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Paramedic_Engine_2

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Posts posted by Paramedic_Engine_2

  1. That's exactly why I refuse to reply.

    What are NYPD vans doing in this topic? I am not working on a NYPD mod. :1046275873_shakehead:

    There will be one new building on the freeplay map (in v1.7 unfortunatly). So, don't worry. :)

    add better crane one like the LAFD, have more serious car wrecks with buses of people make usar have special tools for trench rescues

    Had a bad Independence Day or something?

    na need better crane and better map otherwise I like your mod also change the water rescue to LA swift water rescue 88

  2. Hi everyone,

    Post your suggestions and ideas for the Los Angeles Mod in this thread. New topics about suggestions will be closed from now on.

    One tip: Think about the suggestions you're about to post. Do research. You can't just post everything that came across your mind!

    A list with frequently posted suggestions/ideas:

    1. Second hospital, fire station or police station on freeplay map.

    Good idea, but requires alot of time to make it. Won't be added to mod until I have more time.

    2. Add the stations to multiplayer.

    Bad idea, Unless someone comes up with a genius idea how to deal with 4 players who want to park THEIR cars in the station only.

    The stations have nothing to with cooperation and would slow down gameplay. It would just act as a place to mess around.

    3. Add a tiller/trailer with ladder.

    Good idea. It's possible to add trailers to Emergency 4, but game limitions withhold me. Reasons:

    - The trailers in Emergency 4 have problems with physic/collision data.

    - You can't send a truck + trailer from the menu, because they're two seperate vehicles (but attached together)

    - These tillers are huge. That would cause problems with the ingame pathfinding.

    - Installing a tiller near a window would be a pain in the ass. Maybe not even possible.

    4. Add a police supervisor.

    Bad idea, the normal police officers already have abilities to call for help (patrol cars, ambulances or police helicopter).

    What would be the unique function of a supervisor?

    5. Remove the paramedics with stretcher.

    Bad idea, I want to preserve some of the original gameplay. It will slow down gameplay, because you will have to give paramedics a stretcher manually. Doing this automaticly is useless and unnecessary. The mod already has 'Get/drop stretchter' commands, so this won't be added to the mod.

    6. Vehicles can only move when it has at least one passenger (a driver) inside.

    Bad idea, it adds realism and makes the game more difficult and challenging. But it will add alot of frustration too, so it won't be added to the mod.

    Hoppah

    Change the damn crane to the one the the LAFD uses dont use that yellow piece of shit!

    Ok...

    well. how do you know that they do or don't have a Crimson chassis on n e of there truck's

    And it would be cool to see a new desighed for lamod..

    Not saying that the ones that's already on the mods not cool..

    cuz they Are cool..

    .. just a change...

    Mrl

    Crimson sucks dude, pierce and seagrave, sutphen

  3. Nice Idea but we need a highway accident with a pile up and many injurys and deaths also HOPPAH NEEDS to change the crane unit to an LA Fire Special Ops. Crane. Worse accidents trench rescues fires with people trapped more than one like 10 or 20. Need calls where EMS has to go into house to take care of stroke victim, not just pick them up on the side of the road.

    MAKE THE DAMN MAP LIKE LA A LITTLE BIT

  4. mission idea?

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    Nice Idea but we need a highway accident with a pile up and many injurys and deaths also HOPPAH NEEDS to change the crane unit to an LA Fire Special Ops. Crane. Worse accidents trench rescues fires with people trapped more than one like 10 or 20. Need calls where EMS has to go into house to take care of stroke victim, not just pick them up on the side of the road.

  5. Hi everyone,

    Post your suggestions and ideas for the Los Angeles Mod in this thread. New topics about suggestions will be closed from now on.

    One tip: Think about the suggestions you're about to post. Do research. You can't just post everything that came across your mind!

    A list with frequently posted suggestions/ideas:

    1. Second hospital, fire station or police station on freeplay map.

    Good idea, but requires alot of time to make it. Won't be added to mod until I have more time.

    2. Add the stations to multiplayer.

    Bad idea, Unless someone comes up with a genius idea how to deal with 4 players who want to park THEIR cars in the station only.

    The stations have nothing to with cooperation and would slow down gameplay. It would just act as a place to mess around.

    3. Add a tiller/trailer with ladder.

    Good idea. It's possible to add trailers to Emergency 4, but game limitions withhold me. Reasons:

    - The trailers in Emergency 4 have problems with physic/collision data.

    - You can't send a truck + trailer from the menu, because they're two seperate vehicles (but attached together)

    - These tillers are huge. That would cause problems with the ingame pathfinding.

    - Installing a tiller near a window would be a pain in the ass. Maybe not even possible.

    4. Add a police supervisor.

    Bad idea, the normal police officers already have abilities to call for help (patrol cars, ambulances or police helicopter).

    What would be the unique function of a supervisor?

    5. Remove the paramedics with stretcher.

    Bad idea, I want to preserve some of the original gameplay. It will slow down gameplay, because you will have to give paramedics a stretcher manually. Doing this automaticly is useless and unnecessary. The mod already has 'Get/drop stretchter' commands, so this won't be added to the mod.

    6. Vehicles can only move when it has at least one passenger (a driver) inside.

    Bad idea, it adds realism and makes the game more difficult and challenging. But it will add alot of frustration too, so it won't be added to the mod.

    Hoppah

    I saw in your screen shots that the Engine had a monitor, Is there anyway you might be able to make it so a man has to go up on the truck the control/work the monitor. More car accident missions involving more injuries and like buses in ditches.

  6. 1). Tiller trucks are IMPOSSIBLE to add to the game correctly (they wont work) and will NEVER be added.

    2). An air truck is completely useless given the fact that there is an unlimited amout of oxygen and water. A light truck, i dont think is possible as i believe a model can only have one superstructure? besides, theres already a ton of vehcles that have spotlights

    3). Realistic missions? how are the ones now not?

    4). isnt it pushing Hoppah too far? he probably wont make new missions besdides the ones he will copy/paste :P

    5). the traffic density isnt very easy to edit. simple answer: it cant be done

    6). making night darker: Impossible

    longer fires need to have FAO on all engines

    collapses

    light rescue 2 personnel not able to transport http://www.scanfulton.com/modules.php?op=m...;orderby=titleA

    longer fires need to have FAO on all engines

    collapses

    light rescue 2 personnel not able to transport http://www.scanfulton.com/modules.php?op=m...;orderby=titleA

    not impossible, you just don't know how to do it more special ops calls

  7. Ok you need a tiller, a fire department Air/light truck like, http://www.scanfulton.com/modules.php?op=m...;orderby=titleA, more realistic missions, not as many missions at a time have fires last longer and dont let medical calls interrupt a fire or hazmat call. Make trench rescues, car in ditch accidents, collapses, storms, not as many earthquakes no bridges with water, just make water at the end. more people, cars, at night it needs to be darker, make an ambulance style rescue, that cant do transports holds 2 personnel,http://static.scangeorgia.com/modules/My_eGallery/gallery/scanfulton/FireEquipment/RFD%20Pictures%20194.jpg, make all different kinds of calss, not just the same things over and over, have hostage situations with lots of people have fires with people trapped so FD can roll up in an offensive mode and get the people out first. have collapses with many injuries.

  8. wELL..

    I Think a Second Fire Station...

    By the docks down the the right bottom of the free playmap...

    Three bays..

    Apparatus..

    FIRE ENGINE.1

    AMBULANCE.1

    US&R.1

    Be cool i think../

    I dont think we need a another police station or a hospital...

    Oh yes...

    Just a suggesting...

    THe water pumper...

    New chassis/.?

    http://crimson-fire.com/crimson/customerco...asp?StepID=2810

    Help you out maybe...

    Thx..

    Mrl

    New Chassis for Fire Engine.1 or .2

    http://crimson-fire.com/crimson/customerco...asp?StepID=2302

    I know your beze all of the time... just a nother suggeston...

    oH YEA.. if you need some new pictures of it up close..

    im in dallas and they 5 new trucks..

    I can get n e pictures you need of a crimson-sparton chassis...

    Thx agein..

    Mrl

    EDIT by Stan: Read the TOS! Tripple or double posting or even more is forbidden!

    sounds good add a heavy rescue 6 wheels like rescue 1 add a tiller 2 fire stations 1 with 3 bays 1 with 2 bays, Change equip. truck to and ambulance style that cant transport, allow any unit to park at firehouse add scuba unit, an air/light http://www.philomontvfd.org/equipment/imag...nt_vfd_unit.jpg or like the fdny high rise unit get rid of water tender and put in fdny satellitehttp://www.fdnytrucks.com/files/html/manhattan/e9.htm, all command and heavy rescues need 6 wheels.

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