TheAxeMan33
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Posts posted by TheAxeMan33
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On 1/21/2017 at 9:47 AM, Croydon119 said:
Hi im trying to save my game and the save icon does not allow me to click on it i tried to create a save folder and still nothing. Any Ideas?
If you're trying to save when on Challenge mode (mode that you choose on the right side of the screen when starting a new freeplay) then you can't, Challenge isn't saveable, only normal freeplay is able to be saved.
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On 1/30/2017 at 3:05 PM, Murf said:
Great work on this BMA! Downloading now
EDIT: I lied, end of archive. Need to wait till the first :/
Getting the same issue, had the similar issue when downloading Copenhagen Airport back within' the first like week of its release
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On 12/27/2016 at 4:57 AM, PvP_Master0000 said:
Ok thanks, is there a way when its loaded when i right click for the game not to crash??
You need to add more information for anyone to help you. We're not all decrypters. Are you crashing when you initially click "Load Modification" or when you go to the Campaign Area and start the mod? If you are using free-play, do not.
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4 hours ago, DaL33T said:
Go to the Library, right click the entry for 911FR, select properties, click the local files tab, and click the "browse local files" button. Explorer will show the install directory of 911FR.
In that directory, you will see a program called ModInstaller.exe. If your mod consists of an e4mod file, you'll need to use this program to install it. Some mods allow you to just copy-paste the mod into the Mods folder, while others have their own installers that do the work for you (like the Los Angeles mod), but most of the mods will use this.
Now, if you're using the steam version, chances are when you try to use ModInstaller, it'll claim that EM4 isn't installed. In that case, you'll need to modify the registry so the computer knows that it's there (instructions here).
Once you're done with that, open ModInstaller.exe, click the Install package button, select your e4mod file, and it will install.
That should be everything.
911:FR was updated on Steam so that you don't need to do registry fixes anymore I believe
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3 hours ago, Nirvan Jonathan Baksh said:
what is the name of the software and a link for it
If you mean for making sirens, http://www.audacityteam.org/
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I'm going to assume that you mean the modinstaller is saying that EM4 cannot be found or something similar (fixed this issue AGES ago for me, so I can't remember the exact wording) but if that is the case, go ahead and follow these steps located below.
SpoilerNote: Edit your Windows Registry at your own risk. Messing with things in there can cause major issues if you don't know what you are doing.
This is for 64 bit systems. If you have a 32 bit operating system, use 'Program Files' instead of 'Program Files (x86)' where applicable. Also, be sure to triple check your spelling, as the slightest error will not allow the program to work!
1. Re-install 911 First Responders to C:\Program Files (x86)\sixteen tons entertainment\Emergency 4 instead of the default directory.
2. Start regedit by selecting Start - Run, typing in 'regedit' and then
hitting 'OK'.
3. Select 'HKEY_LOCAL_MACHINE' and press the '+' button to its left to
expand the list.
4. Next, select 'SOFTWARE' and press the '+' button to its left to expand
the list.
5. Right-click on 'SOFTWARE' and select New > Key.
Enter the new key name: sixteen tons entertainment
6. Right-click on 'sixteen tons entertainment' and select New > Key.
Enter the new key name: Emergency 4
7. Right-click on 'Emergency 4' and select New > String value.
Enter the new key name: Installdir
8. Right-click on 'Installdir' and select Modify.
In the 'Value Data' field, C:\Program Files (x86)\sixteen tons entertainment\Emergency 4
Now, exit the registry editor by selecting the File menu and then clicking exit.
Worked great for me! Just be sure to do this for both 'HKEY_LOCAL_MACHINE' and 'HKEY_CURRENT_USER' Keys (Step 3) -
On 10/11/2016 at 6:46 PM, GhostReconXXX said:
Did you by any chance delete the download? because i clicked the link and it said that the file doesn't exist anymore.
It may be because you don't have a account for Squad55
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13 hours ago, ANGRYELEPHANT236 said:
I've encountered a technical problem. I would have posted this on the bugs and issues form, but I couldn't get to it.
During the "Truck with explosives approaching base" call, I sent out a Humvee and a truck to intercept it, when the game just crashed. No error message.
I am running Em4 on a 32 bit computer with Windows XP. I would appreciate any help on this matter.
Post a topic HERE http://www.emergency-planet.com/forum/42-technical-related-support/ also use the following format http://www.emergency-planet.com/announcement/4-read-before-requesting-assistance/.
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3 hours ago, Ace said:
Hmm okay, because I set Car Accidents to 9.0 and still rarely got them.
Could try setting the other calls down a-tad than normal so it had a bigger chance.
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2 hours ago, Ace said:
For this <AverageFrequency value = "1.0" /> does it mean the higher the value the more likely the event is to happen?
Yes, if you make it higher, you'll increase the chance of said event spawning within' a span of 10 minutes.
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15 minutes ago, itchboy said:
....and the internal forum link bug strikes again.
Does the post you linked to show up on your end? Or does it not?
Nope, it showed when I was making the reply but now that it's posted it's blank
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I'd suggest that you refer to my repost in the following topic,
You need to modify your freeplay_params_endless.xml file to enable/disable whatever calls you wish, I have a some-what tutorial on that thread if you do not know how to do it properly. This will allow saving of the game.
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fp_params_endless and fp_params_challenge are the only scripts that matter, event-wise
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FP_PARAMS_ENDLESS and FP_PARAMS_CHALLENGE are the main spec scripts responsible for callouts.
<MinDurationBetweenEvents value = "230.0" />
^ This changes the time (in-seconds) between each event, it will not spawn a event WITHIN this set time. -- This is what you'd want to heighten if you want events to last longer.
<MaxIdleDuration value = "250.0" />^ If there has not been a event within' the amount inputted, it will spawn a event. MaxIdleDuration is always and should always be higher than MinDurationBetweenEvents.
<Enabled value = "1" />
If the 1 is replaced with a 0 it means that the call is disabled for whichever script you're editing. Just like the other way around, if it's a 0 and you change it to a 1, the call is enabled.
<!-- AverageFrequency: average number of events per 10 minutes -->
<AverageFrequency value = "1.0" />
<Worth value = "4.0" />
<SupervisorStart value = "ID_SUPERV_EVENT17" />
<SupervisorFinish value = "" />
</EFPEventFall>If you do want longer fires, you could modify your Materials.xml inside /Specs/ but I am not quite acquainted with that script, so I wouldn't really give any tips on modifying it. Someone else who has dealt with that might be able to assist you in that side.
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44 minutes ago, Steven Dang said:
As what hoppah said, if i remove the LAWye.script so how can i take the ff_emt to deploy the wye in gameplay???
If you mean that you want to remove the LAWye.script and want to also remove the ability to deploy wyes, you need to open-up editor and edit the FF_EMTs Commands ability.
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BMA made a siren script like this which changes siren sound by shift, ctrl, or normal click of the siren button.
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47 minutes ago, chivvy147 said:
Hi, sorry for the lack of detail. I would just like to use Dosedmonkeysn RNLI models in my mod. I did PM a couple of months ago
I'm sure Mikey's also interested in the status of the message, if you click on a message sent on Emergency-Planet, it'll show you if it was read or replied on the top-left side next to the message content. What status is it on? (Unread or Read in your case as there was no reply)
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2 hours ago, Firebuff319 said:
'neither of the links'
I checked it before I replied, it works for me.
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On 7/7/2016 at 7:35 AM, Jebxe3 said:
The Mega download link do not work.
Use the 4shared link, it's a backup for a reason.
3 hours ago, PJJW said:Neither of the links will work for me! Help!!! @Kingairway
Use the 4shared link, it's a backup for a reason.
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45 minutes ago, skinny said:
Alright thank you, I'll try as well.
in all honesty I don't even think it's a download issue, he stated he went to play via Freeplay, which this mod works SOLELY off Campaign scripts (i.e. you need to go to Campaign to start the game).
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5 minutes ago, skinny said:
Can you send me the link for this mod to see if I have any problems? I may be able to relay back to you if I experience any problems.
http://copenhagen-mod.dk/download-2/
Not sure why he's experiencing problems unless it's a problem he's creating. I've downloaded it again to double-check and it runs perfect for me. 3k+ more downloads from when the download section was fixed, so obviously it's working for people.
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You don't really need to open the modinstaller to be honest, you could simply just click the .e4mod file and it'll ask you what you want to open it with, you can simply assign .e4mod files to be opened with the ModInstaller and then you can get it all done in one click, as opposed to extracting it, opening ModInstaller, browsing forever to find the .e4mod file, then installing it.
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1 hour ago, Ahmad Fj said:
I recommend uploading it HERE instead of in a post, it'll be harder for people to find it, unless they decide to move it to the US Army Modification section.
London mod
in Technical Related Support
Posted
I think that you are looking at the folder that comes with it, demonstrating some features it contains in the modification. Does it come with a .e4mod file?