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sambo613

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Posts posted by sambo613

  1. It will probably be staffed in the town fire station to give it a smaller feel.

    Yes please do this! I can't wait, you really are doing great! Not asking for a release date, but is there a rough time frame you think you may be finished (weeks, months, etc..)? Thanks bama, I am really looking forward to it. 

  2. There'll be country on the outer part of the map, with a small town in the middle, as well as a river and small highway.

    Awesome new map bama! One suggestion for this mod and it would be perfect. If you could make it so the fires are slowed down, in my opinion, they are way to fast and unrealistic. 

  3. Hi, I want to replace the brush truck with a water tanker in the Montana Mod at the fire station. I have looked at several threads and can't figure it out. I edited the LAFireStationStart.script and when I load up the game, in the spot that the new vehicle I want in, which case is the tanker, the spot is completely empty. Can anyone help? I included the files below that are non edited files.

     

    Script Files.rar

  4. Yes because when a file is not specified in a mod folder the original is used, so basically you've just added the same file again, you now need to edit that file, which takes a lot of fine tweaking to get the desired effect, but you're still not going to get the main effect you want unless you adjust the fireobjects like I said

    Ok, so how high should I set the combustion and burn time to? 

  5. The materials file is about 35kbs in size, it also doesn't add anything to that game, if that lags your computer then it must be from the 90s ;)

    I put original Materials.xml into specs folder and I don't see a difference. 

  6. The materials wont lag the game out, sounds like you just had a particularly laggy game, the materials from the Manhattan mod wont really work too well with this mod, I'd advise using the LA's or the original games and editing them. The fireobjects is what you need to edit treally.

    Well i've been able to play the game without lag then suddenly when I put the Materials.xml into it it then lags? I will try the LA mods material.xml file.

  7. Here's the deal with fires.

     

    You have several controls.

    a) What material the building is made from, 

                     This dictates several factors, like if the object will explode, how long it burns, if it needs cooling etc.

    b) Editing the actual material, opening the materials.xml or the material editor in the Em4 editor, shows each material and all of its parameters, such as combustion, burn time and the afore mentioned.

     

    c) The rate at which the fire spreads is dictated by fireobjects, these again are in the editor, the big yellow orb, with a red one inside. This sets where the firefighters aim their nozzles and also where the fire is emanating from. The fire you see is just an effect, this is the actual fire in game, it's virtual. The virtual fire has a main source (the red orb) and then a radiation layer (the yellow). Fire is passed through this heat radiation, to another fireobject, that's why in the base game the orb is usually as big as the building.

     

    So in short depending on what aspect of the fire you want to change, change the specific aspect.

     

    E.g. in the Manhattan Mod, we have a very minimal fireobject size, to avoid the entire map being engulfed, but we set the combustion and burn time high. This left us with one, maybe two buildings on fire, with minimal chance of it spreading and taking a long time to extinguish.

     

    Hope this made sense, hope it wasn't too off topic :)

     

    Dyson

     

    x

     

    p.s.

     

    Any files that you cant find in a mod that you wish to edit, copy them from the base game into the equivalent mod folder and then edit it.

    Thanks for the info, but I copied your Materials.xml file from Manhattan Mod and then put it in the specs folder of the Montana mod and loaded up the game it was extremely laggy and then crashed before I could load the mod, so how should I edit it to prevent this from happening and make it work? 

  8. @sambo613 if your talking about my video some of those calls I made up for show and then others were missions.

    Alright thanks for the response, also one more question Bama, if in the coming updates you could have the fires slow down so they don't spread as fast and to add another fire station to the map, that would be awesome thanks! 

  9. Very nice mod Bama, I love it! One question, I thought I saw somewhere that there was going to be fire alarms and a few other various new calls in the mod but I don't see them? Are they coming in the next few versions of this mod? 

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