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Superjajaman75

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Everything posted by Superjajaman75

  1. I do not know where does the script come and I do not know what LWS. I do not know if Hoppah still reading this forum? I just want a function that would like this: If the child object "CHILD_WATER_SUPPLY" is connected to a fire hose, returns false! And more general way a glossary for all fonctions But what it is my understanding, it does not exist?
  2. Hello everyone, I was wondering if there was a glossary of exisatantes orders for Emergency 4 scripts Because I searched a command like v.IsChildInUse (CHILD_WATER_SUPPLY)Except that it does not exist! Thank you in advance
  3. In the file of your vehicle unit adds the ID of your units
  4. Hello, first I want to apologize for my English (i'm French ) and I want to clarify that I am new on this forum! Here is my problem: I am trying to retrieve a french mod and I am in the optimization phase ! I wanted to open the logfile.txt located in the root of the game and I've realized that there were more than 2000 lines of notfound DDS An example below: command icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Renfort_IvecoGN_mousedown.dds not foundThese icons are linked to a script that carries the same name. And in this same script is already assigned an icon, but with a different name (just "IVECO") My questions are: - Is the game automatically looks for icons having the same name as the script? - Is the icons of a script must have the same name as the script even him? - Can these 2000 lines of notfound DDS slow loading the mod? Thank you in advance for your lights Benjamin
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