Warstrikewolf117
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Posts posted by Warstrikewolf117
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Hello,
I'm trying to do testing of my mod in-game, but for some reason my vehicle prototypes that I have defined in my freeplaybase.xml files and other files needed to make them work in-game aren't being recognized for some odd reason, idk why that would be. Does anyone know if they can help me out with this?
Here are the steps I have tried to do so far to fix this:
1. Checked and fixed anything that was missing in the metastrings.xml2. Went through the freeplaybase.xml file and corrected any mistakes that are there or put anything that was missing
3. Checked through the infotext.xml to see if there is anything I'm missing or forgot to point to
4. checked through the portraits.xml in bot the Specs and Lang/en folders for any inconsistencies
5. verified each unit prototype in the Units/Vehicles/<insert Ambulance, fire department, police and tec folder here>/<insert unit folder here>/ unit.xml for each unit
despite these 5 steps, I still get a back to desktop crash, does anyone know if there's anything I'm doing wrong or can fix to help the mod to load fully and not crash when doing game testing?
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Hello,
does anyone know how I can make custom unit portraits for my mod? If so, how do I do it?
Any help would be really appreciated
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Alright guys, after some more modeling, I've managed to get some new vehicles into the mod and I'm here to show them to you today as a progress update for you,
currently the vehicle fleets stand at the following:
SpoilerMedical Squad: 15% complete, still WIP and I intend to get more in,
Fire Division: 15% complete,
Justice Department: 25% complete (there are still a few vehicles I wanna add to this but for the most part I am a quarter of the way done)
Resyk & Tek Squad: 5% complete (I intend to have several different types of recovery and technical vehicles for you all to use in the mod when it is released)
and that's the current state of the vehicles in the mod, now onto the vehicles:
First up from the Justice Department, we have (drumroll please), The H-Wagon aka The Hover Wagon:
the H-Wagon, in it's normal duties it is mostly found transporting critically injured persons or justice department personnel around the city. for the purposes of this mod it will act solely as a air support unit to personnel on the ground.
Next up, also from the Justice Department we have the Manta prowl tank, probably one of the biggest vehicles in the mod so far:Next up from the fire division, we have the biohazard decon response squad, which goes out for any hazardous spills, etc:
Next up, also from the fire division, we have the heavy rescue vehicle, which is gonna be your traffic accident with injuries/MVA response vehicle:
Next up from the Resyk and Tek Squads we have first the resyk truck which is gonna be your coroner in-game:
Second up, the tek recovery vehicle, which is gonna be just one of several tow trucks that you are gonna be playing with in the mod itself:
all right, that's all the updates regarding the mod, stay safe and merry christmas & a happy new year to all you holiday people, I'll post again when I have more to show, maybe some civilian vehicles or maybe if I can swing it, a showing of the map, who knows what can happen.
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47 minutes ago, emsfan112 said:
Hello Guys Marry Christmas and Happy Second Anniversary of the mod.
I need some help with the mod.
I need somebody who knows to make a template and make UV mapping on the models.
If somebody is interested PM .
Thanks
I have pm'ed you regarding this.
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All right, it seems like people aren't liking how I have redesigned the models, So, I went through another round of redesigns and here's the work that I have to show for it
http://www.emergency-planet.com/uploads/monthly_2020_12/1100332234_Em42020-12-2223-16-20-400.thumb.jpg.d820187d20445d2ac63468d61375ff33.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/936091406_Em42020-12-2223-16-06-244.thumb.jpg.bc90cafde61c57ea264f5d1147616868.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/915227319_Em42020-12-2223-15-55-025.thumb.jpg.b6a9144304ccb28fcdfe3d1369b3d852.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1236571363_Em42020-12-2223-15-43-352.thumb.jpg.7e64f3a68be88058ec386f9eca82ea24.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/355500070_Em42020-12-2223-15-33-764.thumb.jpg.cf55466e792def8674fe4908c94e95e7.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1133515834_Em42020-12-2223-14-20-454.thumb.jpg.a3bde3f3faa021c0c8c562b594513a51.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1594464664_Em42020-12-2223-14-03-431.thumb.jpg.81a461d80b2ac2f045774eb9c64bf471.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/384991061_Em42020-12-2223-13-42-907.thumb.jpg.dd7069abd9fe57bdf0eb9c1a934d18bc.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/939291851_Em42020-12-2223-13-24-633.thumb.jpg.df328b4aa0a31f7b8a35dc157ab7e3e3.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1696829932_Em42020-12-2223-12-35-248.thumb.jpg.37865ceeee13b420427a01f982c29809.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1259891372_Em42020-12-2115-45-51-197.thumb.jpg.d68f50594fa372ee241053da290e3400.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1654226778_Em42020-12-2115-45-38-174.thumb.jpg.590f2a4828ed66b83137685937ccde54.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/692265977_Em42020-12-2115-45-28-139.thumb.jpg.821ba1446b6b1997b12e7f31c5fd3d52.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/4216848_Em42020-12-2115-45-15-999.thumb.jpg.ed6984147a645ca15a426ab3fcecbdaf.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/980624194_Em42020-12-2115-45-05-212.thumb.jpg.fc6a54ed316d543a0818371a4e94f398.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1493309483_Em42020-12-2115-44-47-888.thumb.jpg.5fc5776fcbe1e55fa48e2947230d2d3a.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/618446105_Em42020-12-2115-44-28-848.thumb.jpg.ce0bf5253eb5e11286609db8a26eded7.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1052503121_Em42020-12-2115-44-16-509.thumb.jpg.0be1ea625f776d868e0c15f93cc09f27.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1011710526_Em42020-12-2115-44-02-437.thumb.jpg.342185ca5c2f6d6b4e2990a28f28fe11.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/11705714_Em42020-12-2115-43-48-817.thumb.jpg.26f5d5cab833669e786f7010482c5de8.jpg
Hopefully you all enjoy them
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Alright guys time for an update, so after a bunch of redesigns and plenty of reworks of the textures, I present to you all the new current fleet of vehicles that are gonna be in the mod. Enjoy
If there any modders or really anyone that wants to help me out with this mod, I'd be greatly appreciated by your assistance, I can bring a modeler and texture artist skillset to the team, the current stuff I'm looking for as far as team members go are:
Scripters
Map Makers
person model makers (since I do vehicles only as of right now and don't know how to do person models)
Model animators (I can't do model animations on my own or know anything about how to do it in the first place)
anyways enough of me yapping:
I first present, the saloon custom, the first civilian vehicle in the mod:
http://www.emergency-planet.com/uploads/monthly_2020_12/1580648148_Em42020-12-2021-12-27-057.thumb.jpg.d2370f4dd35c790a98f9049e910216b7.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/622819950_Em42020-12-2021-12-51-333.thumb.jpg.676f83d6598c8722da4b65054cc0f931.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/360347206_Em42020-12-2021-12-42-963.thumb.jpg.fc55ddfabfa137af1ed132d809ce664c.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1386587816_Em42020-12-2021-12-35-278.thumb.jpg.99098b4052b393b4dae17cf8b268eeb7.jpg
And on to the emergency vehicles, first we have the fast response ambulance:
http://www.emergency-planet.com/uploads/monthly_2020_12/1315579157_Em42020-12-1923-40-41-932.thumb.jpg.e03c632d4d02ee8754b4af24ebd88ad4.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1890860397_Em42020-12-1923-40-02-086.thumb.jpg.9bb618f6c06c505b318ca3f8a02b1bf7.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1306255120_Em42020-12-1923-40-13-591.thumb.jpg.a1f65625ea178f47435949c4f9a8f3be.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/139585648_Em42020-12-1923-40-25-694.thumb.jpg.687c9f89669c54a1b42355201409c5c6.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1548609019_Em42020-12-1923-40-34-496.thumb.jpg.254a04c8860b83fe097dae8363e81c3b.jpgNext up:
http://www.emergency-planet.com/uploads/monthly_2020_12/74563404_Em42020-12-2010-21-31-598.thumb.jpg.98285b5d80d0ae4b5e31d2ee1d80f90e.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1176775543_Em42020-12-2010-20-39-091.thumb.jpg.1252904e0143ac39e942ac5a2e6c2ec1.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1900931861_Em42020-12-2010-20-48-417.thumb.jpg.aa9aeb323ed9cb022ff3ae59af4edd32.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/510052347_Em42020-12-2010-20-56-438.thumb.jpg.45877dcade5f7ade9d37c08de4b9bf3a.jpgYes that is a new recovery truck your seeing. That is the tek recovery truck
and last but certainly not least:
http://www.emergency-planet.com/uploads/monthly_2020_12/1176620232_Em42020-12-2015-19-56-438.thumb.jpg.a9c39582df1184a164b01b7febd0683d.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/1625740412_Em42020-12-2015-18-55-964.thumb.jpg.f05d7980014b8de6c8a3f7f337f91559.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/392377933_Em42020-12-2015-19-10-770.thumb.jpg.60cecb4fd2947856d20ab092816710c4.jpghttp://www.emergency-planet.com/uploads/monthly_2020_12/150536034_Em42020-12-2015-19-24-208.thumb.jpg.7ae749a3aa43ba8d97cb11220121deab.jpgThe fire division fire response truck (original name I know) the wheels are white like that intentionally.
Anyways that's enough progress showing off for me today, I'll try to update when I have more stuff, apologies for how slow the mod progress has been as of late.
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3 hours ago, jerry7428 said:
It is a Submod based on Piecki(Poland) mod, and I want to make one Japanese style town on this map. There's still many work to do, so it won't be public in nearly days.
That is cool and seems like it's worth the wait, I'm making my own mod at the moment so I know the struggle
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On 11/27/2020 at 9:50 AM, ObscuredLove said:
Yo this looks sick, Are you aiming to make this futuristic because it already looks like cyberpunk XD
yeah actually I'm gonna try and do that.
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8 hours ago, jerry7428 said:
Hi everyone!
I am a EM4 Lover from China, you can call me Syameimaruko or Aya. I am now starting a new small mod based on piecki mod.
I have been playing EM4 since 2018, and played about 50 mods. Range from LA mod to Bieberfelde mod, but I have never played a Japan mod. So I decide to make one.
Because of the language gap and network speed(mainly), I will be absent from time to time. And I will post some progress on the website in China such as Bilibili or Baidu Tieba.
Here are the first screenshots:
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Here are some concepts of this mod, I will be happy if you like it. If you have any ideas or request, I will be happy to listen and accept them.
Nice dude, can't wait to play this mod when it comes out to play, what is this a submod of btw?
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On 12/7/2020 at 2:29 PM, JUSTNVME2011 said:
cool to see a futuristic mod, good luck in creating this!
Thank you, I hope to eventually get some more help with this mod since it is only me and I only know how to make models and textures for vehicles
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On 12/3/2020 at 4:37 AM, emerg said:
looks dope dude
12 hours ago, stockboy8 said:Neat idea, but some of those models are huge man! Will they even work in game?
Thanks guys, I'm redoing all the models so that they are better fit ingame. I'll post more when I have more content
if you guys wanna see more content then what I post on here feel free to come and check out the mod discord:
https://discord.gg/t44TU89gXS -
4 hours ago, C.F.D said:
An LAPD 2020 Ford Interceptor Utility fresh off Goog's assembly line waiting for you.
looking nice
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4 hours ago, Fred03 said:
Nice to see something new in the community.
thank you
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Update: I managed to get some of the units in-game and so, here are the units that I have so far gotten into game:
http://www.emergency-planet.com/uploads/monthly_2020_11/1982936511_Em42020-11-2523-01-58-289.thumb.jpg.40d2d06a27c65a042d959f2f4a0676ff.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/1573764758_Em42020-11-2523-02-57-874.thumb.jpg.342dc4708ad8c3ef8b6f2bd1d1982bc9.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/1786230511_Em42020-11-2523-03-49-447.thumb.jpg.a0d3881de647a66f6b1c434bbf173948.jpg
From left to right:Medical Squad Heavy Rescue Vehicle, which will be your primary response unit for rescuing citizens from situations such as car wrecks, etc.
Medical Squad Biohazard Decon Squad: These are a special team of MedSquad Judges that deal with anything biological, hazardous waste, etc, they're your cleanup & treatment crew for these incidents
Medical Squad Ambulance: This will be the ambulance that you call a med squad out that is able to treat patients on most calls for assistance, they are normally referred to as meat wagons by street judges.
Medical Squad Command Unit: This is a supervisor/Incident command unithttp://www.emergency-planet.com/uploads/monthly_2020_11/1858934241_Em42020-11-2522-51-13-248.thumb.jpg.33802c7ef668820eebab3471dad2197f.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/601352281_Em42020-11-2522-51-05-818.thumb.jpg.95ae6bb412e02bde7035bc382d057dbc.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/242547226_Em42020-11-2522-51-24-286.thumb.jpg.1c144a10f22686594113ee9a3ba856e4.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/1278507069_Em42020-11-2522-48-07-436.thumb.jpg.fa97223823d1108b00aac03162549a42.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/2000444338_Em42020-11-2522-48-20-080.thumb.jpg.7843d38cb31621a77bb4b4410dd4d0e3.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/251302059_Em42020-11-2522-48-53-640.thumb.jpg.759e346dbe5933f5268bee79d69c14b4.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/1336743615_Em42020-11-2522-49-12-871.thumb.jpg.3bfc97ea5fcda2178843f65809e223ed.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/1244907625_Em42020-11-2522-50-04-244.thumb.jpg.e8534accf8265f74703cd28fab2f1136.jpghttp://www.emergency-planet.com/uploads/monthly_2020_11/1041532338_Em42020-11-2522-50-21-614.thumb.jpg.c8d4c8d6536f7510f090d4f8f7dd19f6.jpg6
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Mega City One: Emergency Management
Hello one and all and welcome to my Judge Dredd mod, thanks for taking the time out of your days to take a look at this thread, I hope that I can give you guys excitement for this mod. Anyways, enough from me, let's get this show on the road.
Department Status:
Medical Squad Status:
(1% Complete) In progress:
Current fleet (Not imported to game yet) :
Medical Squad Ambulance:
http://www.emergency-planet.com/uploads/monthly_2020_11/medsquadambulance.png.a7a96aa080c9fe08e414aa8bc202330c.png
http://www.emergency-planet.com/uploads/monthly_2020_11/medsquadambulanceback.png.78fc66dbbdb538c3cd60fe9a74e38aa5.png
http://www.emergency-planet.com/uploads/monthly_2020_11/medsquadambulancefront.png.c70af4d2f3cd826df5b0e6623e8402cd.png
MedSquad Command Unit:
http://www.emergency-planet.com/uploads/monthly_2020_11/medsquadcommand.png.9205599a7497f1278a33e74f68a268b4.png
MedSquad Heavy Rescue Vehicle:
http://www.emergency-planet.com/uploads/monthly_2020_11/medsquadheavyrescue.png.5af4d8dd9b148d4ff779c03aca6edf1a.png
MedSquad Biohazard Decon Squad:
http://www.emergency-planet.com/uploads/monthly_2020_11/medsquaddeconresponse.thumb.png.123d4f8b220151932300e329225bdf4a.png
http://www.emergency-planet.com/uploads/monthly_2020_11/medsquaddeconresponsefront.png.e7dd54042b5531249ac5e216a5c1fdc1.pngWell that's all I have for you guys now, feel free to comment or ask me any questions and I'll be happy to answer them, thanks once again for having interest in the mod and taking a look at this post and a big big thank you to all the mod creators out there who are keeping this game alive and continuing to make modifications for the game as well as the community to enjoy.
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Hello,
is there an alternative method for importing/exporting a .obj file into a .v3o file other than going through zmodeler3 and then export to the game itself?
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3 hours ago, C.F.D said:
Hi guys, Thank you all for the continuing support, it's helping motivate myself and Goog to continue the project for you guys.
I wanted to show you the latest model that I just finished lighting up, a CHP crown victoria slick-top unit, with multi-function lighting set-up as per real life specs. I did a little demo for you guys in the beginning, and how it would look like on a callout. I also updated all the fire engines to have scene lighting, to illuminate your callout environments if needed. Newer apparatuses will have LED scene lights, while older units will have halogen. Ambulances are next on the list. I will probably do the CHP dodge chargers this weekend, if not, the explorers/Tahoe.
let us know what you think !!
Dude, the mod is so awesome and it's come so far, I can't wait to see it when it is finally released.
Question though? How many units are gonna be in the mod all together when it does finally come out?
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5 hours ago, EmC-Unit said:
Go in object mode. Right mouse click on the moddel and find something like Edit>Flip.
In case some parts still looks off - go to polygons mode, select each polygon by hand, enable selected mode and flip them the same way. If the moddel looks black - surface> normals> recalcualte.
Thank you, much appreciation
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3 hours ago, EmC-Unit said:
Polygons inverted inside out. Or if this ZM3 you choose non solid render.
How do I reverse it?
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Hello,
I made a model in blender and imported it into zmodeler, but for some reason I get the model looking like this:
Can anyone tell me what I did wrong with the export or if I didn't add something to it before I exported it.
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14 hours ago, goog said:
I'm going with Compton...I chose an area where all 3 (CHP,LASD,LAPD) are near each other and used their numbers.
Hopefully you can include a version that is for west hollywood, would love to see them represented
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12 hours ago, Edi6192 said:
I don't know anyone here because I just started to create stuff so I am alone I have itchboy teaching me things I did not know and so really I just know itchboy and you and no one else. Itchboy told me that when you do a mod you're doing it on your own because others are busy and have their mods to do that's what he told me so my Idea kinda is when I finish my mod I am glad to partner up with you to create more mods if your down but as of now its just a one-man band on creating mods for me and you. Now you can try to search for people willing to help you out I am sure there might be people out there but I don't know of anyone.
I'm sorta a uv-mapper and modeler if your ever interested and needing help
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17 hours ago, Squad 65 said:
Yeah I know. I would do it if I could UV map it
Is this a 70s LA Mod or just an in-general 70s mod
if you need help with uv-maps, I don't mind helping you out as long as I have a clear definition of what I'm doing and whatever template you have for the vehicles.
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19 minutes ago, goog said:
I would love for the SEB to be able to use the hose and for the Firecat to work it would have to be hooked up to an engine or a hydrant.We'll look into all that part of the game once models,lights and sirens are done.
Is there a way to do it? I wouldn't know myself, but I'm just wondering.
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
in Submods [Approved]
Posted
@itchboy It would be cool if we could be able to hook up a water supply to the lax crash tender instead of it running out of water after using it.