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Guest armyman77777

Fire objects and wreck objects etc

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Guest armyman77777

I was wondering... im making an event in freeplay.. its a plane wreck, ive put down a sliceable cockpit... but i cant clean up things like the wings... fuselauge... etc. i edited the traits and put transportable... moveable.. cleared by bulldozer, and moved by bulldozer... but i can never haul them away. I also cant get fire objects working correctly, ive make the fuselage a prototype with a fire object, airplanefire01, and after i put the object down, i checked active, and burning in the properties, when they spawn in from the wreck trigger, its not burning... and it cant be burnt... any help?

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