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saxguitar

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Everything posted by saxguitar

  1. Will the patrol the city command keep ambulances in certain areas or is it a free-for-all, same goes for PD?
  2. in the gas scenario picture you have both ladders positioned on an outer lane with the engine closest to the house. Will the ladders be able to reach the roof from the position they are in or do they have a set position kind of like the la mod??
  3. How will the audio and video represent a call coming in? Will it be on a station by station basis, or will it be similar to the basic Em4 and LA mod with the dispatcher appearing in a video screen on the side. On a more reallife basis will the station have the tone with the units responding? Now onto more of a tip rather than question or suggestion. IRL whenever a squad is called the tone still requests an engine in that house. Just a realism tip.
  4. Question for the mod creators: What is YOUR favorite unit?
  5. Just randomly adding this, but through all the updates my favorite is still the Squad truck.
  6. Question: In the L.A. mod you were able to choose which get-up each FF was in. In this mod do we have the choice to have a different get-up for a captain, leutenient, FF, and chaffeur, etc?
  7. Just when I thought the mod could not get any better it did. Three questions(they may be surprises, idk): 1) In most mods there is a rear entrance of the different stations, and the trucks will drive straight in. Being NYC, have you found a way for them to back in or is that in the working/ a surprise? 2) Is each truck assigned to it's station, that way for example engine 10 isn't somehow in Engine 7's spot? 3) IF there are to be additional units such as RAC trucks will there be spots outside different stations for them and other various trucks, or will they be called from off the map? Sick mod, cannot wait for it to come out.
  8. would it be safe to assume from the seemingly haz-mat incident, that there may be Haz-Mat units in the mod?
  9. Best of luck, and I hope it turns out exactly how you want it to!
  10. It actually IS possible, but Hoppah may not want to do it. In the winterberg mod there are police cars which have 2 sets of lights, red and blue which can be activated individually or at the same time.
  11. is there a way to just install the large rescue ambulance?
  12. everyone knows the vehicle picture that rotates in the menu right? Well mines never worked, anyone know how to fix or something??, idk if its b/c of the la mod or something else?
  13. fixed it, btw does anyone know the max resolution this game supports?
  14. reinstalling now...I'll let you know
  15. When ever I try to start up the game it will always crash, I've set it to xp compatability mode and run as admin. I'm running vista premium on a dell inspiron 530, got 2 gb of ram, log file is below, really wanna get it running again!!! logfile.txt
  16. how do I find out what my screen resolution should be??
  17. Is there gonna be an updated version soon which fixes some of the script errors?? Also I've noticed when you have police patrol they usually all patrol together in the same area forever and do not spread out often.
  18. I like the idea, but could you put up a photo or which one you were thinking of?
  19. I agree some more difficult police issues would add an extra pazzaz to the mod
  20. its not a laptop and i think its integrated, u know how to fix it or anything??
  21. intel ® g33/g31 express chipset family
  22. I have consistently been having 2 issue with the game 1) when you go to the vehicle selection menu, and choose a specific vehicle the box which normally has the rotating picture is white. Any ideas how to fix?? 2) the camera "hack" does not seem to work? If someone could/is allowed to post the edited files it would be appreciatted. TY
  23. idk if your taking suggestions, but an undercover taxi would be awesome, with lots of tricked out lights of course!!
  24. could you put up a picture of the station, depending on its size you may only be able to have some trucks, due to the sixe VO's need to be
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