Dyson
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Everything posted by Dyson
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Tbh, I have my own plan, I have been sticking to it, and I've been concentrating on skinning the brand new engines and making patch 2.1.1 rather than even bother joining in with all this bickering, the link is still staying up.
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The map will be patched in like 10 mins and then there should only be minor bugs, if you still experience missing models you've done something wrong or combined mods.
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Actually... you. In a PM ages ago, I was talking about map edits and you said you had issues with gates?
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Well here's the deal, due to the fact that so many of you had problems with version 1, I decided to give you a carbon copy of my work, nothing left out that could cause it to crash, so any of these bugs must be at your end, unless I have acknowledged them, patch 2.2 will be coming next week x
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The impala and esu was an accident, you just change the placement in the editor I haven't and neither have my testers experienced that Updates to follow
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ok I'll check my PMs in a min for now its just replacing the LA mod, and to everyone else, you cried for a release, so this is how far I am, the wip files are actually included, but just not used in game, so I can patch updates, so calm it guys, at em4life, as you can imagine I am distraught that you wont be downloading.
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No beta testers reported issues with USAR , and the ambulance bug is due to fact i havent patched the new map yet
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My signature? haha why? Yeah, I've been really busy, and my msn has messed up so all my emails are getting deleted, so I've totally lost track of what I had to do, I will do asap though oh and could a few people try try this link out, if its good it's 2.1 (but it is big) install instructions: extract the .rar run the installer as administrator, select 'custom' then navigate to your mods folder if that wont work, http://www.filefactory.com/file/b459607/n/New_York_Submodv2.rar alright guys, got band latersss the attatched 'resources files have all the new files to be manually installed
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best have some kind of CSI unit! good work though
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Well... you'd have to edit the multiplayer map and scripts, a lot of work for quite a lack of people who actually play online
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I use that, but its too big Edit: The guy who asked about multiplayer, I'm going to create a mp map now there will be 2 districts, a firehouse in each so in theory, it'd be like two districts working side by side haha
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hmm yeh, 7 stations? How big will the map be? And, apparently its the station gates which are the biggest issue.
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7? Some of the best scripters all tried to add more than 2 fully functioning stations with gates spawns etc, but none could, so I doubtyou have them working correctly.
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Have you added any fire houses?