Superjajaman75
-
Posts
6 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Tutorials
Downloads
Gallery
Posts posted by Superjajaman75
-
-
Hello everyone, I was wondering if there was a glossary of exisatantes orders for Emergency 4 scripts
Because I searched a command likev.IsChildInUse (CHILD_WATER_SUPPLY)
Except that it does not exist!
Thank you in advance
-
In the file of your vehicle unit adds the ID of your units
-
Try to add that!
v.AttachSound();
-
Oh super, thank you for your answer!
-
Hello, first I want to apologize for my English (i'm French ) and I want to clarify that I am new on this forum!
Here is my problem: I am trying to retrieve a french mod and I am in the optimization phase !
I wanted to open the logfile.txt located in the root of the game and I've realized that there were more than 2000 lines of notfound DDS
An example below:command icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_mousedown.dds not found
These icons are linked to a script that carries the same name.
And in this same script is already assigned an icon, but with a different name (just "IVECO")
My questions are:
- Is the game automatically looks for icons having the same name as the script?
- Is the icons of a script must have the same name as the script even him?
- Can these 2000 lines of notfound DDS slow loading the mod?Thank you in advance for your lightsBenjamin
Script lexicon
in Modding Related Support
Posted
I do not know where does the script come and I do not know what LWS.
I do not know if Hoppah still reading this forum?
I just want a function that would like this:
If the child object "CHILD_WATER_SUPPLY" is connected to a fire hose, returns false!
And more general way a glossary for all fonctions
But what it is my understanding, it does not exist?