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soulbody

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Posts posted by soulbody

  1. First, java can help because what hoppah said to me last "you have to use codes by compare them with script" java can learn me that much quicker. And besides is learning java also a personal wish.

    Second, do you remind the game grand theft auto 4, nico bellic used to said "all they care about is making money", if they either start fighting the name, I think I can handle it off myself

    Third, text based game have being thought off but wasn't a option, it wouldn't be emergency anymore.

    More news and info later today (since the clock hitted 12'o clock

  2. -- This reaction contained a announcment which is not and will not be finishes but is still there in a spoiler to read it back.--

    News

    Because some blockcade's in knowlegde about programming, i decide to move on and learn a bit then i do now.

    because i don't want to disappoint i first tell the good news holdglass.gif

    I started to program for the mobile open source system named ''android'', this is a system for smartphone, tablets and computers based on the programming language java.

    This is a new way for to learn the basement of programming and will be very usefull for me cause there is very much to learn for me not either java it self.

    I wanted to keep my work relavent to what i do to emergency so i decided to start making a application relavent to emergency.

    with some advice of forum users here, my relatives and some own idea'sidee.gif i decided to make a game for android and guess it right or not but the game will be named:

    911 First Responders.

    Basement of the game.

    the games engine will be based on the engine of the game Robo Defense (not copying). the control of scrolling over the map will be the same, the way of calling vehicles will be based on the way you place towers (notice that you still have to select crew). still i won't be looking similiar cause it will be a mix of emergency control either.

    Calling units.

    Using a emulator (GBA emulator) i played the game Emergency DS, i noticed units and vehicles got selected by the game and that irritated me. i want to implent a way to stil select the vehicle and inside crew by myself.

    Cause some people might find it more easy the have units the DS way then select it your own you can choose what you want in the option menu.

    Units / modification.

    In standard of the game i will use Los Angeles emergency units for the game and english language. also the game language will be english by default.

    What will be the destination or goal of the game.

    The game will contain just like emergency 1, 2, 3, 4 (and the upcoming 5/2012) have mission and a freeplay. you can deserve finishment point to unlock new stuff in the game (what isn't decided yet)

    missions will be based on emergency 4 and LA Mod missions but will have his layout. freeplay instead will be own based but also with stations and same comments, the missions from freeplay will some be relative and some be deleted and some will be added. based on diffuculty missions will also be able to get the higher the diffuculty.

    screens are not available.

    Bad news.

    Because i wasn't able to complete some features i had to pause my project (notice i don't quit i just pause it till my programming is improved or i get a scripter in my crew list). this mean new submods won't come out and only upgrades will folluw. instead of that you will get updates of 911 First Responders for Android for that.

    A topic will be made soon on the right place on this forum and will be linked. idea's can be send to i-mark@live.nl, joining the crew can be done by PM, over everything can be talked accept restart the project.

  3. He means it has smoething to do with the space in the alley. It could be too small. ;)

    indeed, is you might notice with the chase command in the south-east of the LA Map there sometimes keep moving cause the personal can't leave the vehicle.

    but it's working....

    the only thing i would like right now is that if a rollback has a car on transport, that it would change to a unloaded rollback when it enters the Alley.

    I'm getting help on that on an other topic: Adding a TEC station with rollback dropoff point.

    ;)

    you could make something like the vehicle get's to home and enter the scene again after a few seconds as the empty rollback. so the model is replaced without a unrealisctic switch.

  4. On the military submod what would have to be changed to make it compatible with the additional units submod, is it just scripts or would it be more? I am making a military base and would like these guys along with the military ambulance.

    Thanks, USman :prop:

    i'm working on a pack to make it compatable for a full installation of the AUS mod, just wait a few days/weeks (unknown for now cause work1046276128_motz.gif), i haven't myself immersed what need to be changed, i know a few files but not all files and can only tell you when in working on the pack.sorrysign.gif

  5. Hello,

    in the past post, you tell that only with the patch you make is secure to play the mod. This is the final version?

    I prefer to call it the Final release candidate, there are still features i'm thinking on to ad to the submod. First i want to make the other submods ready and when that it's done there will be improved gameplay features and not only main features. but notice this isn't sure for now, and besides it will take a long time for the other submods i have planned now, especially the LAPD cause some minor features which are required to make it work are not supported, i have to find a sidecut that hard to do. i'm hoping i don't need to cancel the hole submod but i'm afraid i have to, i will do my best to it when the time is there to start on LAPD Submod.

    Theres nothing that should prevent it from working in 911:FR. I did my submod 100% completely inside EM4Deluxe.

    there is were it can go wrong, as you notice with the release of the new Los Angeles Map hoppah made to make to map more LA, there were some first bugs as missing objects. LA's Academy will have some new maps maybe so i have to select the objects right and make sure it aren't deluxe objects, if i really gona make new maps.schreiben.gif

  6. Quick Question. Will the LA Acadamy's eventually be compatable with EM4/911FR? I hate the bugs! I'm really looking forward to your Realistic Submod! ;)

    we will try as much compatability as we can. gladly i could recover 911FR a few days ago so this will improve it. we will do as much as able to make it compatable with all versions of the game.

  7. indeed were able to fix this, most part will be in here

     		SetValidTargets(ACTOR_PERSON | ACTOR_VEHICLE);

    ACTOR is standing for the target which is operatable to use the command on, in this case ACTOR_VEHICLE need's to be removed.

    besides that you also need to change

    		if (Caller->GetType()!=ACTOR_PERSON)
    return false;

    you can delete is but better is to make return false -> return true.

    		if (Target->GetType() == ACTOR_VEHICLE)
    {
    Vehicle v(Target);
    if (v.IsParking())
    return true;

    return false;
    }

    also this need to be changed or deleted, in this case i prefer deleting.

    Remember to make a back-up case i'm not sure this all need to be done but this are the reasons i see what cause it. BTW i want to thank chase you brought me on a idea for the realism mod.danke.gif

    Hope this will works

    If it didn't use your back-up to restore the file but still hold your back-up save.

    then open up the restored script and just delete this part

    !p.CanBeAsked() ||

  8. Website

    Our website has being released since 1 january 2011, and is visitable at www.imarks.org.

    Upgrade

    We have planned to upgrade the website. first of all we're in search of webdesigner able to design a good and fresh template for our website, delivered in .psd.

    What will be new:

    - A new layout

    - An inlog system

    - Ability to pay for premium submods & mods (paymethods: Ideal | Perhaps: Paypal & Credit Card)

    -- Under construction --

  9. Staff

    Project Leader

    -Soulbody

    Scripters

    -Soulbody

    DDS Editor

    -Soulbody

    We're still in need of crew, in the spoiler below you can find which type of talented people we need, what we ask from you and how to contact us.

    Crew Required

    - UV - Mapper

    - Modeler

    - Skinner

    What do we ask from you

    -Having a dropbox account (please use this ref link: http://db.tt/RRj0BdQ)

    -Being talented, and willing to bring result

    -Willing to work according the method

    Required software

    *First of all, we demand you only use legal software.*

    *If there is any reason for suspicion, we will mercilessly remove you from the team*

    Scripter

    - Notepad++ (free)

    - Dropbox (free)

    Modeler

    - Zmodeler2 (free)

    - Dropbox (free)

    UV-Mapper

    - Adobe Photoshop (CS5) 32 Bit (Full version $699,-)

    - Dropbox (free)

    What do you get

    - A fully functional personal email address (All comminucation to and from the e-mail adres can and will be checked)

    - Until all (sub)mods are free, nothing can be sad about cash in return for your help.

  10. Mods that have being planned

    Los Angeles Academy's

    The tutorial of the los angeles mod contains bugs. those bugs cause that you can't finish the tutorail.

    We don't want to just fix these so we do something else, We gonna make different Academy's

    This submod will only be able to use for the Deluxe version of the game emergency 4.

    Features;

    -Fire Department Academy

    -Police Academy

    -Medical Academy

    -Technical Academy

    -S.W.A.T. & F.B.I. Academy

    -US Army Academy

    Shine your light

    More details soon.

  11. Mods in Progress

    Realistic Mod

    When we play emergency we miss many realism. When we play the Los Angeles mod we miss less realism. but still it's too less realism (no offence), this is what we want to add with this submod.

    Features:

    - Police patrol by foot (maybe also available for the k-9 unit incl. dog) - Traffic Lights goes on red when vehicle (with flashlights and siren on) is within 50 metres from the traffic lights. (only when its moving)

    - Tow Truck can transport vehicles of suspects to the police for investigation. (which might result in a hidden event)

    - A station manager for the police station like the fire station, better known as a control panel. Picture

    - Park spot's behind the Police Station, Officers will leave car unless said you don't want it (like the fire station command)

    - Police car can chase the ambulance to arrest a suspect after he is released from the hospital

    - Interactive fire station, units will be active in and around the fire station instead of staying in the vehicle or at the base

    - when a vehicles arrive at the requested back-up location, personnel will the vehicle

    - English Audio, We have most of the files, when we need more we will ask for it.

    Progress:

    - Patrol by foot command - 0%

    - Traffic lights on red - 0%

    - Tow truck to police station - 0%

    - Control Panel for Police Station - 50%

    - Park behind the Police Station - 10%

    - Tow truck back-up command - 75%

    - English Audio - 100%

  12. Downloadable mods

    When we used the army we noticed that not all army units were in the game. we added the units we missed.

    Features:

    - Army Medic

    - Army General (similar to The LAFD chief, able to call back-up from each Army Unit)

    Download Files:

    Setup (only available to version 2.0.2)

    Unistaller

    Bugs:

    - Audio says ''request police back-up''

    - To cash you need pay isn't the same as when you buy a vehicle using the left sidebar

    Compatibility:

    -This submod isnt compatible with any other map then the new map for the los angeles mod (LA Based by hoppah)

    -This submod isn't compatible with any other submod which contains new units or vehicle's (only controlable units, not civilian)

    In-Game Screen's:

    th_EM42010-04-0810-44-08-70_crop.jpg

  13. Our submods for Los Angeles Mod have the approval of Hoppah to be shared.

    I Mark's Productions is a moderating group who make submods for the LA Mod

    we make small and big mods. we also searching for people who wants to help.

    So are you that guy we need? PM Soulbody and who know you get the ability to help us.

    If you having any problems, bugs, issues or annoyments please report this.

    we always will help you to give you the best gaming experience.

    When you have an idea you would like and you are quietly sure it will be approved by

    hoppah's publish rules, then fill free to share your idea.

    All downloads can be installed using a installer, this installer does not automatically select your map,

    You have to select the right map, this is the emergency or 911 first responders map.

    for default there is chosen the emergency map but this still might select the wrong place because you have an other path to the game

    Usage is only allowed for personal use, all our files are protected and are not allowed to be published, when they are edited, without permission of the author

    ©2010 Soulbody - I Mark's Productions

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  14. Theres nothing to test because I have tested it. I am telling you the eft file is simply the texture and nothing else. Everything like spawn points,VOs and so forth are stored in the freeplay.e4m and dfreeplay.e4m. I have tested it. My submod was released with out the EFT files because of the fact there a texture file only, hints the name e4t(Emergency 4 texture). Theres no point in a 32 mb installer when it can be cut down to 1-2 MB or less. This means faster download and faster install time. Its a positive for everyone involved.

    In the next release it will be cutted out, this will be the release for compatibility with other submods (woods map's and additional unit submod (all units), other might come later).sorrysign.gif

  15. Im not sure what you mean by "- Using the (new) back-up commands highlighting of objects/units/personnel will be disabled"

    But I assume this is the call tow truck script you were working on awhile ago? What else? Assuming this is the call tow truck script, do you mind if I use it in my submods?

    EDIT: I couldnt figure out why the installer was 35 MB until I saw you put the eft files in there. The eft files serve no purpose in the installer. The eft files of any submod are more or less just a converted tga file. If you havent altered the texture in anyway thats 64 MB worth of data being compressed where as with out them, your only compressing about 4.5 MB worth of data which would make the installer about 1-2MB, maybe smaller, vs its current size of 35 MB.

    the tow truck command isn't in there besides for now the command is only for private usage and not allowed to be shared in other submods. the eft file is there cause the map had to be changed to spawn the units at the right place. if i would let it spawn at the police station like the other back-up commands the US Army Truck will get stuck while spawning at the station. i'm not in the ability test which of the 3 files can be removed and which can stay to prevent around 9 not working releases the file will stay in it.

  16. News Update

    I finally could fix the last bug caused by the release of Patch 2 for the Los Angeles Mod made by hoppah, i couldn't manage to find the reason why this bug was there but finally i fixed it.

    Not only a patch is made ready but also a new setup got his main features right. Thanks to hoppah for sharing his preview script of a submod release (setup script) i could make my own in Inno Setup 5.

    The main features are that you are able to add and remove things you want and don't want. For now it only contains the patches but i'm gona try some compatibility packs with other submods.

    The setup will be upgraded in feature with a personal skin and icon. For now i'm gona concentrate my self on the Realism Mod.

    Patch 2 Contains:

    - Compatibility with Version 2.0.2 of the LA Mod

    Patch 1 Contains:

    - Command Icons

    - Using the (new) back-up commands highlighting of objects/units/personnel will be disabled

    Setup Contains:

    - Ability to choose what you would like to install and what not. (for now only patches, in future also compatibility packs)

    Enjoy the patch and setup.

    BTW:

    notice that patch 1 is always required (in LA Mod 2.0), patch 2 is only required for use in version 2.0.2 of the la mod.

    Link: Click here (can also be found on post 1)

    please report any bug there is and not have being found.

  17. i had it either, i recieved a message i think 3 weeks ago from a complete strange to me and asked me to help him with cheats because his cheats didn't worked, for me i don't care cause i like being a support crewmember holdglass.gif but i had to send over 10 messages before he understood how to send a logfile and how to create one which shows you the good information (like playing with a crash and start over a game and send the logfile of the started over game)1046275767_ugly.gif also i recieved a message from a guy i know almost very well and he asked to fixed the traffic light bug in the patrol command bia.gif oke i appriciate the compliment that he thinks i'm able to fix it, indeed i'm thinking about some ways to fix it, but i think if either hoppah haven't been able to fix it and he is far more better then me, then how i am going to fix itmachkaputt.gif

  18. yup people are still lazy to read a TOS and similiar texts, that while it would prevent a ban back in the old days i also did readed any TOS or similiar texts and got banned on some forums either, but i learned from it and still i don't read them but i know behave me now and what people (and moderators) like and dislike. is good to ask sometimes to ask for help and know the person who can help you but you need to remind that it might irritate the person you write to and try first to succeed it yourself by search and try every possible way when that didn't work think it worth a ''call'' to the person and send him a message.

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