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JoseOu

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Posts posted by JoseOu

  1. love em all would deff. use the unmarked brush and swat lev.... hope to see this as a sub mod soon

    the brush is us military car i just reskin and add the door at the back and the lightbar so is unmarked already :D

    the swat LEV need to remove the lightbar using zmodeler and reskin :D

    EDIT: CHP Dodge Charge Slicktop added

  2. Hello,

    I have reskinned some car

    Ford Crown Victoria Blue Unmarked[New Lightbar]

    8.jpg

    Lamborghini Gallardo LAPD

    7.jpg

    Lamborghini Gallardo Blue colour

    5-3.jpg

    Light Equipment Vehicle S.W.A.T.

    6.jpg

    Dodge Charger srt8 EMS

    EM42009-07-1500-18-43-25.jpg

    Hummer Brush Patrol Truck

    EM42009-07-1500-19-56-07.jpg

    Cadillac DTS LAPD

    4.jpg

    LAPD SUV to CHP SUV

    9.jpg

    CHP Dodge Charger Slicktop

    10.jpg

  3. Ok I did what Hoppah said but I cant put the MP5 away in the Charger

    Can anyone help?

    First open LAMP5 and ADD

    Put under hummerh2_lasd.e4p there is 2 part use Find[ Ctrl + F ]

    CHP dodge charger

    			StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/dodge_charger_chp.e4p") == 0 ||

    LAPD dodge Charger

    			StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/cv_chp.e4p") == 0 ||

    Unmarked Patorl Car

    			StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/cv_umpc.e4p") == 0 ||

    I think it can work already

  4. Hi JoseOu,

    I am sorry if there is any confusion. Currently the sumod does not allow any other engines to park at the stations except Engine 1 (ALS) and Engine 201 (BLS).

    I have managed to alter the scripts to allow the following to happen; Engine 1 (ALS) Engine 3 (ALS) Engine 201 (BLS) and Engine 203 (BLS) are at Station 1, whilst Engine 2 (ALS) is at Station 2. Unfortunately, I am so far unable to get the Battalion Chief script sorted so that the engines or ALS Ambulances can be called correctly. So it has not been included at this time.

    I have also managed to adapt the v1.7 scripts to work including the Battalion Chief Script, but when using these scripts it is no longer possible for the standby feature to be used by fire and ambulance vehicles.

    So that is where things stand at the moment, I think I am missing something simple with the Battalion Chief script, so hopefully I might have a result with that soon, I hope. :schreiben:

    I will try to keep you posted.

    thk for reply XD

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