ApollonDriver
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Posts posted by ApollonDriver
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I'm still eager for two officers modelled after LAPD Detective Sergeants Martin Riggs and Roger Murtaugh
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especially loved the Miami Dade crown vic, good job!
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Awesome, loved the unmarked ones! Civ vehicles also look pretty good. But I am a bit unsure about the color of the caprice, is it really common among the unmarked vehicles of that era? Also do you plan on adding plain clothed officers to accompany these unmarked vehicles?
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I think it's better to add color variants and get rid of vanilla cars, since there will be more cars soon already. I just hate the vanilla cars, they look like molten toy cars
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Man, 90s LA was a warfare
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58 minutes ago, More Than said:
I know it's out of topic but what happened to the city of angels mod?
I remember about two years ago it was in development is it canceled or is this a replacement?
City of Angels is a private mod, and Project Nostalgia is a submod of the original LA mod.
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they look awesome. How do you apply these textures? Applying real images on Photoshop?
Also I don't know your tris count constraints but I have an untextured 1995 Tahoe model I made myself in Blender, I can send it to you to use if you would like. It has 3300~ tris.
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Hmmm a Regal, lovely! You really got some skills on modelling, making vehicles this great with such low tris. Bravo!
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Cherokee! An American tradition! Awesome!
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A 1993 Corolla and 1992 Tahoe can be nice, or a 1990 Oldsmobile Cutlass Ciera as a woodpanel wagon . 1992 Civic is cool too. Also, Fury is a great police car man.
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Man, what really impresses me is how quickly you make these models, awesome!
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Those Fords are epic!
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3 minutes ago, Rundumleuchte123 said:
Well at least I think so. I've already reinstalled the mod multiple times. And I also noticed that the ALS ambulance with the number 92 has no wheel texture while the other ALS ambulances 63 and 39 have one, maybe that's a clue. If not, thanks for your help nevertheless I just have to live with it then.
I think someone else had this problem a while ago, you can check older messages in this thread.
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2 hours ago, Tamir said:
Does anyone's else bomb dosen't explode? Like when the timer thingy ends the bomb just disappear (no sound or the bomb exploding animation)
For me, it just made a little confetti sound and dissappeared, but I think it might be a prank bomb. Like not an actual explosion but something made just to scare people.
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Oh sorry didn't know that, must have missed it while reading. Deleting now.
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Man, these models are amazing! This submod is getting so good!
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5 hours ago, YesHi said:
what do you mean by requests?
I think the translate messed up there, but I think you're right, the problem is probably patches, he might have done that part wrong.
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Thanks, yeah I just can't find what is causing the poisonous gas, will need to take a further look
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The title explains itself I think. How to handle HAZMAT calls? I mean I set up the tent and decontamine people, but how am I going to remove the hazardous materials from the scene?
Also, is there a way to clear the rabid dog call without killing the dog?
I'm using Miami v2 and LA Nostalgia modifications if that matters.
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1 hour ago, LAZAROAVM said:
I ALREADY DID IT, UNTIL I WENT IT BACK AND IT'S STILL THE SAME
Is only your "move" command not working? Or others not work either?
Units might be stuck, did you try "debug vehicles" option found in your command consoles?
To be honest I don't have any ideas other than de-installing the whole game and re-installing. Maybe other more experienced members can offer another solution to you.
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21 minutes ago, LAZAROAVM said:InglésQuisiste decir:simplemente no responde al comando "mover", eso no lo hago, normalmente cierro em4 y lo vuelvo abrir para entrar en otro mod.
they just don't respond to the "move" command, I don't do that, normally I close em4 and reopen it to enter another mod.
Try removing the mod and installing it again
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9 hours ago, LAZAROAVM said:
Hello, could you help me with a problem that I have with all the units that do not respond to move to and are not placed where I wanted to put them, thanks.
Can you give us some more info about it? Like do you have no commands at all or do they only not respond to "move" command? You need to right click when you are choosing your destination and parking script won't work when your car is far away, you need to give that command when the unit is very close.
Also unrelated to that, is there a way to have the murderer succeed from time to time? Maybe by changing a parameter?
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ooh it's very cool! can't wait to use it!
Miami Modification [PATCH 2.2.1]
in Mods
Posted
call tons of cops before it gets crowded, when the officers arrive arrest the protester that holds a sign. Once that criminal is arrested and placed in the car the rest will disband.