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MNBug

Add Event - Tutorial?

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Hey all, this is a question for more Sr. modders.  I'm a longtime player, and I've messed with some of the setting files and really easy map editor stuff over the years.  But I was wondering if someone could point me to a tutorial on how to create events?  Or better yet, walk me through a simple one.  For example, in the LA mod, how to I create a fire event in a building that normally does not catch fire.  And to bring it to the next level, same thing, cut how do I create the fire even only interior so that the firefighter has to force the door.  If you have anywhere to point me, please do

 

Thanks much 

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Fires - edit fireobjects of the building.

Interior fires same as above but with open houses (openhouses are hard to create)

 

Car MVA - name one car ccar# then people ccarp# (add a/b/c etc for more people) be sure to make them enclosed in cars by selecting the cars properties and edit. Any debris or additional cars ccard# (# being the MVA number, so for example ccar1 ccarp1 ccard1)

 

Suicide window - select a person on an open house with a window and name them 'suicidepersonwindow'

 

Hostage situation - place a person inside a house and name them 'hostages'

 

Bank/Shop - Name an open house 'shop' then name a person inside 'house_person'

 

Deluxe events are different and some of these names especially the suicide window might need double checking.

 

 

Thats all the events I can think of.

 

Dyson

 

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