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MedicalByte

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MedicalByte last won the day on September 16 2017

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About MedicalByte

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  1. That is awesome! If I get any time I'll see about adding some options to the export script to allow for choosing the settings you want on export. I still remember scratching my head as to what some of those actually did haha.
  2. My apologies to everyone for the absence, especially to those of you who were relying on the scripts for your modeling. I have re-attached the files to the original post, as well as uploaded the files to the download center (http://www.emergency-planet.com/files/file/1205-blender-v3o-importexport-scripts/). Life has been busy (which is awesome!), thus the reason for my absence. I'll try to pay better attention to the thread should any issues arise in the future. Y'all take care.
  3. Version 1.0.0

    722 downloads

    This is an alternative download for the Blender V3O import/export scripts listed here: http://www.emergency-planet.com/topic/20108-blender-v3o-importexport-scripts/ Thanks goes to THVFD for his patience while I bugged him with all my Zmodeler2 questions. Requires Blender v2.7 These scripts are licensed under the GNU GPL v2.0 license (http://www.gnu.org/licenses/gpl-2.0.txt). Any use of these scripts and resulting actions is at the sole-risk of the user! I have done my best to ensure the scripts work as intended, but it's a good idea to keep back-up copi
  4. My apologies for missing all the activity here. Thanks TH for helping people out! BogdanM, in regards to the scaling issue, there is a way to get the scaling to "stick". I didn't implement the auto-reset of the scaling vars in the scripts, but there is a way to do it. If you are still having the issue let me know and I can take a look when I get a spare moment. On the triangles vs quads issue, Newfoundking is correct, the v3o format is based on triangles, so the export script will convert all quads to triangles so it plays nicely in Emergency 4.
  5. It's a program called Blender (http://www.blender.org). It can be used for modeling any 3d object.Edit: well... that was unnecessary, sorry. Apparently I missed the rest of the posts (including THVFD'S answer).
  6. RFFD Engine 4 New model I created. (posted with permission from TH)
  7. That sounds pretty powerful (and very cool)! I've got the SDK downloading now to start checking it all out.
  8. Thanks for the update! I'll keep Steam loaded till the update is pushed in.
  9. Thanks! It should be a much more efficient process for Blender modelers now.
  10. I have been working on Blender V3O Import/Export scripts for the past few weeks and have achieved what I believe is a suitable state for beta release of the scripts. Thanks goes to THVFD for his patience while I bugged him with all my Zmodeler2 questions. Requires Blender v2.7 These scripts are licensed under the GNU GPL v2.0 license (http://www.gnu.org/licenses/gpl-2.0.txt). Any use of these scripts and resulting actions is at the sole-risk of the user! I have done my best to ensure the scripts work as intended, but it's a good idea to keep back-up cop
  11. A simple Google image search works fairly well too. Even if you can't find blueprints (which I recommend you don't limit yourself to them!) there are typcially good reference images you can model directly off of. This is especially useful for modeling curves and other details that aren't always shown or visible in a blueprint.
  12. It's possible you could recover the savegame file if it hasn't been overwritten yet. I'd recommend that you don't load any more data onto your disk and run photorec (http://www.cgsecurity.org/wiki/PhotoRec) off a flash drive if you can. The data recovery should also be offloaded to a separate external drive/flash drive to avoid overwriting sectors that haven't been searched yet. Even better would be to run it off a live cd (any linux distro, just install photorec after it boots if it doesn't come with it).
  13. Does your internet connection ever just "go away" and come back? If you have no problems with running the mods, I would suspect that perhaps there is something wrong with your (or his) connection to the internet. Does it disconnect if you play any other online multiplayer games? Are you connected via ethernet cable or wifi to your router? If the former, you might even try replacing the cable in case of a physical malfunction. Then again, they might be completely fine. You'd have to check on both ends of the connections (yours and his) as far as local networks and equipment go. Maybe you have a
  14. What are your pc specs? Does the game ever crash in single player? Specifically, does the mod you're running in MP crash in SP at all? (It looks like it's LA mod v2.1?)
  15. I've found this website to be pretty handy for getting a general idea of compatible parts and what-not. There are also plenty of custom-pc people there to get lots of good advice from. You could also check out previously built builds to get some ideas and tips. http://pcpartpicker.com/
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