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Posts posted by cops
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How do i add sirens to my truck. Its in game and i have the siren i want to use. How can i make it work on the truck
First of al you need the SoSi script (you can download it from www.lamod.emergency-planet.com)
Than you need to add your vehicle prototype line:
**explain**
(LA mod 1.9)
(beginning)
const char CMD_AUTOSIREN_OFF[] = "VcmdAutoSirenOff";
const char EACTION_FINDPATH[] = "EActionFindPath";
const char EACTION_EXTINGUISH[] = "EActionExtinguish";
const char DUMMY_HASSIREN[] = "DummyHasSiren";
const char DUMMY_UPDATEPOS[] = "DummyUpdatePos";
const char DUMMY_FINDPATH[] = "DummyFindPath";
const char DUMMY_HOSESON[] = "DummyHosesAreOn";
const char NAME_DUMMYOBJECT[] = "HelpingObjekt_Hoppah";
const char DUMMY_GETTIL[] = "DummyGetTiller";
(the car line('s))
const char PROTO_ENGINE01[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine1.e4p";
const char PROTO_ENGINE02[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine2.e4p";
than you need to have this:
int DummyGroup = 23;
object VcmdSiren : CommandScript
{
VcmdSiren()
{
SetIcon("sirenson");
SetCursor("sirens");
SetRestrictions(RESTRICT_SELFEXECUTE);
SetPossibleCallers(ACTOR_VEHICLE);
SetGroupID(DummyGroup);
SetGroupLeader(true);
}
bool CheckPossible(GameObject *Caller)
{
if (!Caller->IsValid())
return false;
if (Caller->HasCommand(DUMMY_HASSIREN))
SetIcon("sirensoff");
else
SetIcon("sirenson");
if(Caller->HasCommand(DUMMY_HOSESON))
return false;
return true;
}
bool CheckTarget(GameObject *Caller, Actor *Target, int childID)
{
if (!Target->IsValid() || Target->GetID() != Caller->GetID())
return false;
return true;
}
void PushActions(GameObject *Caller, Actor *Target, int childID)
{
Vehicle v(Caller);
if (!v.HasCommand(DUMMY_HASSIREN))
{
and after this you need to add a line for sirene
}
int soundID;
Vector CarPos = v.GetPosition();
if (StrCompare(v.GetPrototypeFileName(), PROTO_ENGINE01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_ENGINE02) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_WATERTENDER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_LADDER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_TILLER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_HAZMAT) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_MOTORBOAT) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CRASHTENDER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_USAR) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_MCU01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_USFS02) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_SWAT_TRUCK) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_HEAVY_RESCUE) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_FBI_COMMAND) == 0)
{(this is for the Fire department but you also can do it for police EMS etc...)
If I have it wrong please say it to me!!
( you can also look in an siren script for an mod LA mod or something like that)
I hope it works :12:
Cops
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it is disappointed that my GTA SA always crashed and a lot
but I can't change it
(maybe that you guys can upload a video of your online gameplay.)
Cops
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This looks really great
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lol
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Posting a link to a topic that links back to our download database from which v1.8 is gone? Not too clever, are we?
what you says XD
a little mistake... not a little mistake but a big litte mistake
what am I stupid!!!!
sorry
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here is your LA mod 1.8
http://www.emergency4.nl/downloads/la-mod-v1-8-uit-t583.html
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I think that I have found the mod
http://www.emergency4.nl/modding/emergency-4-t1294.html
it's only dutch
-------------------------------------------------------------------------
(ik denk dat ik de mod gevonden heb)
http://www.emergency4.nl/modding/emergency-4-t1294.html
het is alleen nederlands
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Disable the Aero theme in Window Vista or 7. Or change the compatiblity mode.
thank you very much
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Hi guys.
I got a problem with my Zmodeler.
*PICTURE*
This happens when i create polygons, and it really makes it difficould to create models.
Anyone got a tip how to fix it?
Greetz,
Lasse.
I have exactly the same problem with Zmodeler 2
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you could complain in the Complain topic
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but you can look what he/she on clickt in the video
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look on this 2 tutorials:
and part 2
I followed that exactly what he/she did on the video and now I can make cars (only I did it with another blueprint XD )
Cops
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now the roof of the big van is gone:S anyone know how to fix this?
could you show your skin/UV-map maybe that you crossed a line
(zou je misschien je skin/UV-map kunnen laten zien, misschien ben je perongeluk over een zwart lijntje gegaan)
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cool
I can't wait for more pictures!!!!!
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My reskins look a bit vague can anybody help me?
did you turn off the Alfha Refelction
BTW an dutch ambulance?!?!
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Can anybody write some sites with british light bars like this? http://www.bbc.co.uk/herefordandworcester/...ars_420x284.jpg
this?
http://www.emergencyequipmentshop.co.uk/lightbars-c-62.html
or
http://images.google.nl/imgres?imgurl=http...sa%3DN%26um%3D1
or go to google.com and type UK ligtbars etc...
Cops
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Congratulations everyone
up to the next 4 years
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do you mean like this topic? or this topic?
Cops
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You can buy new ambulances etc. from the gas station by clicking the garage. You have 20 points in the start.
you can cheat
For First Responders is the cheat : magic and than CTRL+SHIFT+F10or F11 (I don't no it out my head
Cops
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Wait... Hoppah made a lightbar pack??? 1. Where do you get it? 2. I think you'd just copy the files to the Prototype file in the Los Angeles mod folder.
http://lamod.emergency-planet.com/
and than on more download and you have it
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I did what Martjuh.DenB says but now is my vehicle a box with missing prototype
I did my file (FDNY_ambulance.v3o and FDNY_ambulance.bak) in the file ambulance.
I clickt on "new"in the ambulance menu
searcht the file(s) and clickt on it and than I should have it right?
or is a tutorial available?
BTW: I can't convert .bak and .v3o to .dds
maybe that someone can explain?
Cops
(sorry for my English)
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Download link: http://www.megaupload.com/?d=AKLGKHEI
it works for me!!
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A car is a 3d model with textures on it. For the model you should use Zmodeler to get it in V3O format so it could be put ingame. For the textures you can use MS paint, Photoshop or other image editing software.
A map needs a texture that can be done using an image editing software and the Em4 editor to place the buildings and the events.
I have a question about that .V3O file.
I have managed it to make a .V3O file but how can I change it to a .e4p file?
Cops
Scotland Mod V2.0 In The Make! (Work In Progress) UPDATE 06/6/11!
in Mods
Posted
I complete forget that tutorial