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camhesse1

Backing into fire bays

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I know nothing about scripting, but in theory could you make a script that executes....

>travel to co-ordinates

>face a certain direction (eg away from the bay)

>travel to new co-ordinates directly behind the old co-ordinates

Then hopefully the game's path-finding will see that the quickest way is to reverse :D

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I know nothing about scripting, but in theory could you make a script that executes....

>travel to co-ordinates

>face a certain direction (eg away from the bay)

>travel to new co-ordinates directly behind the old co-ordinates

Then hopefully the game's path-finding will see that the quickest way is to reverse :D

yeah, that's quite the theory!i'm not a bit into scripting but that's basically what's going on as far as i know.

you have to have 2 virtual objects - one that's actually the parking space and one in front of it where the vehicle should make it's turn and and from where it should start backing up.

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