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Maintenance update 02/07/2016Dear community, After three weeks of issues we moved our site to a new dedicated root server. We fixed a lot of bugs with this release. All downloads up to 1Gb filesize should be downloadable for everyone. Encountering any kind of issues? Make a post in the website/forum support. Regards, Stan
Paid Referral Links 02/11/2016Hello, From now on we will be disallowing any referral links on our site. This is not the place to earn money directly or indirectly. Anyone found sharing paid shortened links or referral links to earn money might lose his account. Reason for this: We are providing this service free of charge, putting our own free time in this and paying monthly fees on our own costs to keep this free service running. So why should anyone else make money from something they don’t pay to use? So in short from now on we will be warning and banning users abusing or misusing referal links. Regards, Stan
Hey Guys I made this command Post for anyone to use as long as you credit me if you put it in your Modification
By CMCC626Tired of hearing the supervisor tell you that a call has dropped? Do you prefer just hearing some quick tones? Then this is the mod for you, this file replaces the dispatcher with simple tones: low-high tones for fire, high-low tones for EMS and a 4-beep tone for police calls.
After creating a back up, simple copy these files over the ones located in "Data/Lang/us ~or~ en/supervisor" and that's it, annoying supervisor is gone!
Check out my youtube video if you want to hear an example:
By heyjoojooDownload works fine. Not broken.(11/27/2014)
For those of you who enjoy playing this game and using all the mods created by many other cool people on this forum. Here's yet another change you can make to the regular version of the EM4/911 FR(not the Deluxe version). I have enjoyed this game immensely and have really appreciated the mods created by others but I really couldn't get into the cartoonish supervisor who dispatched the calls for us to send units to. So, I decided to make a few changes to the "Supervisor" to suit my liking and hopefully add more Los Angeles-style realism to the game. So I have made it available for your enjoyment too. I listened to everyone's suggestions and recommendations and came up with second or enhanced version of the supervisor Video/Audio. I hope you like it. The changes:- Replaced the original British supervisor video with various dispatchers representative of Los Angeles (e.g. various people, video clips from 911 dispatch centers, ringing phones sound affects, etc)- I cleaned up the audio quality of the communications.- Included actual engine company names.- Updated a few radio codes used in the Los Angeles area Engine - fire engineSquad - squad truckSpecial Ops - USARRescue - ambulanceMCU - mass casualty unitRP - reporting party (civilian making the 911 call) Code 37 - stolen vehicle415 - public disturbance451 - arson488 - petty theft211 - robbery240 - assault How to install itThe files need to be copied into the Data/Lang/us/supervisor folder. It will overwrite the other files. Or you can simply just remove the original files, back them up and add the new ones. That's it. (All you're essentially doing is copying all my video files to that folder in the path mentioned above.) I used Premiere Elements to change the audio and video. I'm not sure how you would do this in any other DVD or video authoring application. File Specs:Video: 160x128 (so that it will fit inside the little screen that used to show the supervisor)Video format: MPG 1Audio: MPEG 1 Layer II, mono Additional Notes:It is also worth noting that this "Supervisor Mod" simulates Dispatch for the City of Los Angeles and technically not a Mod by the usual definition because the change affects the Freeplay section of the game including other installed Mods. So, instead of hearing and seeing the British guy, you'll experience a more realistic Los Angeles style dispatcher with background noise, phones ringing, and an American dispatcher. But, people seem to like it and request a version for the Deluxe EM4 which may come at a later point in time... This "modification" only applies to the EM4/911 First Responder version and NOT the Deluxe version. I'm not very good at this and I'm not sure if everyone will be satisfied (I'm not perfect) but hopefully you will like it and it will make your play more enjoyable. The files are compressed using the standard Windows Compression program. You just need to unzip them. PERMISSION: Feel free to use this in your mod if you wish. The only thing I ask is that you give props to whom it's due, namely me (Kareem).
By heyjoojooSummary:For those of you who enjoy playing this game and using all the mods created by many other cool people on this forum. People have asked for me to recreate the sirens adding more California realism to the wails, yelps, and so forth. There's even the ambient affect where the sirens sound like when you hear them in a downtown area. The sirens include horn blasts and reving engine sounds to make the sounds more believable therefore a more emersed experience. Each set of sirens are correctly matched with the agency that usually uses them in the state of California.How to install itThe files need to be copied into the Mod/Los Angeles Mod v2.0/Audio/Fx/sirens folder. It will overwrite the other files. Or you can simply just remove the original files, back them up and add the new ones. That's it.Note: The files are compressed using the standard Windows Compression program. You just need to unzip them.
By Guesta light mod for emergency 4.
By nbrown8568I brought my version of the game from amazon. I was not able to get the Modinstaller to work. I searched the forum for a fix after I applied the fix, I saw others where still having a problem. Here is the file if your game is from Wizard Works and you are running Windows 7, and on a 64 bit system.
(David White, on 27 Dec 2013 - 11:47 PM, said:
I'm running 64-bit anyway to fix and
I'm using windows 7
Games bought from steam)
If anyone is still having this problem, here is a solution. I had brought my game from amazon. Here is the file if your game is from Wizard Works and you are running Windows 7, and on a 64 bit system. If it opens in notepad when you double-click it, right click it and choose open with Registry Editor.
By GuestA la mod small light mod for 2.0
By rettungstierTutorial on how to add traffic lights to on a map!
Updated lights for the NYC mod right now I have all of the units done.
Fire Department: 100%
By ukfan1999You Will Need
LA Mod 2.0 police unit upgrade
By GuestThis mod has updated lights for the original game.
By Assult2This is the map from Squad 55, a 911 First Responders/Emergency 4 gaming clan. This map has been under lock and key for everyone except their members. To get access to this map you will have to "watch" 3 of their games AND wait 1 week to get access to it.
This map is made solely for multiplayer proposes, as single player cannot work as the scripts for it aren't the same.
To install : Just drag the folder from the .rar into your mod folder. There is no complicated installation, no .exes to run. Just a folder move.
This map has full working "Go to station" scripts, however at some stations (3 and 5) parking the units is sometimes a tassel.
Info: This map is v2.4 of the map that has been worked on since 2009. It consists of 7 stations in the map. By default, all PD calls have been disabled unless you go to the "challenge" mode. It also consists of their own textures and sirens. According to the squad 55 district map, there is 3 districts. Usually 3-4 people playing. If 4 people are playing standard mode, they each divide up the districts. "East" district will have Station 1 and Station 2, "West" District has Station 3 and Station 7, "South" district has Station 4, Station 5, and Station 6. Each player in a 4 player game gets 1 district each while the 4th player gets EMS. Should 3 players be playing each player handles everything in their own district.
Station 1: Engine 1 Ladder 1 Medic 1
Station 2: Engine 2 Rescue 2 Medic 2 Marine 2 Crane 2(called in, but parked manually)
Station 3: Engine 3 Squad 3 Medic 3
Station 4: Engine 4 Ladder 4 Medic 4
Station 5: Engine 5 Medic 5 Medic 6
Station 6: Foamer 5 Foamer 6 Hazmat 6
Station 7: Foamer 7 Foamer 8 Hazmat 7
NOTE: Due to EM4 multiplayer restrictions, only the host can send people up into the second floor of buildings, if someone other than the host attempts, the FF will get stuck permanently, unless the host retrieves the FF after being downed by police. Due to a bug with the automatic heal with the LA mod script, If you have a Firefighter(FF) with a hose line near a downed person and no other FF is tending to the patient with a EMT bag, the FF with the hose line will glitch and have a medbag and a hose line at the same time. Only fix for this is shooting the FF with police and remove him from the scene. Another bug present is when changing into SCBA gear on the units, you will lose all the buttons and movement capabilities of that unit. The fix is to have a FF change out of their gear at the unit and change back into it, this fixes the problem.
Each engine comes with only 3 FFs, Ladder comes with 3 also, Rescue 2/Squad 3 is the same as well. Medics come equipped with 1 FF with medbag and 1 stretcher team. Foamer units come with 2 FF's with SCBA gear on already. And the Hazmat units have 6 people in them
By BrianD90English translation v1.8 for the RTS Mod.
By marc11style from the Winterberg mod
do it in:
C:\Program Files (x86)\sixteen tons entertainment\Emergency4\Data\UI\Game
By The LootFinally got around to making my own supervisor mod. I wanted an American style to it, but the Enhanced Supervisor Mod wasn't as simple as I wanted to keep it.
I took sound files from the Police Dispatch Soundboard collection on LCPDFR.com, which took the sounds from GTA4 and EFLC.
Step One: Back up all "ID_SUPERV_EVENT#" video files in your game's "\Data\Lang\us\Supervisor" folder.
Step Two: Rename the appropriate files in this download based on the "ID_SUPERV_EVENT#" IDs listed in your LA Mod "\Specs\fp_params_endless.xml" file. Note that some videos are intended for multiple events, e.g. all fire events have only one video. You can also change the "SupervisorStart value" lines for each event instead of renaming all the files.
By billyyankHoppah did a fantastic job with the LAFD mod for EM4, but it still seems a little out of place. The problem is with the narrator at the beginning of each mission. Instead of a narration on how to complete the mission, what about an actual fire department dispatch, like the ones on every episode of Emergency!
It took me a while, but I have recorded and put together twenty separate dispatches for every mission in EM4. Just download the file and unzip it, then read the ReadMe text for instructions on installing the files, which is super easy. (I still can’t figure out how to add dispatches for Hoppah’s 10 custom missions; if anyone knows how, let me know and I’ll make some more)
Just like in Emergency!, I used the original LA County Fire Department SCU tones from the 1970s for every station dispatch. I know what you’re thinking. Hoppah made the LAFD mod, not the LACoFD mod. In fact at this point, an LACoFD mod does not exist. Yes, I know, but I figured it was close enough. I’m a die hard fan of the series, and besides, I’m familiar with the dispatches from the county, not the city. (If Code Red ever goes to DVD, then I’ll be more familiar with the city dispatches) Also, using LACo gave me more flexibility in determining the locations for each mission.
I did my best to utilize real world locations in LA County and the fire stations in those areas.
Please keep in mind that I have zero dispatching experience; I did this based on guesswork, examples of dispatches archived on YouTube, and what I’ve seen on TV. Any faults with procedure in these dispatches are my own. Also, I realize that I do not have the quality of voice that Sam Lanier had, but I did my best. If anyone out there thinks they can do better than I did, by all means please contribute.
The files were created with the following resources:
Audacity, for recording my voice, reducing noise, and running the recordings through a high pass filter to get that microphone sound.
The LACoFD website, with addresses and apparatus info for each station.
Special thanks to www.policeinterceptor.com for archiving the LACoFD SCU tones. All the tones you hear in these dispatches are for the actual stations named.
Special thanks to voodoocat and that1fail on YouTube for their mission play throughs, giving me an idea for what kind of units are needed for each mission.
www.batchgeo.com allowed me to create a map of all LACo fire stations from an Excel file I made. Entering the station name, address, and apparatus info into Excel, I was then able to load it into Batchgeo and get a map of all the county stations. (I know there are iPad apps that can also give me a map, but I only discovered them afterward)
A few years ago, the Army sent me to Fort Huachua, Arizona, for a training class. One evening I was driving on post and noticed that two cars had met in the middle of an intersection. It was a light collision and both drivers were fine. They were both on their cell phones, but neither had called EMS yet. Ironically, the collision took place right in front of a fire station. I parked my truck in the station parking lot, walked around to the front door and pressed the buzzer. As it turns out, it was the dispatch center for all of Fort Huachuca, overseeing two stations. Nobody at the station knew that there was a vehicle accident on their doorstep, but they got into motion once I told them. While the firefighters were getting ready, the dispatcher called it in. I swear, it felt as if I was in an episode of Emergency!
A few notes about the missions:
I took the liberty of using station 51 for this mission, basically because I couldn’t resist. In real life, station 36 and possibly 127 would get the call. (Nowadays, there really is a station 51 on the backlot of Universal Studios, specifically named in honor of the series)
Southern California is nowhere near the Arctic Circle. In this case, I found a fire station in Anchorage, Alaska, that has a HAZMAT unit. The dispatch tells HAZMAT to go to an actual airfield for an emergency airlift to the polar station. I have no idea what dispatch tones that station uses, so I just picked a generic warble.
There is no oil rig located outside of Marina del Ray. In reality, oil rigs are usually located several miles from shore so that nobody can see them from the beach. But for the sake of the scenario, I had to put the oil rig somewhere, and Marina del Ray is where the only two boats in the LACoFD are located. They are not equipped to fight big fires like this one though, so the dispatch also mentions fire boats from the LAFD. I do not know if Marina del Ray is actually where the LAFD boats are located. It’s just a game.
Anyone who has driven on the 14 freeway past Santa Clarita has seen the open pit mine I describe in the dispatch.
While looking for a tunnel in Southern California to use for this mission, I found out that the Newhall tunnel actually had a major vehicle accident and fire a few years ago, resulting in three fatalities. I decided to use that tunnel for this dispatch.
Believe it or not, I could not find a YouTube example of a dispatch immediately following an earthquake, so I made my best guess. The tone you hear is a group call for all stations in LACo.
Heavy Rescue 103:
You will probably notice that Heavy Rescue 103 gets used an awful lot. That is because Heavy Rescue 103 is the only Heavy Rescue in the LACoFD. My apologies if it gets a little old after a few missions.
By RD_SaarlandCanadair CL-415 "Firefighting plane"
Today i upload my "Canadair CL-415" for everyone.
It comes with 3 SKins (blank, canada & italy), a radarnose as child,
original soundfile & red watercloud!
ReadMe and Install.txt are included.
Have fun with it and send me pictures from my plane in your mod
Das Bureau of Alcohol, Tobacco, Firearms and Explosives (ATF) ist eine dem Justizministerium der Vereinigten Staaten unterstellte Bundespolizeibehörde. Das ATF ist zuständig für die Bekämpfung der Schwarzbrennerei von Alkohol und des Schmuggels von Alkohol, Tabak und Schusswaffen. Es soll den illegalen Besitz, die Modifikation und die unzulässige Benutzung von Schusswaffen eindämmen. Im Bereich der Sprengstoffe bekämpft es unerlaubte Herstellung, Kauf und Verkauf, Besitz und Verwendung. Außerdem befasst sich die Behörde mit Brandermittlungen und der Überwachung und Einhaltung der mit ihren Aufgabengebieten verbundenen Gesetze. Das ATF arbeitet regelmäßig mit dem Federal Bureau of Investigation (FBI) zusammen.
The Bureau of Alcohol, Tobacco, Firearms and Explosives (ATF) is a federal law enforcement organization within the United States Department of Justice. Its responsibilities include the investigation and prevention of federal offenses involving the unlawful use, manufacture and possession of firearms and explosives; acts of arson and bombings; and illegal trafficking of alcohol and tobacco products. The ATF also regulates via licensing the sale, possession, and transportation of firearms, ammunition, and explosives in interstate commerce. Many of ATF's activities are carried out in conjunction with task forces made up of state and local law enforcement officers, such as Project Safe Neighborhoods. ATF operates a unique fire research laboratory in Beltsville, Maryland, where full-scale mock-ups of criminal arson can be reconstructed.
Zwei Fahrzeuge (inkl. Lights), neue ATF Agenten in 3 Varianten, Schutzschild.
Two Vehicles (including lights), new agents (3 variations), ballistic shield.
-> see ReadMe!
By bama1234A pack of three accessories for American police vehicles, specifically the Crown Victoria.
- Setina PB-400 push bumper
- Whelen LED spotlight
- APLR tag readers
- Crown Vic with accessories added + prototype for lights