-
Posts
109 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Calendar
Tutorials
Downloads
Gallery
Posts posted by FFMeredith
-
-
This worked fine on Chrome for me too
-FFMeredith
-
You mean the random sound effects such as sirens and stuff?
Do you mean the sound's like the helicopter rotors and when the aerial ladder is moving? If so the location is here:
Emergency 4/Data/Audio/FX/Vehicles
No, the vehicles radio like the personnel. Such as the 'Affirmative' that happens when you click on the vehicle. IN essence what would be it's radio comms?
-
So I've asked a question similar to this before. Where can I find the audio that comes off the the actual units rather than the personnel?
Thanks In Advance
FFMeredith
-
Motorbikes as well as Pedal bikes will be added, a PSCO bike will be considered.
We will hopefully add commands for the lockers but with the Locker campaigns we will not add as in Kent they do not seem to use them, why I do not know, and we would like to keep it as realistic as possible.
Sounds good
LIke what the Welfordshire mod had? But have it so that when you spawn the vehicle the lockers are already closed.
I knew I'd seen it on another mod, just couldn't remember it
-FFMeredith
-
Possibly for this or another unit you could add one of those 'Think' campaigns on the side lockers? The adverts they use they use to promote safety, such as; Wearing seat belts, not using your phone, etc.
Also what the others have said above, a command to open the lockers, make it more realistic
FFMeredith
-
I don't know if this is the mod or a script error, but whenever an officer has their tazer drawn and they fire it at some one the tazer is upside down (As Shown below)
-
Can you tell me step by step what you do from the start of emergency 4, thanks
Sent from my iPhone using Tapatalk
I've got EM4 deluxe, (I've now noticed it's going to be in V2) I opened the game and loaded the mod as usual but loaded the Deluxe Freeplay map. In the main fire station both ambulances are too close together so neither can leave the station.
- 1
-
Looks good so far, what are other things are you looking at adding? I like the look of the new police station
FFMeredith
-
Go to your 911 FR folder and go to Data/Lang/US/Audio/FX/Voices - All the sounds are in there. For example man/0/command_01 is "got it" Hope this helped
Scotty your a star! I never even thought to look there thanks Hope this helps you too FFMeredith
Cheers guys!
FFMeredith
-
--------------------------------------------- RESOLVED----------------------------------------------
Does anyone know where the sound files that the units 'say' are? Like the 'affirmative' etc
FFMeredith
-
A problem I've noticed, think it's only on the deluxe map, is that the two ambulances parked in the bay are inside each other so neither can move
FFMeredith
-
I've used the base em4 game for a while now. I found a cheap, legitimate, copy of the deluxe edition. However all the interface is in German
I googled a solution but all the posts were from 2006, does anyone know if there is an English translation? I've sorted the freeplay events with the 'Enhanced Supervisor' but all the menus are in German
Thanks in Advance
FFMeredith
-
So I am (attempting) to put the London Mod onto the LA Mod. So far I've replaced prototypes and units. I'm trying to use the LA Firestation as a main station, I've edited the script lLAFirestationScript' I've attached to it.
I know that the tiller is still the LA Mod version, this is as I don't know what to replace it with
What scripts from the London Mod will need to be transferred?
If anyone can advise on the next step or any errors in the script your help is much appreciated. This mod is Private, however if the end product is to a suitable standard I may seek permission.
[EDIT-29/07/14-0246]-I have also Transferred Models
Thanks in advance
FFMeredith
-
Played for a hour or two now, besides the bugs that are already mentioned there is one other minor; not really a bug. When loading a Fire/EMS only mode there is a spelling mistake it reads
'Loading you Fire and EMS Game!'
I think it should read
'Loading your Fire and EMS Game!'
Like I said, only minor and simple to fix
FFMeredith
-
I haven't played yet but, do you want any bugs PM'd to you or posted in the topic?
Sent from my iPhone using Tapatalk
-
Just waiting for the download to complete, can't wait!
-FFMeredith
-
In Tamworth we have two stations, a larger 4 bay community station that houses 1x engine (Full Time) and either water rescue or fire investigation. Then there is a small single bay (!x Appliance) which ie either part time or volunteer, I can't remember which! Pictured is the large 4 Bay
-
I purchased what I thought was a MSA Gallet fire helmet to train in. However when it arrived it was a CGF Gallet? Is this the same company? If so does anyone know where I can order spares from?
Thanks in Advance
FFMeredith
-
Has anyone got a Link to the mod? I can't see it on the first page?
Thanks in advance
FFMeredith
-
FS1: 1 Paramedic Assessment Engine(PAE), 1 BLS Engine, 1 Tiller, 1 USAR(based on the same model as the Hazmat truck since it seems LA has shifted to these in more stations then the old trucks), and 3 ALS Ambos. The map will nto have an extra PAE or BLS Engine at FS1 by default, but you can call them from off the map if you desire. This was done because the new station lay out for FS2 will give you more engines.
FS2: 1 ALS Ambo, 1 PAE. (the rest are a mystery!)
FS3: Not sure if there will be one given the extra units!
As for new updates:
There has been a change to the scripts that return to the PD stations. There will be LAPD, LAAP, and LAPP Stations and parking. Expect an added tweak that I think people will find useful. CHP will spawn on the map in addition to units from those departments! CHP will not have a station though. I suspect people will generaly let CHP stick to the freeway and freeway related incidents. They can return to the LAPD station if needed though.
Speaking of PD units, the chase/follow command has been tweaked to! Let's just say it should add more realism. In a perfect world I would be able to let you use multiple PD cars and such but this might let you do that, in a sort of round about way!
This mod should be so good to play on, it'll give a new feel to LA
FFMeredith
-
I had an Idea for a private mod, unless I can contact the people, to combine the London Mod by Snipped222 (I believe?) and the LA Mod (By Hoppah) I don't want to add any scripts or major game changers. I simply want to 'swap' units and personnel. This also includes editing to get units to park in the fire station (s). But what programs would I need for the different files? And what knowledge (E.g. scripting) should I try and learn to make it happen?
Thanks in Advance
FFMeredith
-
Just finished watching the season finale, no spoilers, but did you guys see the snorkel ladder?
-FFMeredith
-
I've been looking at ordering my own fire gear to train for getting in the fire service, what site would you recommend for in the UK? Or what companies are in the UK? As I'm fairly new to buying gear what should price range should I look for, a whole set excluding helmets, boots and gloves. (preferably structural gear)
Thanks in advance
-FFMeredith
-
I know this was/is a common problem, are you using an Intel graphics card Intel integrated graphics? I can't remember why the problem existed, but the development team have created a 'SD' version (http://forum.emergency-planet.com/topic/18263-released-manhattan-modification-standard-definition-project/)
I hope that link works[EDIT]-Added topic link
FFMeredith
Beginner Modding
in Modding Related Support
Posted
Don't know if you've had a look there but the tutorials help a lot
http://forum.emergency-planet.com/tutorials/category/3-emergency-4/
-FFMeredith