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CultziBolzi

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Everything posted by CultziBolzi

  1. 90% Real. The 10% is fictional, witch makes it awesomee
  2. New video of Turku 191 Old. Check my youtube http://www.youtube.com/user/CultziBolzi?feature=mhum
  3. Yes, havent you seen it check youtube channel, theres video of it http://www.youtube.com/user/CultziBolzi?feature=mhum i Have updates for you.
  4. Im going to release the mods alpha version this week. I Has planted to release it Today, but it didnt work well, bechause i have still bugs to fix It will contain few scripts and new units! I Will release updates at time, wich containse bug fixes and new units I May make it SVN so you can download updates directly! More info about SVN Here Not a download link!
  5. Ok its fine now. Accidents happen and everythings ok now. Mynamaki 11 Volunteer dept Volvo fm 7 Still needs skin ps. i did it really quick, i have done better volvo, but i dont know do i have it anymore
  6. Foleby, you misunderstand , i was talking to Jusa, not you. Your awesome guy, sorry for that, i should quote next time.
  7. Why dont YOU try to f***** finish it in few weeks. Im working my ass of to finish the mod.
  8. http://forum.emergen...-2-3d-modeling/ Check this
  9. New turku 11 now in jokioinen skins but i will change it to turku soon 100% By me
  10. ?VulpineWrapper::ChangeScreenMode(): VERR_NOSCREENMODE - Screen mode could not be set Whats that error?
  11. Hello as you know, i changed my os from XP To 7 and i got really annoying bugs. Like EM4 Doesnt work, Zmodeler bugs like this always when i try doing, polygons, or other 3D Stuff. I Think, that the problem could be in my graphics drivers or something else, i also got that Side by side error. When i launched older zmodeler i got bug like this -> and my dx-diag -> DxDiag.txt
  12. Yes all updates are installed doesnt work either
  13. Oh yeah, can there be One car and one person....
  14. Hello fellows, i just changed my XP To windows 7 and as you know em4 doesn't work. I Have tried to run as adminstrator and in winxp service pack 2 mode but it doesn't work. Here's logfile: Init Filesystem... Registered FS device "local" Registered FS device "base" Registered FS device "lang" Init UpdateChain... Init Timer... Init Screen... Init Scriptscheduler... !Graphics system: ATI Technologies Inc. ALL-IN-WONDER X800 Series GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compressio Init GFX... Init Vision... |Vision DLL path: G:\Program Files\sixteen tons entertainment\Emergency 4\vision71.dll |Vision(TM), Version PC-4, 7, 28, 0 |Loading entity plugins of directory <G:\Program Files\sixteen tons entertainment\Emergency 4\Data> ... |List of loaded plug-ins: |Plug-in named 'CubeMapHandle_cl' loaded statically! |Plug-in named 'VisionConsoleEntity_cl' loaded statically! |Plug-in named 'VisBase_cl' loaded statically! |Plug-in named 'VisBaseEntity_cl' loaded statically! |Plug-in named 'VisMouseCamera_cl' loaded statically! |Plug-in named 'VisObject3D_cl' loaded statically! |Plug-in named 'VisActionHelperEntity_cl' loaded statically! |Plug-in named 'VarManager_cl' loaded statically! |Plug-in named 'BaseEntity_cl' loaded statically! |Plug-in named 'VBaseCameraEntity' loaded statically! |Plug-in named 'VCamEntity' loaded statically! |Plug-in named 'GameEntity_cl' loaded statically! |Plug-in named 'Emitter_cl' loaded statically! |Plug-in named 'BaseGameEntity_cl' loaded statically! |Plug-in named 'TargetEntity_cl' loaded statically! |Registering plug-ins done ! |Initializing Vision Graphics Engine |Detecting CPU type and features |CPU:Pentium IV FPU MMX ISSE 3DNow! |Vision Core: Allocated 28 kB of memory for Polygon Chunks |Vision Core: Allocated 9 kB of memory for Entities |Settings renderer configuration Initializing post processor 'PerceptionCore' * Skipping config file Initializing post processor 'MotionBlur' * Skipping config file Initializing post processor 'Nightvision' * Skipping config file |Initialising video driver: 0 |Setting screen mode to x:1280 / y:960 / bpp:32 / refresh:0 |Screen Mode is fullscreen, return value: -402 |Stencil buffer: 0 bit / ZBuffer: 24 bit ?VulpineWrapper::ChangeScreenMode(): VERR_NOSCREENMODE - Screen mode could not be set !WARNING: global listener object is still registered! Unregister listener before destroying object!
  15. Yes i do make new missions, like Traffic accident at finnish highway and other stuff like that. Mostly realistic missions not like default em4 missions like, "EARTHQUAKE AND NUCLEAR BOMB EXPLODED AT MIDDLE OF THE CITY! RESCUE AND ELIMINATE ALL PERSONS AND TAKE THEM AWAY!.
  16. BACK with updates Unmarked police cars, and regular patrol cars Model is by daniel from emergency fan forum skins me.
  17. Please dont ask for release dates, but this isnt finished yet, still need to do some things. Älä kysele valmistumispäiviä täällä, mutta ei ole valmis vielä, vielä tarttee tehä. P.S Lähiaikoina pitäis ilmestyä P.S This is ready soon
  18. That engine look short, have you edited it?
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