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RestingVermin

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Everything posted by RestingVermin

  1. Currently got that fixed. Got another problem. When I extrude something it wont show up in the 3D view. It will only show ''inside'' the model and not that I've done anything on the ''outside''.
  2. Thank you! How do I lean the front a bit on the upper part? I know I have to select the part but I cant figure out how to ''lean'' it
  3. Thanks again! I did a lot of ''cleaning'' on it and has less polys now. I've started on the front and this is what I've got. I'm still working on it but is this way less polys than it should be?
  4. Oh ok thanks! Back to the first question I had about how to ''copy-paste'' it to the other side. I don't know how to copy the whole thing. I have highlighted all the polys but how do I do from here?
  5. If you see on this picture. The smaller model (from the brooklyn mod) is the other way around while mine is the opposite. How do I do that. I tried the above but it din't work.
  6. Thanks! I do know that it is already made. It is in both the Brooklyn mod as well as in the Manhattan mod. I enjoy making models and I'm in the process of learning. My goal with this mod is that I want to represent mostly my own models and have as few models as possible that aren't made by me. Of course there will be some models left in the mod made by others. But thanks for the offer and support!
  7. Thank you for the suggestions. I can already tell you that sadly these units will not make an appearance: Amertek, Electric Motorcar and possibly not the mobile command center. Some of these units are also now units that has gotten newer rigs like the hazmat operations unit. But I will make some decisions down the line and add these to my suggestions list and then maybe we could have some polls to make the decisions together. Thanks again!
  8. When I highlight an area to extrude it works but I can't ''un-highlight it'' 2. I also did the left side on the right side window on zmodeler. How do I fix that so it is correct?
  9. Here is what I've got right now. I'm thinking if I want to remove the emergency lights and add them in as a texture instead. Have not yet decided. Polys: around 565 Feedback is much appreciated. Now my next thing is to do the front and then the back.
  10. Thank you very much for the feedback! I've done the steps and the front wheel archer so it now looks like this.
  11. So with a lot of redoing and scratching my head and getting a bit of help with questions I had I finally have a very good start of the model. The image above shows how little detail I did with it but the one below will show that I have done more in depth. Here is how the progress is going at this point. I do have to do the rest of the body and then do the front, back and from above. Let me know what you think so far! ALSO! I am open for any suggestions for models that you want to see in the mod! Just remember it needs to be units from NYC Bronx! http://www.emergency-planet.com/uploads/monthly_2016_06/57710b1704996_bandicam2016-06-2713-12-00-158.jpg.bb21635c4fd5d3c0a8c5f6b090b0b345.jpg
  12. oh wow that is a lot of helpfull info! Thank you very much!
  13. What's the limit for polys for em4? And how many do you usually do itchboy?
  14. Oh ok thank you very much. Does is matter if some panels overlay each other? I believe that I'm done with the side at this point and move on to the front and back. It's about 250 vertex's. http://www.emergency-planet.com/uploads/monthly_2016_06/576e5d842582e_bandicam2016-06-2512-27-36-517.jpg.ad211ddb7feaf26c0f6a4ffeacd16614.jpg
  15. oh ok thanks! Did I do the surface wrong here? Never mind I did. Can I fix that without deleting the polygons? http://www.emergency-planet.com/uploads/monthly_2016_06/576e419be9294_bandicam2016-06-2510-31-48-044.jpg.1dc13635dfe0c7920761d84e388180f3.jpg
  16. So now that I have gotten into some modeling. I thought I'd open a topic where I post what questions I have. So my first question is. I've done polygons on one side of the model so is there anyway to ''copy-paste'' it so the other side is the exact same? If so please tell me 2. What do I do with the surface grid? Just delete it or move it? (I don't know how)
  17. I'm exited to announce that I will be trying to make a good ammount of models for this mod! When I fail I will pick it up again and try even harder the next time! I will make this happen! Any tips then feel free to comment!
  18. Can't click that box it just adds another red one
  19. Do you guys know how I can get the street paths to be smaller so it looks like a line like this? Insted of what I have to the right?
  20. Yeah last time I was doing a texture into the editor I did get that option. I don't know why I don't get it anymore
  21. Thank you! I used paint.net and got the option. I used to have that option on gimp but I guess I'll work with paint.net from now on.
  22. I don't remember how to save it as 24bit, no option says so
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