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TacticalRooster22

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Posts posted by TacticalRooster22

  1. Not sure if this is in the 25 pages already but I tried multiplayer today and I had control over all the units so how about having to call them out? Also there are some missions like robbery that's inside a building that nobody can get into. Medicals too.

    For those buildings, are you just talking about the ones with no open doors?  You can still get into those, just tell a person to move inside the building and they'll walk through a wall somewhere.  If it has a furnished interior, then you can go into the building.

  2. I love the new ladder!  And yeah, I checked out that website and it seemed like every station had just a rescue (ambulance) and either a ladder or an engine.  Some of them just had an ambulance and no other trucks, so it would be a good idea to make a few stations for realism's sake.

  3.  

    I already sorted out by facebook Manhattan,
    How to make detours around Manhattan and not get clogging?
    NYPD cops have the button divert cars?Where?
     
    I'm new to Manhattan xD
    I'm from Uruguay and Tradusco via Google Translate

     

     

    No, the cops do not have the button to divert cars.  To get rid of traffic problems, close down entire streets before sending trucks to an emergency.  Put cops at the ends of the map and have them block off the streets where the cars spawn.

  4. Wow, didn't expect to see a new version!  But just one thing that I've noticed in both v3.0.1 and v3.0.3, there seems to be an occasional bug where a casualty can't be lifted.  I had a gas explosion again today in v3.0.3 and 2 out of 4 casualties couldn't be lifted.  I had to quit because they died and even my coroners couldn't pick them up.  Strange, but I'll see what happens in v3.0.4.

  5. This Mod just keeps on getting more unbelievable by the day nice work guys.  I have 420 XPS Nvidia 450 GF video card, would that be able to run this at a low setting? htanks keep up good work Merry Christmas.    

    I think I run it on a Nvidia GTX 440, so if your's is close to that it should work.  Mine's not outstanding by any means (only $100), but I can run High settings with the occasional lag from a lot of units onscene or whatever.

     

    I just gotta say, I'm loving the little improvements here and there.  But man, I've been getting a lot of Gas Explosions with 15+ casualties.  Just now, I had one that blew up my E54 and it engulfed pretty much the entire block.  The only problem though is that the construction workers fall into the holes and I can't seem to lift them out...but anyway, I should get this on Fraps next time.  Pretty insane gameplay lol.

  6. Nice!  You know what, I was thinking today...

     

    If I figured out how to transfer the GTA models like you did, there are some really nice models out there!  I mean, I can make a pretty nice mod with all the high-quality models floating around the GTA community.

  7. I actually got lucky and got to see NYC at the time of the Macy's Thanksgiving Day Parade (I was in it  :happy:), so I got to see some of the awesome Christmas decorations.  If it's at all possible, just some lights on the trees never hurt.  That's a lot of what I saw...lights and Christmas trees everywhere, plus some giant lights and ornaments if you want to put those in game lol.

  8. So after reading this, I've found a good list of logical and wanted additions:

     

    1.  EMS garage

    2.  Larger fire station (personally, I'd like one more bay for maybe the rescue or a tanker [a new Freightliner or International model would be nice, too, lol])

    3.  Fixed callout script

    4.  Map editions (what you said, bama, would be great!  The map in the teaser was a good idea for a rural map.)

    5.  Limited water supply (I think Hoppah made it fairly easy to add...)

     

    What do you guys think?

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