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rate911

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Posts posted by rate911

  1. 16 minutes ago, MP50 said:

    The map bugs near the police station for me - trying to send any units over the bridge confuses them greatly.

    I totally agree and can only add that units may get even stuck in a limbo going in the opposite from the bridge direction past the station and then back to the bridge again. 

     

    Btw, will the new patch include a blue light fix at the start? It isn't vital but may be a bit annoying that all units on the map are stationed with the blues on.

  2. 1 hour ago, TACRfan said:

    Thanks for the screens, Ill be honest i think the problem with your game as i have not heard of anyone else having this issue and the texture is definitely included in the file, as for the shininess i will address that in the patch

     

    No, unfortunately, re-installing the mod hasn't helped. Also, I guess it is also part of a texture glitch that paramedics' trollies are half transparent.  

  3. Extremely good mod! Full HD, if I can say so :happy:

    I hope to see Sheriff/CCPD SWAT team and a station wagon for the county police in next patches. Therefore, it would be fabulous to see a function for the county police to change their dressing to riot gear and new icons in the menu.
    Also it is interesting to make a brief description of law enforcement agencies as I cannot see the difference the between county police and county sheriff offices. Is it like the sheriff's office acting as bailiff and prisoner transport services or is it the same as CCPD?  

  4. Bugs're needed to be fixed:

    1.S1 has a strange animation.

    d2a18ea7bebdt.jpg

    2.POs are called traffic officers.. all.

    3.Traffic officers (white hats) don't get traffic vest and when you' re trying to get them, they migically turn into african-americans.. (=

    3.L6, M2, NYPD bus have incorrect lights.

    http://s019.radikal....57115079207.jpg

    http://s54.radikal.r...b35869.jpg

    4.B9; B10; S1; E22; L13 have no description.

    5.Dragon fighters' house has no menu box and vehicles inside, so has B9 HQ;

    6.D1 belongs to the police.

    7.There is no the water cannon and motorbike in singleplaayer.

    Well, it would be awesome to brign order in NYPD menu - to sort cars by division (patrol, esu, hwy patrol etc.), to remove all useless police units from the map, to remove police cars from precicts and to give a possibility to park your own PD cars on their space. I also want to see real auxilliary officers and their new white cars in the mod, traffic cars black and modern white), hwy POs, NYPD tow trucks, FDNY hazmat 1 (as reserve unit), more police cars (may be let's separate the by Ptcs), DC unit, police cars with different light bars - led and halogen.

    Hope it helps you in your work. :cool:

  5. It will be great to see chase script on the HP cars, NYPD precinct patrol and traffic vans, for HP officers - special uniform, green reflective vests for HP patrol, increase speed for chargers, auxilliary police, may be FSD units ('cause it's very to repair police cars it can make mod more real) :rolleyes:

  6. I agree with Willa078. They don't look normal... and there only 4 vehicles... no vans, no ladders, no chief cars... authors can just clone and change numbers and light bars in 1st and 2nd fire engines - 4-5 new cars)

    Also need more panda cars for police and some vans.

    Will u do Highways agencies and VOSAs units?

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