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Hoppah

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Posts posted by Hoppah

  1. Apparently, you do understand what is being explicitly asked by the moderators. Instead of spending 10 minutes to write a text just to argue back you could also spend some time in mentioning all authors in the readme of the submod. Afterall, this discussion is basically about nothing, but we don't ask anything else from you.

  2. Thank you a lot.

    Very thanks.

    And for add another script to another light, like flood light, how can i do?!

    You can't really add both a flood light and directional lights to the same vehicle. You can change these directional lights to floodlights and use the same script.

  3. Hard drive means nothing in terms of gamming. Simply download the mod. extract it. Run the exe file, and your done. Only way to know for sure if it runs for you, is to try it. Its not like its going to hurt your computer to try.

    I usually hurt the computer myself, when something doesn't work the way it should be.

  4. I noticed that when I try to send units to the south east corner of the map, sometimes the just keep driving back in forth in front of the doughnut shop and hotel rather then going to where I send them. Another problem I noticed is in the hotel the lady behind the desk is unaccessible. If she becomes a patient I cant get any ems crews to her or pick her up. Has anyone else noticed any of these things?

    First problem: Can you upload a screenshot which shows you the exact spot of where that happens?

    Second problem: You can try to remove the lady behind the desk yourself. Open the editor, load the mod, load the freeplay map. Then press H te make the roofs of all open houses invisibile. Then remove the lady and save the map.

  5. It's pretty complicated. Each door has its own name and is tied to a bunch of different scripts. For example, the script of the 'Go To Fire Station' command. The script where the commands to open/close the doors are written is called LAFireStation.script. What exactly have you planned to do with the extra fire station?

  6. Easiest way is to edit the startup script of freeplay.

    Take a look at the following folder: \Mods\Los Angeles Mod v2.0\Scripts\Game\Mission\

    Open fp_challenge.script with WordPad and add the following part:

    	GameObjectList list = Game::GetGameObjects();
    for(int i = 0; i < list.GetNumObjects(); i++)
    {
    GameObject *obj = list.GetObject(i);
    if (obj.GetType() == ACTOR_VEHICLE && obj.IsBlueLightEnabled())
    obj.EnableBlueLights(false);
    }

    Make same changes to fp_freeplay.script. I did NOT test this.

    fp.zip

  7. I keep all released LA Mod files on an external drive and they aren't even that big. The first version of the LA Mod for Emergency 4 was only 29 MBs.

    EM3

    EM4

    I'm just not going to release them, because it's useless and a waste of time. If you need anything from an older version just contact me. Most of the older vehicles have been released via the Additional Units Submod anyway. There is no reason why this would be really useful.

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