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Posts posted by Terrow
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Yes and probably the type too, I think they're a different type under firefighter although I'd have to look at it. Since they're not affected by that stuff
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Yes with some scripting it'd be pretty easy to do
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17 hours ago, Miggles said:
Looks a lot cleaner bro what other vehicles are you planning on updating?
Right now I am working on a new hummer replacement that was in the original LA Mod
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Hmm odd. Are you able to PM me the file so I can look?
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My recommendation would be to import your model and then import a random firetruck v30 (any one in a any mod). You can see if there is a scale or rotation issue pretty easily there by comparing them. After you have it in place, ensure the axis are aligned and set to world. Then re-export it as a V30 and try again in game
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I would recommend placing into ZModeler and using that to ensure that everything is correct (I export all of my models out of 3DS Max into ZModeler). I unfortunately do not have any experience with or use blender although itchboy does so maybe he can chime in when he's on.
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Just now, Alex Neumeister said:
Thank you both very much. Not sure if either of you would know how to fix this problem but when I exported the new model to the game the scaling is all wrong and the rotation has it positioned like a skyscraper. Would either of you know how to fix something like that?
Check your other post sir
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Can you take a photo of the V30 used in zmodeler?
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48 minutes ago, Alex Neumeister said:
Thank you. I should be releasing that relatively soon then. Also this should be the last picture posted of this unit for a while. How does everyone feel this turned out? Finally mounted the pump panel, cab, and chassis together in blender. As always credits for the cab to Itchboy with the remainder created by myself.
Looks awesome!
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Currently working on some farm vehicles and houses etc. (Tractors and what not) as we currently do not really have anything other than was the base mod provides. Hopefully will have a pack together within the next two weeks or so
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Thank you sir!
20 minutes ago, itchboy said:Approved. Its up.
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Dodge charger released pending review on the site
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Ah, I guess I'm not familiar with that
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For a new skin, you will need to create a new model file and prototype file as the game gets the texture specifically from the model not from the prototype.
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Decided to release the tahoe early, pending approval. I am finishing up a 2019-2020 Dodge Charger that should be done within the next few weeks (hopeful end of december) and will be up for release.
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9 hours ago, goog said:
Here's the beautiful new 2015 Tahoe model that Terrow allowed us to use...it will replace the older 2009 Tahoe.
I'm in love
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Does anyone have working links for the mods that were released on flipswitchs facebook? Including Brooklyn Modification V2, Midtown Modification, Upper East Side Modification?
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I do have a huge park, good idea! I will be working on those now and will update soon.
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Currently in the process of adding additional secret service units (These exact pictured ones). Does anyone else have ideas for updated tahoe variants that are used in NYS?
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Yes sir it was modeled to be interchangeable
Police, EMS, and TEC HAZMAT abilities?
in Conceptual Modifications
Posted
Sorry not type, I was thinking of something else. More so the resistance factor that you can find under traits.