Jump to content
bama1234

Bugs with edited fire station -and- bug with dissapearing commands

Recommended Posts

New fire station is working, except - after Engine 2 returns to the station and empties, it will no longer re-staff when the alarm is called. Engine 1 does the same thing (it is at Station 2). No other vehicle has this problem. I've combed through the scripts and I can't figure out why it staffs when the alarm rings on the game's start, but not afterwards.

Also with the fire station - the gates will rise at the start of the game during alarm, but not when alarm is pressed manually.

 

I'm also having a problem where if you connect all possible hose connections to hoses, ALL commands dissapear from the vehicle hosting those connections.

 

Anyone have any ideas?

 

 

Update: Whatever the problem is, it lies within Engine 2's prototype file settings. I replaced the prototype files, and model files, with the stock ones from the LA mod and the problem dissapeared. It may have also fixed the commands bug, I will give an update on that soon.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...