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Posts posted by Erik H.
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Guys, I can confidently say that you've done very great job in terms of graphics, atmosphere, and sound design. I tried to simulate a huge police response and just look at it! What a beautiful sight! Simulation of Code 3.
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On 10/8/2023 at 8:27 PM, Hadalion said:
Salut et merci pour ce MOD INCROYABLE.
Is it possible to slow down time to have a realistic patrol? one minute in game = one minute in real life? Thanks
That would be hella boring imo. Also the city is too small to adapt irl-time. You see the cars are moving the irl speed, so that would mean the cars would be very slow in the game. Unless you're talking about the time as itself, without changing the environment of the game. But I'm speaking from my own experience, maybe the devs of this game can do it.
On 10/8/2023 at 7:46 PM, RangerDog said:We are familiair with the performance bug for ladders and we are working on it!
For getting the ladder to extuingish fires, you need to hook it up to the engine for water flow. So just like setting up the hydrant, you need to set a supply line from the engine/tanker (and have their pumps on) to the ladder, and you should be able to extuingish fires with them!
Thank you so much! My stupid ass didn't realize I have to attach the hose to the actual truck with working pump, haha.
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2 hours ago, RangerDog said:
Hi, that is not possible unfortenately, for the vehicles yes, every vehicle is an unique vehicle so you can only dispatch it once, in the upper left side of your game, you have an arrow up, if you click that you can see a map where the units are stationed.
You can both report bugs here, or on our discord: https://discord.gg/mz5UYGGZVn
While planned, multiplayer is not yet available yet.
Tought so... thank you! Just noticed that while I click on any ladder firetruck I get huge FPS drops. I guess the ladder firetrucks are differently scripted? There is an option to use them for extinguish fires, they get to position for extinguishing, but nothing happens afterwards. But I guess they can't, since there is no option for pump starter? Just in case: my PC specs are RTX 3050, i9-11900H and 16GB 3200MHz dual channel.
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Boys, this mod is awesome! Can I ask is it possible to change number of crew members of a vehicle in-game (before they are dispatched)? Also, I'm not able to dispatch more than one vehicle of the same unit, is it on purpose? Found few small bugs, I'll play the game more and write down bugs for you. I LOVE THE MOD.
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On 10/12/2022 at 3:01 AM, Sangmi said:
I think part of it too would have to deal with the fact that there's not nearly as much of a fixation/interest in the emergency services of the Middle East compared to Europe and the US. I don't think there's much of a buffing scene in most of the ME, just because the jobs are viewed differently over there than here.
Wow, sorry for very late reply, but I agree. In rural areas and villages the governments most of the time don't even care or don't have the resoureces, so the UN and Red Cross have to help them. I saw United Nations patch for U.S. Army mod, but I guess it got denied. Anyway, I suppose I'll stick to the Europe and USA, haha.
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Just noticed while taking care of hostage situation call I noticed the shop is actually selling androids from Detroit: Become Human game! Whoever made this, I freaking love you. My two favorite games have an crossover (even though unofficial, hehe)!!! You are the best guys XD! The easter egg can be found in the Miami Mod v2.2:
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On 9/16/2022 at 2:17 PM, More Than said:
I played emergency 4 for years and can tell you there isn't many arabs playing the emergency series at all.
I'm from SA and generally in the ME people tend to play the more popular titles.
Oh, make sense. Guess Arabic flags in Emergency HQ have to satisfy me enough XD.
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I was checking mods from different countries and realized there are none from Arabia. The closest one is US army mod placed in Middle East. What is the reason? I'd like to do one myself. A Qatar, specifically. But I don't have much resources with which I could work. I'm not even sure if I can trust those sources. Is anyone here from Qatar, or other Middle East countries?
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There is no file that I can run to install the mod and I do not have the v1.0 version. Have you considered not everyone here has the 1.0 release? Why didn't you just include it with the revamped version?
City of Beaverfield - A little gimmick...
in Mods
Posted
You can call-up events manually trough the debug tool. There are events like gang guns exchange, where they'll shoot at the police if they get too close.