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Lowe54

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Posts posted by Lowe54

  1. Is there a way to find the 'base' script so to speak that deals with what happens when you dispatch a vehicle via the dispatch menu?

     

     

    Regards 

     

    Lowe54

     

     

    Edit: ive just noticed that the fire planes unit.xml has a 'sendmode="2"' in it, could that be the key to getting a script to work?

  2. Hi all

    I really should make this a 'Help with my scripting issues' thread, as i dont see the point in starting a new one that covers a scripting problem as now i have a new problem, I'm trying to make it so that i can buy personnell from a mobile center, like the FBI command truck in the LA mod, the only trouble is that it gives me a "(VCmd_Mobile_Command_Centre624e9): Warning: Automatic variable const char OBJ_FF[] is allocated", ive checked the script and can find nothing wrong, can anyone help, the script is attached

     

    VCmd_Mobile_Command_Centre.txt

     

    Lowe54

  3. HI

     

    Just a quick question, as I am currently trying to spawn 2 vehicles that appear from off the map at the same time. At the moment they both spawn but are stuck in each other, I am wondering if there is a way to pause the script that spawns them long enough for one vehicle to move then the other vehicle spawns. It is being used in a private mod.

     

     

    I have attached the current script as it is

     

     

    Thanks in advance

     

    Lowe54

     

    LACallCrashRescue.txt

  4. hi,

    I have replaced the origional decon vehicle with my own for a personal mod, the only trouble is that the hazmat firefighters cannot enter the vehicle once they are out, and as a result, cannot decontaminate anyone.

    I have checked that the vehicle type is set to dekon-p

    Along with this, I now get a ctd when i try to dispatch a ladder unit

    Edit: Found out what i was doing wrong, forgot to name the childs in the editor

    I have attached the logfile

    Any help would be appreciated

    Lowe54

    Edit: I have found that i can decon my own firefighters but not civilians, what could cause this?

    logfile.txt

  5. Just tried what you said, and it worked, thanks. In regards to changing the number of spaces, all you need to do is change the values in


    space="1" loadspace="1"

    in the vehicles.xml, located in the specs folder.

    Two more questions that have popped up.

    1. Is it possible to add more Taskforce Names

    2. Can you create double flashing strobes

    Lowe54

  6. Hi,

    First Post for me

    At the moment I have created an unmarked vehicle that has been cloned from the civil_Car_Blue prototype. All the textures are assigned and working, but any lights that I assign are not showing up

    Can anyone help

    Thanks in advance

    Lowe54

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