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Ghost Graphic Designs

European Modding
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Everything posted by Ghost Graphic Designs

  1. You will not notice the detail on the faces while you're playing...
  2. Sorry for double posting again! Like I mentioned before, reworked the EMS uniforms! Do you like them? Please leave your sugestions below!
  3. Thanks! Reworking the EMS uniforms and clothing to make them more unique. (for those who didn't knew, the uniform was inspired by Toronto's EMS).
  4. We're back on track! Updates added! :)

  5. Hi!! Like I said before, we were going to work a lot this week! Here's a little sneak preview of the final version of the Fire Engines, Technical Rescue Team units and the brand-new Divisional unit! Notes: Rescue Truck model by Brooklyn Mod; Added a Vector lightbar to the TRT Excursion.
  6. Hi again! I've been really busy with my private life so, the updates and progress have slowed a little bit... Don't worry, on the next week I'll work a lot on the missing units and personnel! About the release date: as you can read, the front "cover" of the topic states that the release date can change. I'm sorry to inform that the release date will be changed in the future, so the mod will not be released on schedule. Thank you one more time for the sugestions, improvements and for the nice feedback!
  7. Hi again!! A photo featuring all of the units so far! Units missing/to do: HazMat Response - Division 04; RockPort EMS Supervisor; MTA Towing Vehicle; Bomb Disposal Officer; NOoSE Patrol Car; MTA Engineer. Enjoy!
  8. Been working on this unit for a while, it's still WIP... (Sorry for double posting)
  9. Oh yeah, I forgot to explain that... Rosenbauer is the main manufacturer of equipment and vehicles for RockPort Fire & Rescue, you will find that on the Field Manual that comes with the mod package! (Don't forget, the mod is fictional!)
  10. Hi again!! I've been really busy but I managed to make a new RockPort Fire & Rescue Ambulance! Do you like it?
  11. I'm just sitting here, wondering what is wrong the icons, portraits and units... Jesus, I can't even find the problem! Well, time to finish all of the units and the map... Programming is the next step to take...
  12. So... I thought about your ideas and made a nice solution, the brand-new USAR unit from RockPort EMS! Say "hi" to Packie, our very well trained dog! Note: Skin and model are subject to future minor changes!
  13. It will be used as a vehicle for the Fire Chief (POV). (I know that there aren't POVs in big cities, but in this case I wanted to make it different)
  14. Worked on the Raptor and this should be the final version... Please advise me if I missed any details!
  15. The vehicles ignore the physics on the bridge. Check out at 2:51 on the video, the vehicle totally ignores the bridge... Oh and another update: Added POV Ford F-150 SVT Raptor! Note: I'm trying to improve the skin, the unit on the photos is a WIP.
  16. Ok, thanks! What values do you recommend me to put in the xml file? I've changed the values to 10, but there aren't many vehicles in the map... What should I do fix the bug in the bridge? Maybe a virtual object?
  17. I start to be annoying with this but does anyone know how can I raise the number of vehicles and people on the streets? (I've already edited the freeplay parameters xml file and edited the spawn points, but without any sucess...)
  18. All right, thanks for the tip. Going to test that right away!
  19. Made a little gameplay of what we have so far. You won't be surprised, you may even think that is tottaly crappy. I'm being serious, we still have a lot to do on the map and pictures (commands and units). [media=] Tell us what you think about it and please, make your comments based in the positive aspects that you saw on the gameplay. @ausavin - I don't know, scripting something like that may be complicated... Note: For some reason, Fraps didn't captured the coronas.
  20. Hi again! Just reworked the lights, childs and the paint scheme on the Tactical Support Unit. This TSU will be used in situations in when the Fire & Rescue personnel on scene need special equipment. Note: Reworks like this will be very regular on the next days. (I'll be reworking the F&R units) Next Update: Both of the Fire & Rescue Ladder trucks will be reworked
  21. Oh, didn't saw it! Looks like I have lots of work to do... Thank you very much!
  22. Yeah, but I'll check out the tutorials to add vehicles. The only problem is that they're not available on the mainsite...
  23. I'll check the vehicle editor (maybe traits..?). About the units, I've added new units and only the default EM4 ones have the UI pictures. I tried to edit the portraits on the Specs folder but it didn't changed anything... Do you have any ideas?
  24. Hi again! I have some problems in the mod at this time: The Auxiliary Police officers can't enter their vehicles; I'm having trouble with the portraits and units information (need some help with that). Any help or tips will be highly appreciated! (Yeah, thanks for noticing those little things. You guys help me doing the mod even more detailed and perfect)
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