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Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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    • randomperson139

      Signatures   03/04/2016

      Hi everyone. It appears that the update to the new forum has affected the format of the majority of signatures (adding extra spaces, changing sizes etc.). Due to this, could everyone please check their own signature, ensuring that it complies with the site rules. See the http://www.emergency-planet.com/tos.html/ or http://www.emergency-planet.com/topic/16848-acceptable-signature-sizes/ for more information.  We'll give it a few weeks to give enough time to edit signatures, after that the unnecessarily large signatures will simply be removed. Thanks for your cooperation. Regards, EMP Staff.
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minipanda123

question

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I am new to this game id like to take it slow, how can i make it so fires dont spread so fast is there a way to do that. 

Not sure if i go higher or lower in numbers with combustion and burntime like say this one <material name="Barrel2_M01" combustion="2500.00" maxtemp="100.00" burntime="300.00" chargetime="40.00" cooling="0.00" heatres="0.00" force="1.00" forceradius="1.00" explode="0" /> what one do i change so fires do not spread so fast?
 
i am trying really hard but seem to be stuck
 
 

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There's two numbers you may change to achieve that effect: combustion or heatres.

The higher you go on either of them, the harder it is for the object to catch fire. Just start experimenting and you should start to see a difference.

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You cant reduce the number of cars in wrecks without editing the FP map. There is a good chance of causing a CTD so I dont advise modifying it until you know exactly what to do.

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Anyway to turnoff calls? say this one  like this  //<material name="Explosion" combustion="800.00" maxtemp="100000.00" burntime="0.50" chargetime="0.00" cooling="0.00" heatres="0.00" force="1000.00" forceradius="1000.00" explode="1" />   would i put slash in front of it? 

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The materials file has nothing to do with calls. Changing that value will actually cause a crash because the game is missing an essential material.

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