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LACityFFengineCo287

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Everything posted by LACityFFengineCo287

  1. Sorry, haven't logged in for a while. Been working on some things. Anyways, we have some things done, others are still W.I.P, moving slowly but steadily Have some new lights for the ALS, will post screens a bit later
  2. At that, the most I would do is maybe give it a new station that's the same exact size or something like that, but too afraid we may cause more problems then solve by changing it. For the map, I don't think either of us know how to texture it really, so we'd need someone else for that, but the current map is good atm
  3. No more suggestions like this please, it would be the most pointless unit in the game. We have our researchers, Billy and I.
  4. I'm not a big fan of the new Dodge RA's personally, I'm going to stick with the Fords, but we may add the Dodges down the road. Alright, thanks!
  5. Some things like the new RA's, getting rid of the white and red BLS, the Seagrave engine, and the ALF tiller were planned already as posted above. Also personnel skins are being changed, and get the gear a bit more accurate. Also, I'm not sure if it's possible, but I'm going to attempt to redo the B.A mask to make it a bit more realistic. If you want to help us make this Billy, P.M me.
  6. It's just kind of like what the NY team's doing and keeping it up with the current NY, we're doing it for LA. Thanks for those pics ENG, we will be updating all the units. Not too much major stuff, because like NFK said, most of the units are still in service. There is no use for a Mountain Rescue, as seeing there is no mountains on the current map. The ambulance will be updated to the current one for the ALS rigs, BLS will become the older style ambulances. For that EMS truck, the squads are still in service, I may model it as we go further, but right now it's not a big deal, because in r.l there's ALS engines and squads to assist on medicals. Nice work "E"
  7. i know what your trying to get at, but it would mean going in and making an entirely new game, only a few good things would come out of all the effort, and they wouldn't be significant. The amount of time spent outweighs the positives
  8. hurp. idk if you look at dates, but we did this liek. 2 years ago almost. and this topic was started b4 then. Inb4 someone says this mods still going.
  9. Most if not all people on here have played the LA Mod, so our objective is to update it to get it to the current LA units. This will include everything from new skins to new vehicles, equipment updates, lights, and sirens. New units will be added, such as the LAFD Seagrave http://farm1.static.flickr.com/147/422793782_fb52e803f5.jpg updated skins, and the tiller will be updated to the current American LaFrance. Team : LaCity : Modeler GerardTIII : Skinning/scripting EM4life : Lighting ALL UPDATES WILL BE POSTED HERE. LOOKING FOR : SIRENS (F.D, P.D, E.M.S) (Specifics will be p.med to this person)
  10. winterburg's the only mod i can think of with a street like view, except it's ride along with that unit, and that causes major lag, even on a high end p.c.
  11. Sup Dyson, I went ahead and tried your mod, and the biggest things that were wrong were : Traffic timing, it caused horrible traffic flow across the map. (it's new york, but it would only be going certain directions.) The engine is horribly unproportionate, and citizens walking around with guns. Also, the police van looks like a chop shop got ahold of it. other then that, the concept of it's good.
  12. Another slight thing that I noticed, wouldn't it be a 9 foot halligan hook instead of a 9 inch? just checking.
  13. To be honest, it still looks like the L.A model with a few changes..
  14. Rest in peace, it wasn't even that long ago i was talking to him.
  15. May want to watch it, your talking to a staff member.
  16. black friday!

    1. TacticalRooster22

      TacticalRooster22

      Yeah. Some guy got trampeled to death at Walmart last year, so stay safe.

    2. LACityFFengineCo287

      LACityFFengineCo287

      hahaha, i remember that!!! cpr on the floor of walmart and no1 even took any interest, they just keep shopping. People are so frickin weird XD

  17. This mod is going down. Literally. Disappointed...
  18. well, he released it before i gave him the new seagrave, so all of the engines have very little relation to fdny; the file takes wayy too long to download; too many bugs, the beta testers are in no way able to script or assist with things they see wrong ; I don't think C.F.D even finished his lights. I don't think any of us were ready to release this to the public. Not only that, but the light bars on engine 2 are messed up. No fdny engine has those...? Your file size is way too big, NO submod should have or has any file that huge as far. Not only that, but you have to copy it over the la mod files, meaning it's a gigantic waste of space. as I can tell, and the download speed's limited. Ask someone to upload a mirror to rapid share. We needed more time to complete our parts before the release. But, it got rushed and this is the result. Too many screenshots that hyped it up, especially these mission ideas, but couldn't even get freeplay smooth. Nice choice on the release date... BTW, can someone please p.m me the readme for the N.Y Submod?
  19. oh, alright. new engine is/was done with the blessings of nfk (found me pics of the pump panel), so i guess it's just extra now.
  20. I actually have no clue what's in it, so.. Idk what to say. I just make models.
  21. I've been working on the old seagrave, someone else is working on the new Marauder. Mine's near done atm, just can't figure out what else to add on top of the cab... got no pics.
  22. The engine's new, the ladder is gonna need to be started from scratch now XD
  23. ladder=a pain. Its taking forevver... he's missing hose I.E in the bed and everywhere else. lol. It lags the game the more childs you have per model, it's easier if some things have some lights put on. Anyways, the engine that i've been doing from scratch is still the main 1 right now. The ladder is just weird.
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