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shadow1994

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Posts posted by shadow1994

  1. On 3/15/2019 at 3:36 PM, nodrog1061 said:

    Hi @theocd 

    Thanks for supporting my project I can only offer one piece of advice to that long question as I myself may look like an expert of Weberg but I probably have fewer hours on the mod then you do my advice is go and watch this video by northern Alex if you are still stuck pop on to the disc or I am sure someone can help 

     

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    On 3/17/2019 at 4:37 PM, theocd said:

    I had already seen the video from TNA but it doesn't really answer my outstanding questions, hence why I thought I'ask the Hive Mind here! Thanks for your suggestions though http://www.emergency-planet.com/uploads/emoticons/default_smile.png

    The OC-D

    I think it has a lot to do with the initial fire message you receive when your called out as to how many units attend scene, if your still unsure be sure to check out my tutorials and translation page, or PM as I've got alot of hours with this mod and figured out how it works

  2. I wouldn't say its dead dead, but i think a lot of people have either got fed up with the same reskinned mod over and over or are still trying to figure out how to mod EM5-17 haha. I still build bits and pieces for my mod and its taken me 2-3years as building it from scratch isn't easy to learn. In the end i think i will just build my own game as i invested a fair amount of money in programmes ect and its teaches you as you go.

  3. Hey Guys,

    Just Something i was working on for a bit of fun so i thought i would share it with you http://www.emergency-planet.com/uploads/emoticons/default_smile.png all models are currently unspoken for so if there's any interest I'll upload the finished file for download http://www.emergency-planet.com/uploads/emoticons/default_tongue.png

    JawsOfLifecol3.png

    JawsOfLifecol2.png

    JawsOfLifecol1.png

  4. Hi Guys,

    As I haven't managed to find an English document tutorial for Wegberg 6 mod, I have very carefully and exhaustively translated each event and command I've come across to help you guys play such an amazing mod.

    This is a constant update list of translation so if theres anything I've missed feel free to chip in, if not don't worry I'll upload more soon.

    Hopefully over the weekend and coming days I'll have a spread sheet type layout uploaded for you guys to follow and enjoy.

     

     

  5. Its probably the easiest way to do it and will also save you guys time having to keep uploading patches every other day. Like I say just do like 3 or 4 patches load them into the original game then release it as a whole game again, it will save you guys and the players a lot of hassle and time.

    But hats off to you, you guys have made history here with what you have achieved with this mod, I tried but with a small family and an eventful job I just didn't have the time to sit down and figure the em5 modding platform out properly. But you guys are doing a great thing, keep up the good work!!

  6. Hi carli, I did try the fix for the patch by searching app data and it showed nothing? either I'm missing something or my pc wont find it. My only suggestion to making it easier to install is to load 2 or 3 patches into the original game, and then releasing a new full version every so often instead of players having to navigate and install each individual patch.

  7. So the mod itself, I dragged and dropped into the mods box, ticked it and it worked fine. But when I tried the same for the patch it wouldn't have it. I'd imagine in the steam folder its located somewhere different which I still cant find.

    I've done plenty of modelling and editing / skins in em4 so I thought this would be pretty straight forward finding folders but I just cant locate it.

  8. Do you have skype? I am doing a mayberry reskin/callout gui for my city. LFD Apparatus link:

    Mayberry Hall one will have Engine 1 Ladder 1, Rescue 1, Car 1, Brush 1, Car 2, Technical Rescue Trailer that can hook up to C2. Battalion 1, Utility 1

    All link: http://bcfiretrucks.com/?page_id=289

    Mayberry Hall two will have car 3, mobile command center, engine 2, and rescue 2

    All link: http://bcfiretrucks.com/?page_id=302 (ignore atv 2, unless we can make a atv..lol)

    Mayberry Hall three will have engine 3, rescue 3, and marine 3.

    Callout gui will have members spawn get ready, and head into apparatus and go to location.

    Duty Platoon of 4 would have a option to be called.

    And what exactly have you done so far towards this submod?
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