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BGM17

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About BGM17

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  1. I think being overly critical when someone is doing this part time for free is not particularly helpful. Especially given the community at large is dying off a bit. Any effort made to release and add additional content into the game is to be appreciated regardless of whether you consider it to be “low effort” there are a several improvements on the fire service side of things and whilst the features like this may be more subtle than a new map they argueably add more in terms of actual game play features.
  2. Hi, have recently been adding multiple vehicles to my private mod via the "adding vehicles" tutorial, this worked fine and allowed me to add several new vehicles which worked fine in game however I just added a new set and the callout menu is greyed out and I cannot call any vehicles at all I added these using the exact same process as before.. any ideas? cheers.
  3. Ah shoot, the answer I expected, will have to look at alternative options in that case, cheers.
  4. Is anyone aware of a way to make childs show up on personnel models as default? I've attached some via the childs menu, however they only appear when enabled via the properties tab on the bottom left of the editor, is there anyway to have them enabled as default?
  5. Hi redone a few sirens in my private mod and now when I enable them they seem to only play where they are activated and don't follow the vehicle any ideas? Cheers.
  6. This is the last I'll say as per Dysons request. What you said underlines the point I was making, without you sharing your original content freely then ambitious projects like this could never have been started, credit where credit is due and people should always been thanked for there contributions but surley the community at large would be more healthy if everyone pooled there skills and talents? I'm not attempting to turn anyone against the mods, I get what you're saying and where you're coming from, i'm just simply stating a differing long standing opinion. That's all it is, an opinion.
  7. It seems like in my OPINION the modding community is somewhat held back by the requirements for permissions etc, there is hundreds of excellent mods out there that will remain private and away from public consumption due to individuals being uptight as hell about there work. They work hard and that's appreciated, but what do they really gain from keeping there stuff to themselves? Is it an ego thing or what? The Manhattan mod team have always been pretty cool about the free use of there scripts and models, i'm not a fan of american mods, but certainly in my experiance the resources they provided in terms of scripts have greatly advanced the quality of work produced by the community, imagine if every mod team was like that? What standard of mod would we be getting? I'd bet it'd be significantly higher. Just an opinion, seeings as the topic has been openly discussed.
  8. They are both the chidea scania extras so that would make sense!Also I am using there ladder gantry!
  9. Cheers! They are just reskinned chidea ladders mate, should be able to find them without too much trouble.
  10. Fair enough mate, these are the ones i'm using on my personal mod http://steamcommunity.com/profiles/76561198047674410/screenshots/
  11. looks excellent, any tutorials for getting this to work in game? looking to test out my new pc
  12. I know that, I'm just suggesting slightly larger models for them, it's not a criticism, just a suggestion!
  13. looks good guys, i'd seriously recommend getting some ladder models done for the fire appliances, you'd be amazed how much of an atheistic difference it'll make.
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