Oberfrankengamer
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Posts posted by Oberfrankengamer
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From what i can say it is possible to create new extinguish possibilities like foam.
Here i show it in an early preview of my mod 1 year ago:
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I have to explain a few things to this video, in order that you understand what i'm doing.
In the first few seconds the engine arrives at the scene. The car gives the status that the HQ knows that.
The vehicle commander gets out and sends the engine into a better position. After that he goes out and checks out whats going on. We have here a fire in some garbage bins.
The commander returns to the engine and the crew gets out of it. The driver starts the pump of the car and the crew begins the fire fighting. Because the fire is so close to the building i send a person in to check out whats going on inside. He responds that there is no fire but it smells burnt. However he can not confirm that there is no fire in the subceiling. We need a thermal imaging camera to checkt that out. The HQ is informed that this is needed (this engine doesn't have a camera onboard). The next fire station with an camera gets alarmed.
Since we have here volunteer fire fighters they need some time until they turn out and get to the scene. At 6:21 they ask if scba is needed at the scene. Because i think that there is no fire i deny that. If i had said that i need scba, they would grab their equipment and get it on. The engine arrives at the scene, 1 firefighter grabs the thermal imaging camera and checks the house. It turns out that there is no fire.
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Some textures are located in the "Basedata" Folder.
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Hi,
for a few years iam modding emergency.
In this thread i want to inform you what i've achieved so far and what will happen in the future.
In this modification i want to model my local village and the area around it as close as possible.
I use alot of standart emergency models with high definition textures.
Here some screenshots:
Part2
Many of the buildings consist of walls und fences with new textures and are attached together in a long time. I've made a video for those who are interested in that technice:
(Video is speed up. Took me more than 50 minutes to complete!)A picture showing the amount of objects i use on my maps/scenes:
The mod includes only countryside volunteer firefighter stations, so there are many small units like:
I also made an completly new user interface
New light effects on fires in the night!
Ladder at a roof fire -
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the car is like the real one:
http://www.bamberg112.de/ba-land/trosdorfLF8-6.html
the clothing of the medic is the sommer wear
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right to the win of the german team a small update
J BA 71/1 responding to an emergency
3d Model: Florian B. /Wittener
Skinn: Oberfrankengamer
Childs: Sondereinheitenfan, Düsseldorfer, Wittener
J BA 76/1 and the RK BY 6238 "Worker fallen from framework"
RK BY 6238
3d Model: Florian B. /Wittener
Skinn: Oberfrankengamer
Childs: Sondereinheitenfan, Düsseldorfer, Wittener
J BA 76/1
3d Model: Raiden
Skinn: Bernt112, Oberfrankengamer
Childs: Düsseldorfer, Florian B., Florian Hagen 51/93/1
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Trosdorf is back again!
After i've cleared everything I'm going to restart the mod
The mod will take part in a small Village
What will be included?
- a new User Interface
- a totally new map
- missionbased like RTS
- dozens of Equipment for all aid agencies
The fire station
some various pictures
Videos
http://www.youtube.com/watch?v=-wml7kyN6xk&feature=channel
http://www.youtube.com/watch?v=v-Bp5nL7QZE
greets
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Here is the english FAQ
http://www.emergency-forum.de/index.php?pa...;threadID=33401
scroll a little bit down.
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First Bugfix out
http://uploaded.to/file/a27o25
Installation:
put the Folder under:
Program Files\sixteen tons entertainment\Emergency 4\Mods\Bamberg Mod 2.0
and overwrite the file
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Mod is at the moment only private for me and some friends
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Mod is only private at the moment
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Sorry guys i have to disappoint you.
The mod isnt released tonight.
Don't know when, is nearly ready and bugfree
Me and Bernt are working on the mod.
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Alarmed:
Ständige Wache
LG 7 (volunteer Firefighters)
LG 5 (volunteer Firefighters)
LG 8 (volunteer Firefighters)
DLK-Bereitschaft (that DLK can alarmed fast to another position)
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Hi,
i made some screenshots of the vehicle and put them into a galerie:
note: many vehicles are missing. Im trying to add them as soon as possible
Hope to see some comments
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Hope to see some comments
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I wanted to test something and that was coming out:
It would be nice to hear some comments
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i updated the foam attack
here you can see the result
watch in HQ
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uploaded a video which shows the actuall status of the volunteer firefighter's alarm system
If you are asking what they say at 1:30 :
They are asking where they must drive and what there is.
Hope to see some comments
Screenshots from my project
in Mods
Posted
A rural area map:
Who needs Emergency 5?
at the moment nearly 6000 handplaced objects.
Build as close as it gets with Emergency to the realworld counterpart.