.dll,6.06.7601.17514
Stereo Mix (IDT High Definition,0x00200000,0,0,qcap.dll,6.06.7601.17514

PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713

WDM Streaming Capture Devices:
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,
MicIn,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
MuxedIn1,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
HP Webcam Splitter,0x00200000,0,1,ksproxy.ax,6.01.7601.17514
ManyCam Virtual Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514
ManyCam Wave,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
HP Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514

WDM Streaming Rendering Devices:
ATI HD Audio rear output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Dock HpOut,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
LineOut,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514

Video Capture Sources:
HP Webcam Splitter,0x00200000,0,1,ksproxy.ax,6.01.7601.17514
ManyCam Virtual Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514
HP Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514
Fake Webcam Source V7.3,0x00600000,0,1,VCamSrc.ax,

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Audio Renderers:
Speakers and Headphones (IDT Hi,0x00200000,1,0,quartz.dll,6.06.7601.17713
CyberLink Audio Renderer (HP),0x00200000,1,0,cladr.ax,7.00.0000.2704
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: Speakers and Headphones (IDT High Definition Audio CODEC),0x00200000,1,0,quartz.dll,6.06.7601.17713

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
  Quality Flags: 2576
    Enabled:
    Force throttling
    Allow half deinterlace
    Allow scaling
    Decode Power Usage: 100
  Balanced Flags: 1424
    Enabled:
    Force throttling
    Allow batching
    Force half deinterlace
    Force scaling
    Decode Power Usage: 50
  PowerFlags: 1424
    Enabled:
    Force throttling
    Allow batching
    Force half deinterlace
    Force scaling
    Decode Power Usage: 0

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Did you try installing directx 9.0 manually?  You have win7 and dx11 but on older games you sometimes require things that were only available in older versions of directx.  This game requires DX9.0c in order to run correctly, on newer machines they don't ship with these older versions included in them so you gotta install the older ver in spite of the fact that yours is newer.

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Did you try installing directx 9.0 manually?  You have win7 and dx11 but on older games you sometimes require things that were only available in older versions of directx.  This game requires DX9.0c in order to run correctly, on newer machines they don't ship with these older versions included in them so you gotta install the older ver in spite of the fact that yours is newer.

I can play the videos, and installing K-lite did not help. I will attempt Dx9 though.

 

Will I need to overwrite DX11 because I have 9c installed and no dice.

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I run win8, it ships with 11 I believe it is, when you install the redistr. ver of dx 8/9 or whichever you do, it is just filling in the missing portions of the existing dx framework that works fine, it just is missing the older goodies that certain games, including this one required.  Sucks but for whatever reason they made most newer windows (vista/7/8) with the idea that they would phase out the old technologies, regardless that some of us enjoy the old stuff and want to be able to play with it.

 

I know you said you could play the videos manually (I hope you tried them in windows media player because thats the one that matters for the "test" related to this game).  I am going by the errors in your logfiles to come to my conclusions as to why your game is crashing, the error it is displaying chases back to it being unable to play the intro videos.  If dx 9 is installed and k lite is installed and wmp can open the videos directly and they load correctly, then the only other potential thing I can come up with is your video card drivers may be the culprit.

 

I do not have your specific card, so I would be guessing as to whether that specific one can play the game correctly or not.  On previous machines Ive had certain drivers were required for optimum performance on games (not always the latest version of the drivers).

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http://www.microsoft.com/download/en/details.aspx?id=8109

 

http://support.amd.com/en-us/download/desktop?os=Windows+7+-+64

 

First one is a shot in the dark, may help you out, the 2nd one is more likely to have an impact than the first I have an 8400 my driver ver is much much newer than yours, you may not require the same version as I have but yours looks like the one it shipped with prolly instead of a newer ver.  Chances are upgrading the 2nd one will give u newer drivers and make it more cooperative for em4.  Make sure that you run the game as an admin as well, on the newer systems it has to be ran as admin b/c of UAC.

 

You possibly need this as well:

http://www.microsoft.com/en-us/download/details.aspx?id=17851

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