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Showing content with the highest reputation since 07/01/2025 in Files

  1. Version 2.5

    27,006 downloads

    The Montana Mod includes many new vehicles, personnel, structures, and equipment. It is set in an alternate history/re-visualization of the real-life ghost town of Monida Pass, in Beaverhead County, Montana. The mod provides the player with control over the first responders of an American small town and changes the look and feel of the gameplay environment to match. All content in this mod may NOT be used in other mods! Not for commercial use! You are not allowed to make money from this mod. Conversion of any assets to other games besides the Emergency games is prohibited. Reuploading this mod to other sites besides emergency-planet.com and emergency-forum.de is prohibited.
    2 points
  2. Version v1.3

    221,653 downloads

    This is the latest version of the London Modification which includes a new edited freeplay map with various UK buildings and civil traffic along with updated units & personnel from the capital’s main emergency response services: The Metropolitan Police, London Ambulance Service & London Fire Brigade. Version 1.3 also includes new units from the City of London Police, British Transport Police & London’s Air Ambulance. Updates, information and any news about future versions of the mod can be found on the London Mod forum page: http://www.emergency-planet.com/topic/7861-london-mod-in-progress/#comment-98073
    1 point
  3. Version 1.0.0

    747 downloads

    This utility allows you to pack/unpack .v3o, .dds, and .script files both individually and in bulk. What does it do exactly? Well, this utility makes packing/unpacking files in emergency 4 much faster. Previously, in order to pack or unpack a file, you had to launch the editor and unpack each file individually. It was a time consuming process. Additionally, Emergency 4 supports the compression ("packing") of .dds texture files and .script files. To pack these files in the editor, you would have to change their extension to .v3o, then use the editor to pack them, and then change the extension from .v3o to whatever type of file it was to begin with. This was an even more annoying process. This utility allows you to pack or unpack individual files and entire folder and subfolders. What used to take forever, now takes a matter of seconds. What is Packing and what is it good for? Packing a file takes the contents of a file and compresses it using a compression algorithm to produce a file which is smaller and uses less space on your hard drive. The Los Angeles Mod v2.1, when completely unpacked, takes up approximately 400MB of space on disk. When completely packed (all .v3o, .dds, and .script packed), the mod only consumes about 310MB which is about a 24% reduction in file size. This test is not to say all uses will result in a space savings of 24%, however significant savings can be seen especially in modification that use high resolution models, textures, or are script heavy. So Packing files saves me disk space. What's the trade off? The trade off is definitely in initial mod loading time. If you start your computer and launch an Emergency 4 Modification, you will notice that it always takes up to twice as long to load a mod the first time. With a fully packed Los Angeles Mod, it took approximately 22% longer to load the fully packed version than it did to load the fully unpacked version (an average of 3 trials was used). The time it took to load Freeplay on a fully packed Los Angeles Mod v2.1 Mod was also effected and found to load 32% slower than a fully unpacked version. So packing my files saves disk space but also makes my game load slower...lame! This is an overly simplified view of the situation. In testing with the Los Angeles Mod v2.1, only the FIRST LOAD of the modification was effected. Thanks to caching, all subsequent loads of the modification and loads into free play saw no significant difference in time between the fully packed mod and the fully unpacked version. Plus, a difference of 32% in loading freeplay may not be all that significant for your system. In my case, that 32% difference between freeplay load times was a matter of 12 seconds. However since load times are relative to each individual's hardware, that 32% may be more significant. (ie. If it takes you 3 minutes to load a mod, that 32% could mean it could take up to an additional minute to load). The decision is yours to weigh. Okay, enough talk and stats and junk...how do I use the darn thing? I've made a whole video on how to use it. This is a command line utility! It must be run through the command prompt! If your game is installed in your Program Files or Program Files (x86) folder, you MUST run your command prompt as administrator! How to pack individual files: > em4packer -pack "C:\path\to\file.v3o" "C:\path\to\file2.dds" ...-or-> em4packer -pack file1.v3o myscript.script "My Model 1.v3o" ...*Spaces are considered separators between arguments. If your file name or path to your file name has ANY SPACES in it, you need to surround it with double quotes ". To unpack an individual file, the command is the same as above except for the changing of the "-pack" for a "-unpack". > em4packer -unpack "C:\path\to\file.v3o" "C:\path\to\file2.dds" ...-or-> em4packer -unpack file1.v3o myscript.script "My Model 1.v3o" ... To pack ALL selected files within a folder (including all sub-folders) the commands are a bit different. > em4packer -dir -pack -files=v3o,dds,script "C:\path\to\em4\mods\mymod"-or-> em4packer -dir -unpack -files=v3o "C:\path\to\em4\mods\mymod" "-dir" tells the packer that we are in directory packing mode not individual file packing mode. "-pack" states that we want to pack the files. To unpack the files, used "-unpack" instead. "-files=" tells which kind of files we want to process. You can select any combination of v3o, dds, and script separated by commas NO SPACES. That's it! I hope you guys enjoy it. Let me know if there are any bugs or if you know any improvements. This utility requires that you have Java 6 or greater installed on your PC. It will not work without Java. DISCLAIMER: NEVER USE THIS UTILITY ON YOUR ONE AND ONLY COPY OF SOMETHING. A BUG COULD DESTROY YOUR FILE, HOWEVER IT IS UNLIKELY. WHY RUN THE RISK?
    1 point
  4. Version version 2

    52,484 downloads

    Download works fine. Not broken.(11/27/2014) For those of you who enjoy playing this game and using all the mods created by many other cool people on this forum. Here's yet another change you can make to the regular version of the EM4/911 FR(not the Deluxe version). I have enjoyed this game immensely and have really appreciated the mods created by others but I really couldn't get into the cartoonish supervisor who dispatched the calls for us to send units to. So, I decided to make a few changes to the "Supervisor" to suit my liking and hopefully add more Los Angeles-style realism to the game. So I have made it available for your enjoyment too. I listened to everyone's suggestions and recommendations and came up with second or enhanced version of the supervisor Video/Audio. I hope you like it. The changes:- Replaced the original British supervisor video with various dispatchers representative of Los Angeles (e.g. various people, video clips from 911 dispatch centers, ringing phones sound affects, etc)- I cleaned up the audio quality of the communications.- Included actual engine company names.- Updated a few radio codes used in the Los Angeles area Engine - fire engineSquad - squad truckSpecial Ops - USARRescue - ambulanceMCU - mass casualty unitRP - reporting party (civilian making the 911 call) Code 37 - stolen vehicle415 - public disturbance451 - arson488 - petty theft211 - robbery240 - assault How to install itThe files need to be copied into the Data/Lang/us/supervisor folder. It will overwrite the other files. Or you can simply just remove the original files, back them up and add the new ones. That's it. (All you're essentially doing is copying all my video files to that folder in the path mentioned above.) I used Premiere Elements to change the audio and video. I'm not sure how you would do this in any other DVD or video authoring application. File Specs:Video: 160x128 (so that it will fit inside the little screen that used to show the supervisor)Video format: MPG 1Audio: MPEG 1 Layer II, mono Additional Notes:It is also worth noting that this "Supervisor Mod" simulates Dispatch for the City of Los Angeles and technically not a Mod by the usual definition because the change affects the Freeplay section of the game including other installed Mods. So, instead of hearing and seeing the British guy, you'll experience a more realistic Los Angeles style dispatcher with background noise, phones ringing, and an American dispatcher. But, people seem to like it and request a version for the Deluxe EM4 which may come at a later point in time... This "modification" only applies to the EM4/911 First Responder version and NOT the Deluxe version. I'm not very good at this and I'm not sure if everyone will be satisfied (I'm not perfect) but hopefully you will like it and it will make your play more enjoyable. The files are compressed using the standard Windows Compression program. You just need to unzip them. PERMISSION: Feel free to use this in your mod if you wish. The only thing I ask is that you give props to whom it's due, namely me (Kareem).
    1 point
  5. Version 1.5

    10,252 downloads

    Helmond mod, made by René Kuyt.
    1 point
  6. Version 0.6

    127,004 downloads

    The United States Army Mod is a modification for Emergency 4 and based on the presence of the US military in a Middle-Eastern region. The mod features an entirely new map, several army and local (middle-eastern) emergency units, new events, unique units, a development tree and much much more. You can expect a total overhaul of the original game and fun and addictive gameplay! Important installation/play notes: 1. Remove any older US Army Mod installations (such as versions 0.4b and 0.5) 2. Download and extract the .zip package 3. Install the .e4mod file 4. Launch the game and load the US Army mod 5. Use the mission-menu and select 'Play United States Army Mod' to launch a new game The US Army mod is not freeplay nor multiplayer compatible! Don't forget to check out the US Army Mod Subforum for the latest news and discussions about this modification.
    1 point
  7. 35,549 downloads

    Czech modification for Emergency 4Contains czech vehicles and personsThanks to all, who give to us photos, models of vehicles (see ,,2. - Vehicles, models, texturs,,)Thanks to Patrik Marek for great model of VW T5 (high roof) for EMSSpecial thanks to Milos Petr, for help with some bugs.Vehicles description and English translation of it made by Milos Petr and Ondrej Tezky aka Heavy.It is forbidden:- Distribute this modification for money.- Distribute this modification as yours.- Distribute this modification with changes without permission of authors.- Upload this modification on other sites without permission of authors.- Editing and other using of model of VW T5 ZZS KHK and VW T5 ZZS LK (model by Patrik Marek)It is allowed:- Edit this modification only for personal use.
    1 point
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