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scrivs

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Posts posted by scrivs

  1. theyre different on pretty much every engine, saw 4 same models last night, all with different light setups :P

    Some are different with the light bars, like the N's - 02's had the repeaters in the light bars, and the 05 onwards had LED's, but as some broke etc.. some older motors have the newer light bars. But deffo only LED rear, side and grille from 05 onwards.

    I've offered pics to the team, as in my collection i've got a pic of every west mids machine from 1996 - 2007

  2. Check out the Updated Lights for the Dennis Sabre XL JDC On our Youtube Account:

    The mods looking good!

    Just a minor thing with the lights though, the pumps with LED's on the front & back have LED's on the side too, no flash repeaters. So all sabres from N plate - 02 plate had strobes on the grill & flashers on the side/back, and the 05's, 56's & 07's and the Volvo's are LED all over.

    &

  3. I've just bought the registered version of Zmodeler. I can import some .v30 files, but not all ?

    There is only a few that I can actually import, the rest I get this come up post-370-0-61362000-1332958185_thumb.jpg

    I've deleted and re-downloaded zmodeler, and insert my product key each time. But not getting any joy ?

    Cheers

  4. Hi guys,

    I'm currently working on adding some scripts from the LA mod into another mod, and having trouble with the 'PcmdStretcherGet' 'PcmdStabilize' and 'PcmdGetEmtBag' scripts.

    I copied all the script, model, prototype, units, portraits, icons/cursor files over, and edited the units file so they are inside my units.

    The problem i'm having is I send the ff_paramedic.e4p to get EMT bag, which works, but the person will not heal, drop the bag, or enter the ambulance again after. The only way to rectify is to get 2 persons to load the stretcher, which defeats the object of having the script in the first place?!

    I checked in the editor the commands and they're the exat same as they should be

    Any help would be appreciated!

    Thanks :cool:

  5. Hi guys,

    Is it possible to edit the medical emergencies. i.e make it so that every "heart attack" call the patient is dead/very nearly dead etc...

    Also how could I add new medical emergencies to the game ? Just scenarios like chest pains, breathing difficulties etc....

    And one last thing! :-) I know how to make new road accidents, but do all road accidents have to have persons trapped in the car, as i've been trying to work out how to make scenarios like car-v-pedestrian.

    cheers guys :-)

  6. I noticed that the blue lights either side of the rear numberplate are present on all WMAS vehicles and are always on (no flashing at all) when the other blue lights are on.

    This is for when taken by a speed camera on the way so a shout, to ensure that a couple of blue lights are caught on the camera to prove they were on the way to a job. This also is backed up by a copy of the log from ambo control etc...

  7. Those PM's and pods look awsome! fantastic job.

    Bit of info on the environment units (west mids as an example). The units carry a range of equipment to restrict pollution to the environment at incidents, for instance, drain blockers, absorbant pads/dollies, hose inflation kits (lay a line of hose accross a river/canal, inflate the hose which contains the pollution i.e oil).

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